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Mullah Omar interview







Mullah Omar interview

Mullah Omar interview 04/12/2004 04:46 PM

"We are hunting Americans like pigs" -- A chat with Taliban leader Mullah Omar




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Mullah Omar interview

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Clothes make the mullah


Clothes make the mullah 01/05/2005 01:53 PM
In Iran, home to some of the best-dressed clergy in the Islamic world, looking good is part of the job.

From Omar in Iraq


From Omar in Iraq 01/01/2004 07:55 AM
OMAR

iraqthemodel.blogspot.com/archives/2003_12_01_iraqthemodel_arch ive.html#107288769830343460
track this site | 4 links


Pakistan Cleric: Bin Laden, Omar Won't
Be Taken Alive


Pakistan Cleric: Bin Laden, Omar Won't
Be Taken Alive
12/16/2003 04:24 AM
Reuters via Wired News Dec 16 2003 3:35AM ET

Interview: YARI (Yet Another Rasmus
Interview)


Interview: YARI (Yet Another Rasmus
Interview)
01/30/2003 09:29 AM

New interview


New interview 06/24/2005 06:53 PM

Rebecca Blood s tarted a new feature on her site, setting out to interview bloggers about how they got started, why they do what they do, and what others can learn from that. I was lucky enough to be the first one, and she's posted part one of our interview (part two will be posted Friday).

If you also blog, you'll probably find something useful in it. It was good to talk to Rebecca and get into some hearty questions (mostly in part 2). I'm used to doing interviews with reporters writing for a general audience so it was refreshing to get really specific weblog-oriented questions directed at me.


Interview


Interview 08/13/2004 06:20 PM
P. J. O'Rourke interviews Colin Powell in The Atlantic.

"interview"


"interview" 05/28/2004 09:25 PM

Interview with me


Interview with me 05/13/2004 11:01 PM
It's been a while since my last post here, so for all of you suffering from withdrawal, you can get your fix at The RSS Weblog, where Harold Check just published an interview with me about syndication in general and SharpReader in particular. This is the first post in a series of interviews he conducted with aggregator authors. I thought... (78 words)

Job interview with a computer


Job interview with a computer 05/29/2004 06:44 AM
San Jose Mercury News May 29 2004 10:49AM GMT

Don Hopkins interview


Don Hopkins interview 06/03/2004 12:37 AM
Alpha ville Herald Interview with Don Hopkins.

Interview with Don Hopkins

In this interview, Don Hopkins describes his early days on the Sims development team with Will Wright (back when the project was called Dollhouse) and the difficulties the team had fighting EA's attempts to terminate the project, and then preventing EA from gutting it of interesting content (like architecture tools). Even now, he claims that EA fails to respect Will Wright and his vision by not developing custom content for TSO, and that it has shown no interest in a tool that he (Hopkins) created that would allow users to safely create custom objects that won't crash the game.

Overview of the Interview -- some headline quotes:

"I recall that one of our most difficult accomplishments was convincing EA not to cancel the project, because some of the EA old guard didn’t trust nor respect Will’s vision, didn’t “get” the idea of Dollhouse, didn’t think it would sell, wanted to inject it full of their old tried and trusted formula, and wanted to gut out the most interesting parts of the game (like the architecture tools). I think it’s a lucky fluke that The Sims ever shipped, and I hope EA has learned enough from their experience to trust the projects that Will is directly involved in, listen to what he’s been saying eloquently and consistently for years, and let something like The Sims happen again."

" I don’t think the lack of user created content is the only reason The Sims Online is a failure, but I think it’s an extremely important one that EA went out on a limb and promised, but never executed on. EA still hasn’t officially announced that they’re not going to let Maxis support user created content, but as far as I have been able to tell, they’ve whitewashed the original discussion groups where they made and discussed the promise. I realize that there are some difficult technical issues that have to be solved, in order to support user created content in an online game like The Sims Online. That’s why I wrote this proposal for SafeTMog, a tool that would enable users to safely create objects for The Sims Online that could not possibly crash the game: http://www.donhop kins.com/2004/02/05.html#a72"

"Unfortunately EA was not apparently interested in SafeTMog, which leads me to believe that they’re not interested in ever supporting user created content in The Sims Online. I don’t know why Maxis never executed on the plan they promised, but I do believe they disregarded and didn’t respect Will Wright’s opinion in this matter, which he clearly articulated. I don’t think the problem was a lack of resources – just the opposite. So much conservative money was bet on the project that it wasn’t allowed to innovate. I don’t believe it was ineptitude at the engineering or design level, but more likely at the executive management, resource allocation and marketing level. My impression is that some of the people in charge didn’t believe in Will’s vision, didn’t trust him, didn’t listen to him, didn’t do what he’s been saying for years, all along. I wish EA would have taken some of the millions of dollars they made from The Sims 1, and invested it back in fully developing The Sims Online, instead of sucking it out of Maxis to support the rest of EA."

You can read the entire Inter view with Don Hopkins in the Alphaville Herald.

[Don Hopkins' RadiOMatic BlogUTron]

Don is an old friend.  He's also MAD I tell you MAD!


How to Interview a Programmer


How to Interview a Programmer 02/24/2003 12:18 PM
The final morning of the Writing Better Code summit, Bruce Eckel announced he was "hijacking" the meeting. Bruce wanted each person at the table to share his or her interview techniques. He wanted to know how we recognize a good programmer in an interview. In this article, I highlight some interview techniques discussed that morning. -- Bill Venners

"zeldman.clwn2"

Bush Interview


Bush Interview 06/26/2004 12:34 PM
Irish news agency RTE conducted an interview with Bush duing his appeal to the Irish trip. This is the first time I've actually listened to...

Biden Interview


Biden Interview 07/04/2004 07:36 AM
Joshua Micah Marshall is running the first half of an awesome interview with Joseph Biden....

CryTek Far Cry Interview


CryTek Far Cry Interview 07/05/2004 06:00 AM

WCG: An Interview with Spektre


WCG: An Interview with Spektre 08/15/2004 07:43 AM
TechTree Aug 15 2004 11:39AM GMT

Google IPO Still On Despite Interview


Google IPO Still On Despite Interview 08/14/2004 02:46 AM
Los Angeles Times Aug 14 2004 7:18AM GMT

Dan Gillmor interview up


Dan Gillmor interview up 08/13/2004 07:24 PM

We caught up with Dan Gillmor this week and conducted a short interview about the future of journalism and his new book, We The Media.


Interview could hit Google IPO


Interview could hit Google IPO 08/13/2004 05:22 AM
Thedailycamera.com - Fri Aug 13, 09:24 am GMT

WCG Special: An Interview


WCG Special: An Interview 08/11/2004 08:12 AM
TechTree Aug 11 2004 12:21PM GMT

Interview With The Webmaster


Interview With The Webmaster 11/08/2002 12:11 PM

interview with tim bray


interview with tim bray 07/13/2004 05:23 PM
a good perspective from someone who's got a history of creating useful technologies

Interview with Tim Perdue


Interview with Tim Perdue 12/11/2002 08:09 AM
OSDir.com talks toTim Perdue of SourceForge."Tim Perdue was one of the founding architects of SourceForge, the open source project management and website, hosting thousands of projects and home to over 500,000 developers. Tim is also known for having built both GeoCrawler and PHPBuilder."

DOOM 3 Interview


DOOM 3 Interview 05/25/2004 06:57 AM

TCL Team Interview


TCL Team Interview 03/13/2003 03:47 AM
Unlike Perl or Python, which are still maintained by their original authors (Larry Wall and Guido van Rossum), Tcl ownership has changed hands - Dr. John Ousterhout, who wrote Tcl while a professor at UC Berkeley, has moved on to other endeavors (although he does keep an eye on his creation), and others have stepped forward to not only maintain Tcl, but work on improving and extending it.

Several of the "core team", including the lead maintainer, Jeff "The Tcl Guy" Hobbs, Andreas Kupries, Donal Fellows and Mark Harrison, were kind enough to take some time to respond to some questions about a variety of topics via email. We start by asking Jeff about how the torch was passed...

People complain about PHP's lack of focus, particularly from a business perspective. Perhaps this is a model we can all learn from. After all TCL is extremely popular as an embedded software for many commercial applications.

"zeldman.lenbru"

ACS Radio Interview


ACS Radio Interview 01/07/2004 07:04 PM
Jeff Nicholson-Owens just interviewed me Digitial Citizen, a technology radio show that airs on WEFT 90.1FM (a east-central-Illinois community radio?

Interview with Jim Griffin


Interview with Jim Griffin 12/02/2003 01:50 AM

Digital Web Interview


Digital Web Interview 01/22/2004 05:04 PM
A new Digital Web Interview with yours truly is now live, conducted by Craig Saila. Plenty of thoughts await on time management, design influences, WaSP efforts, and more on that Garden thing. And so as not to leave anyone...

Jedi Interview


Jedi Interview 11/10/2003 11:26 PM
PC.IGN.com has posted an interview with Galaxies producer Haden Blackman that discusses the role Jedi will play in the massive multiplayer game. "As of Wednesday, November 5th, a handful of players are very close to unlocking their Force Sensitive character slots." Read on!

Jon Stewart interview


Jon Stewart interview 04/12/2004 04:49 PM

If you missed Jon Stewart last week on Al Franken's radio show, here's a 66Mb zip of the segments in mp3 format.


phpBB Interview


phpBB Interview 02/14/2004 11:51 PM

Interview - James Atkinson , Founder of phpBB: An interesting interview with the guy who started the phpBB project. It's a good look into how a successful open-source project is run.

The biggest thing is to listen to your users. They drive your product forward and they help you support it. Secondly, you have to stick to your ideals. One of the reasons that phpBB is as successful as it is, compared to other "free" forum scripts, is because our project is very stable. We've never changed our name, we've never changed our leadership, and we've never changed our license. We've stuck to the ideals on which we originally founded phpBB, and this approach has given our community the perception that phpBB is strong and stable.

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Gates Interview


Gates Interview 10/31/2003 03:00 PM

Panic Interview


Panic Interview 04/09/2004 03:59 PM
James Duncan Davidson int erviews Panic, the folks behind such lovely apps as Transmit and Unison.

Wiki Interview


Wiki Interview 04/09/2004 04:02 PM
Robin Good interviewed me for the MasterNewMedia site in How Working Groups Can Further Connect Without Adding Further Technology. What was different was doing the interview in a Workspace. As you can see from the piece, Robin found it really...

An Interview with Joe Clark


An Interview with Joe Clark 10/30/2003 07:05 AM

Audio interview with me, me, me


Audio interview with me, me, me 04/09/2004 04:11 PM

Some of the topics covered are rather ancient and/or embarrassing but if you're curious to hear what I sound like... http://www.i tconversations.com/shows/detail94.html


Battlefield 2 Interview


Battlefield 2 Interview 04/21/2004 03:37 PM

Interview on OSNews.com


Interview on OSNews.com 10/28/2003 11:07 PM
OSNews.com today is featuring a mini-interview with one of our project leaders, Max Horn. It contains some rather unusual questions, so even if you know Fink fairly well, you might find it informative.

Interview with RU Sirius


Interview with RU Sirius 05/04/2004 03:17 PM
sirius BB buddy Ken Goffman (aka RU Sirius) was recently interviewed by a transhumanist magazine.
"I don't embrace any belief systems. I'm a fuzzy believer. I might say that I 95% believe that humans will achieve a lifespan beyond the current biological limits; I 50% believe that this will work out well on a social-political level; I 95% believe that we will get really precise control over our minds and moods; I 60% believe that the future of most of humanity is pretty well fucked; I 10% believe that something very much like the singularity will actually occur; I 1% believe that it will happen in my lifetime."
He also talks a bit about his new book, "Counterculture Through the Ages," due out in November. Friends who have read it tell me that it's a brilliant, even scholarly, work. RU's star is absolutely rising again. Link

Interview: Xandros and KDE


Interview: Xandros and KDE 05/07/2004 10:26 AM

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