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make money online novice







make money online novice

make money online novice 04/10/2004 01:07 AM

WebDevInfo Apr 10 2004 5:28AM GMT




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make money online novice

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Marking the largest development effort for Microsoft(R) Money since the personal finance software was launched 13 years ago, Microsoft Corp. (Nasdaq: MSFT) today announced Microsoft Money 2005 Premium, Deluxe, Standard and Small Business. Completely rebuilt to simplify daily financial tasks, Money 2005 is designed to answer the growing number of consumer requests for a simple solution that addresses the three primary areas of financial concern: tracking account balances, monitoring spending and paying bills. Consumers today have less time than ever to spend managing their finances, which has contributed to the number of American households banking online -- due to its convenience and efficiency -- reaching nearly 33 million.(1) Money 2005 builds on this trend by helping people access all their accounts in one place and providing automated tools that reduce or eliminate the manual entry required by traditional personal finance software.

"Make Money"


"Make Money" 06/03/2004 12:52 AM

we make money not art


we make money not art 03/17/2005 02:49 AM
Rgine Debattys near near future .. we-make-money-not-art.com/ .. techno geek gadget blog .. WeMake$NotArt .. Today's Pick .. Regine .. stolen .. WMMNA .. via

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Can you make money?


Can you make money? 11/06/2003 06:11 PM
At the recent OS X conference, the question came up at the Innovators presentation whether it was possible to make money developing OS X applications.

Yes, it’s possible.

But, before you start, here’s some advice:

1. Don’t expect investment from VCs or Apple or anybody else.

You’ll need to fund development yourself. Folks developing for Windows or doing web applications may be able to find investment, but it’s been a long time since Mac development attracted investment.

2. You need to have a really good idea for an app that other people like.

It’s worthwhile to show a few people privately an early prototype. Choose people who won’t just say nice things because they like you. Your friends and family will be encouraging. You want honest opinions.

We originally had an app named MacNewsWire, the precursor to NetNewsWire, that didn’t catch fire. It had a fixed list of Mac news subscriptions. You couldn’t add or remove subscriptions. I thought it would be popular; it wasn’t.

Then I prototyped NetNewsWire and showed it to some people, and they liked it an awful lot. Had they not liked it, we would have done a different app.

3. Communicate. Be open. Most of all, listen.

If you don’t have a weblog, start one. Part of buying software from a small independent developer is knowing that you’re buying from people.

Put your bugs list on-line. Start a mailing list or two. You want to be open about your software and you want people to get to know you.

But the biggest part of this is listening to other people.

4. Don’t imitate Apple.

One of the things I see often is people name their apps iSomething; their apps use metal windows; their websites look like Apple’s website.

I think this is a mistake. I know these folks aren’t trying to fool people into thinking their apps are really made by Apple. However, the benefits of your own unique presence will outweigh any impression of a relationship to the iApps.

5. Be realistic. Work matters.

There’s no room for idealism of this sort: people should like your app, investors should provide funding.

What matters is what actually happens. When you concentrate on the shoulds you’re not working.

You need to work and keep working. There may be dinners and movies and even vacations, but then you come back to work.

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Earning a college education is the place to start. Find flexible, career-oriented degree programs here. Try our free career test.

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we make money not art: 3 minutes


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we make money not art- 3 minutes^2

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Is It Possible To Make Money Developing
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10 ways to make money bl0gging


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Is this Real or How Are You Going to
Make Money from Feedster?


Is this Real or How Are You Going to
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03/19/2003 10:27 PM

Is this Real or How Are You Going to Make Money from Feedster?

On a more serious note, I've been getting some questions as to "This seems to be real ... Ah how are you paying for it?".  Good question.  Having suffered through a particularly business challenged DOT com, suffice it to say that I don't expect that to happen.  And bear in mind that I've done this stuff before.  That's not a guarantee of success but it is hopefully at least a small indicator in that direction.

We've got some fairly good ideas of how to make a business out of this that will roll out over the coming months.  I can tell you this:

  • No banner ads
  • No popups
  • No selling of personal information

Beyond that I'm really not ready to say.  And we're already seeing additional interest in our bread and butter consulting services so that's great.  But as they used to say "we will sell no wine before its time" ...  Well I think you get the idea.  Its early yet so while we know how we think we can make money, we need to fine tune the product, work with users, etc.  You know the drill.

On Leaving Us Feedback

If you leave us feedback, leave us an email address if you want a reply.  That's pretty simple.  And be clear if you can.  Just give us something to work with.  Every single comments is a) logged to a database b) assigned a status (open, done, closed, etc) and almost everything is responded to.


Move Over Online Marketplaces And
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Move Over Online Marketplaces And
Auction Sites: You’re Getting A Run For
Your Money With The i-women.net Online
Shopping Network
03/17/2005 03:02 AM
Say goodbye to the high costs of price-per-click advertising and marketplace listing fees for women in ecommerce. The long awaited and much anticipated alternative has finally arrived at i-women.net. [PRWEB Mar 17, 2005]

Can You Really Make Money with Surf for
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Can You Really Make Money with Surf for
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How to Make Money Giving Stuff Away Free


How to Make Money Giving Stuff Away Free 03/14/2005 06:22 PM
giftThe Idea: Innovative companies are learning that giving something away free can be good for both the top and bottom line. Unscrupulous companies are abusing it. Oligopolies are wringing their hands and calling it theft, and the end of the world. Is this trend inevitable, and how can we make it work to everyone's benefit?

The price trend in almost everything, except for oil and other non-renewables, is downward. In some cases this is a good thing: Open Source development of software, and the free exchange of information over the Internet, for example. In some cases it's not so good: The Wal-Mart Dilemma for example, which trades off low prices for poor quality, third world slavery and loss of Western jobs. In some cases whether it's good or bad depends on where you sit -- File-sharing, for example, which allows new artists to get low-cost exposure or markets, and which hurts both the price-gouging recording industry oligopoly and independent artists who count on modest-price CD and MP3 sales to make a living.

Conventional wisdom is that if you lower the price you have to make up the loss by either cutting costs (by squeezing suppliers and employees a la Wal-Mart) or drastically increasing volume, a la Amazon. But what happens when the price goes to zero -- How do you make money then?

The answer is by being innovative, and recognizing that the supply/demand curve is inexorable, and, except when distorted by government subsidy, failure to absorb full external costs, or oligopolistic price-fixing, the price will find its own level. And increasingly that level is zero, reflecting both the lower value that consumers put on most of the mass-produced junk that we're inundated with, and the lower buying power that consumers have been left with thanks to corporatist exploitation and cowardly lack of government regulation.

If you can't beat 'em, join 'em. How can responsible, innovative companies give stuff away free, and still make a living? Some new ways are being invented all the time, but here, classified by consumer receptivity, are some of these techniques:

1. Thumbs Down -- disreputable methods, some bordering on fraud:
  • Pyramid schemes: Sign up five other people to buy X, and you get it free. Just don't expect those five other people to be your friends ever again.
  • Buy one get one free schemes: Consumers aren't stupid. They know this means half price when you buy in bulk, not free.
  • Limited-time free trials: One of the frankensteins of high-tech. This means you have a now-useless piece of software, non-functional link or 'expired' online subscription with the vendor's name all over it, so you can curse them again every time you stumble over it until you get pissed off enough to delete it once and for all. Once you've given something away it's bad manners to take it back.
  • Free if you're not satisfied: Yeah, right. Just try and get your money back without investing more in time, effort and aggravation than the product cost.
2. So-So -- methods that work sometimes, sometimes not:
  • Free samples: These are better than limited-time free trials because they don't persist, on your computer or anywhere else. Once they're gone, they're gone, and you know that going in.
  • Free prize inside: So-called by marketing guru Seth Godin, this is something you give away that's 'hidden' in the product, like the crackerjack prize, or a surprise feature in hardware or software, or the extra video you get with your music CD. If it's genuinely valuable and not hyped, it's a good deal. But if it's not valuable, you're getting what you paid for it. And if it's hyped, the consumer will start to suspect that it's not free -- its value has been built into the total price.
  • Shareware, pay what you want: Free with a guilt trip attached is not free, unless you're shameless.
  • Barter: If you're trading away something that someone else values more highly than you do, to get something that you value more highly than they do, then this is a winner. It rarely works that way, however, and when it doesn't, barter is just two market transactions back-to-back, with the money reflecting the real (greater than zero) price invisible. All you save is the sales tax, and maybe the environment if you're buying used instead of new. Which is OK, too. But not free.
3. Ingenious -- methods that work:
  • Information and/or do-it-yourself process free, 'live' service extra: We need to learn to do more things for ourselves. I applaud companies that help people do things themselves, and offer to help, at a reasonable charge, if it turns out they can't do it themselves because they just don't have the time or the skill. It can be abused of course, if the information or do-it-yourself instructions have landmines in them (e.g. vague, erroneous, or impossible to follow instructions). But it's usually legit.
  • Basic product or service free, premium product or service extra: You get what you need to function effectively, a 'satisfactory customer experience' free. Add-ons that increase functionality, convenience, or ease of use, cost. Give away desktop-to-desktop VoIP free and charge for desktop-to-landline calls, as Skype has done. Or give away the CD and create a huge appetite for the band's live $60/ticket concerts. Again, this can be abused if the basic service doesn't meet minimum functionality standards. But most companies realize the bad PR they will get if they abuse this isn't worth it.
4. You Tell Me -- new methods not yet proven:
  • Money back if you don't use it: The other day I heard a radio commercial for insurance that gives you your premium back if you don'f file a claim during the year. If you don't, and you renew for another year, they keep the premium and apply it to that second year, so they effectively have one year premium to invest forever, and they make their profit by that investment. Their premiums are probably higher than the normal insurance company rates, but once you sell the car or house you get it back, so who cares? I suspect that if you have a claim they drop you like a hot potato, and that, because you forfeit the premium if you do, the number of claims is probably lower and the likelihood of anyone putting in a small claim is low. But it still sounds too good to be true. Anyone know about this? Is there a catch?
What am I missing? What other innovative or devious ways are companies using to give people something for nothing, and still make a living? Is this the wave of the future? Think of the essentials of life: food, clothing, energy and shelter. How could we give people a comfortable level of all three, for free, in a way that would allow the producers of these things a reasonable income? And if we did, would people get lazy and stop working? Would this necessarily be a bad thing? Or would they be inspired by a personal moral code to invest some time and energy to give something back, free, in return?

we make money not art: Back Seat Gaming


we make money not art: Back Seat Gaming 03/28/2005 05:45 AM
we make money not art- Back Seat Gaming

we-make-money-not-art.com/archives/004243.php
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FAIRCOPY lets your fans make you money


FAIRCOPY lets your fans make you money 06/18/2004 07:26 PM

FAIRCOPY has developed an innovative way for musicians to distribute their content over P2P networks and get paid. They've also built in a way for fans to leverage the power of P2P to resdistribute their favorite FAIRCOPY artists, and make a commission. Musicians can also offer free samples of their work under Creative Commons licenses.


Are There Ways To Make Money From The
iPod Phenomenon?


Are There Ways To Make Money From The
iPod Phenomenon?
12/17/2004 06:27 PM

The catch is that the device is so new, it's unclear what the future holds. By Matt Krantz, USA Today


Can Friendster Type Social Networking
Make Money?


Can Friendster Type Social Networking
Make Money?
02/15/2004 07:49 PM
Google launched Orkut, Lycos is dropping normal search for friend networking, and Friendster is popping up clones all over the place. ...

Pessimists Make More Money, Optimists
Still Optimistic On Outlook


Pessimists Make More Money, Optimists
Still Optimistic On Outlook
02/16/2004 02:19 AM
Here's one for all of you pessimists out there. It turns out that pessimists tend to make more money gambling or investing in the stock market (is there a difference?). This isn't really that surprising, because the real story is that everyone loses money - it's just that the pessimists tend to limit their losses, while the optimists believe that they're about to turn things around. Still, it seems that some optimists quoted in the article (as is their nature) aren't ready to throw in the towel, while even the pessimists seem less than thrilled about their lot in life as winners at the gambling table. In the end, it seems that no one wins, except the skeptics who are neither optimists nor pessimists, but don't believe a damn thing.

"Right Wing News: 10 Ways To Make Money
Blogging"


"Right Wing News: 10 Ways To Make Money
Blogging"
02/10/2004 02:52 AM

First Book on How to Make Money
Investing in Nanotechnology Released


First Book on How to Make Money
Investing in Nanotechnology Released
06/24/2005 03:35 PM
The first book on how to make money investing in nanotechnology and other so-called “small technologies,” titled "Nanotech Fortunes," has been released by The Nanotech Company. [PRWEB Jun 22, 2005]

How to make money from Digital Lifestyle
Aggregators - Part I


How to make money from Digital Lifestyle
Aggregators - Part I
06/01/2004 05:07 PM

I'm getting to be like Doc now.  I have multiple blog sources where I'm published at.

I've been starting to use Tony Perkin's AlwaysOn Network as a platform to spiel on about DLAs.  Strictly DLAs. 

A man's gotta have a professional avenue only to rant and rave in and the AlwaysOn Network is the perfect 24/7/365 venue for me - culminating with a meatspace confab in July.

I helped Tony put together the AO Zaibatsu (as he calls it) and I'm hoping that he'll continue to the good work in providing yet another example of social networking put into context - this time in the virtual Silicon Valley crowd.

The AO Zaibatsu provides every member a blog tool, which is then used to produce the global AlwaysOn Network voice.

Tony and his editorial staff (including Rafe Needleman and Rich Seidner) then cherry pick the posts and put them up onto the top page.  Tony and his team have some coolio new applications for Groups and sponsorships - which they'll be unveiling soon and it all ties into the AO Innovation Summit at Stanford in July 13-15th.

The whole brand is a great example of putting DLAs into action, and allows me (combined with 1UP.com) to show the world that "there's a there there".

So check out my latest post there entitled "H ow to make money from digital lfiestyle aggregators?"  'Cause it's all about making money - right?

I grabbed a couple of screen grabs just to show everyone that this is coming out of live code, with live, breathing humans attached to a real life social network - supporting FOAF and RSS - spewing out feeds and content faster than a NYC editor can edit them.

That means that the AlwaysOn Network is a permanent location in our people's mesh - a decentralized collection of on-line tools, services and applications - all utilizing FOAF to import/export digital ID's between systems.

We're working on forming an industry consortium dedicated to making sure that this happens.  It's code-named the FOAFnet.

 


How to Make Money Selling Your Body to
Science While You're Still Alive


How to Make Money Selling Your Body to
Science While You're Still Alive
01/23/2004 02:20 PM
New Canoe University offers a one day course on ways to make money as a human test subject in medical trials, or selling your body after you die. This reminded me of a Loompanics book from a while back called Sell Yourself to Science that Jim Hogshire wrote, which got me to thinking about how Jim was in this incredible article from Harpers about extracting opium from poppies. Link (Thanks, Kevin!)

Shocker: People Realize That Mobile
Carriers Won't Make Money From Music


Shocker: People Realize That Mobile
Carriers Won't Make Money From Music
04/15/2005 04:49 AM
For quite some time, a bunch of folks have been pointing out that the mobile phone operators are being somewhat idiotic in their belief that they they can be music and media moguls. They got this idea in their head once ringtones started to take off, and rather than thinking they might just be a fad, both the music industry and the mobile operators start drooling over how much money they think they're going to make -- when neither of them seem to actually understand the other's business very much. While the theme of the last few months in the mobile world seemed to be unquestioned acceptance that "content is king" it appears the backlash is starting, as even the folks at Business Week are realizing the mobile operators will never make much money by selling music directly. The article points out what everyone always seems to forget. Even for Apple, the clear leader in selling music online, selli ng music is a loss leader. In other words, the carriers would do better to team up with someone (such as Apple) to handle selling music, and they should just be happy with the increased usage. Of course, instead of that, the operators are complaining that iTune s on phones will take revenue away from them. And, of course, this doesn't even touch on issues like network over-capacity and the fact that people don't want different music services on their phones and on their computers. Between the recording industry and the mobile operators, about the only thing you can bet on is that both industries' short term greed, and total lack of understanding of what users want, is likely to screw up any offerings for quite a few years.

The Best Search Idea Since Google - How
Amazon can make money from books you
already own. By Steven Johnson


The Best Search Idea Since Google - How
Amazon can make money from books you
already own. By Steven Johnson
10/29/2003 01:15 AM
Steven Johnson pensa em outras maneiras de usar o sistema .. Stephen Johnson on this in "Slate" .. The Best Search Idea Since Google .. on Amazon's new book text search .. phrases in books .. could be huge

slate.msn.com/id/2090298
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