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The beta on Longhorn's alpha release







The beta on Longhorn's alpha release

The beta on Longhorn's alpha release 04/09/2004 04:02 PM

According to a story by the IDG News Service (link below), Bill Gates last week all but confirmed that Microsoft's target for shipping the next desktop version of Windows, codenamed "Longhorn," is now 2006. Since I've been saying that since last fall, I do feel a little smug.




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The beta on Longhorn's alpha release

Grok Headline matches for The beta on Longhorn's alpha release

JOrganizer 0.0.18 alpha release


JOrganizer 0.0.18 alpha release 10/03/2002 10:38 AM
juniverse.org is pleased to announce the release of JOrganizer 0.0.18. This is the second alpha release to give a first impression of what the JOrganizer is all about. JOrganizer is a webbased PIM, written in Java. It includes a eMail client, contact management/address book, an RDF/RSS viewer and other services. It is based on Jakarta Struts, the xml.apache.org API's, Castor and other Open Source projects. A zip which includes binary's, source-code and documentation can be found under https://sourceforge.net/project/showfiles.php?group_id=62809&release_i d=114277. JOrganizer is released under an Apache-style license. The project's homepage is http://jorganizer.sourceforge.net.

Release: StepMania 3.9 alpha 20


Release: StepMania 3.9 alpha 20 05/27/2004 06:34 PM
StepMania 3.9 alpha 20 is now available for download. StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! Download from http://sf.net/project/showfiles.php?group_id=37892&package_id=30318&re lease_id=241061. If you encounter problems, please follow the directions on the support page (http://www.stepmania.com/stepmania/support.php) so we can help you and fix our bugs as efficiently as possible. Fixed profile step totals. Fixed OpenGL crashes in X11R6.7.0. Fixed toasties not always showing. Fixed cursor not moving if p2 is on beginner when p1 moves to page 2 during difficulty selection. Fixed statistics for the current game not being saved if Alt-F4 is pressed mid-game. Fixed difficulty icon placement in reverse course songs. Fixed "Exception: CryptAcquireContext" error. Stats.html is no longer written by default. Editor: Fixed assertion failure playing long songs. Steps and calories still count after failing a stage. ScreenSelectCourse is now based on ScreenSelectMusic. Added Yuki Matsuoka kanji. Added Oni course autogen by artist. Courses now support the #COURSETRANSLIT tag; works identically to .SM #TITLETRANSLIT. (from alpha 19) Fixed songs not being reselected correctly from the sort menu. Fixed editor menu and course editor not wrapping. Fixed stage screen back transition being skipped. Optimized Catalog.xml writing. Unknown audio types in songs is no longer a fatal error. Incorrect DifficultyIcon state count is no longer a fatal error. Fixed DifficultyIcon staying hidden when no song is selected. Fixed "volume not ready" dialogs. Fixed song scores not being found. Fixed music wheel speed regression. Fixed some fading banners. Fixed machine high score index when players both get the same high score. Fixed floating tails in reverse boomerang. Fixed hold heads cycling through all note types while held. Fixed timer on character selection. Fixed character rendering in How To Play. Fixed profile deletion not deleting edits. Fixed character model rendering artifacts when a freeze segment lies on beat 0. Fixed BPM/offset changing during gameplay. Added "Save Stats" option (available under "Other Options"). Added "easy" course mode (opposite to difficult courses). Stomp is easier in dance-double. Improvements to planted and twister transforms. Latency improvements in ALSA for Linux 2.4 kernels. Removed SaveToProfile option; it hasn't done anything for a while (options are always saved to profile).

Release: StepMania 3.9 alpha 9


Release: StepMania 3.9 alpha 9 12/04/2003 07:12 PM
StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! Release: StepMania 3.9 alpha 8 is available from http://sf.net/project/showfiles.php?group_id=37892. If you encounter problems, please follow the directions on the support page (http://www.stepmania.com/stepmania/support.php) so we can help you and fix our bugs as efficiently as possible.

MySQL Administrator Alpha Release


MySQL Administrator Alpha Release 02/12/2004 04:48 PM

MySQL Administrator Downloads: MySQL has an alpha release for the new MySQL Administrator. It's very polished for an alpha, and the entire app looks first-rate. However, it differs from MySQL Control Center in that it's for management of the server, not for development of the database. There doesn't seem to be any interface for running SQL or managing individual records.

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Deer Park Alpha 1 Release Candidates
Available


Deer Park Alpha 1 Release Candidates
Available
06/05/2005 11:15 PM

Initial Alpha Release of PHP w/ the Zend
Engine 2 Available


Initial Alpha Release of PHP w/ the Zend
Engine 2 Available
06/09/2002 01:03 PM
The first alpha release of PHP w/ Zend Engine2 is now available. It is based on the current PHP 4 CVS (4.3.0-dev) and includes the new scripting engine which greatly improves the object model, adds exception handling and provides a much better infrastructure for the integration of external technologies like Java or .NET. For more details and examples you can check out the CHANGES file and an example script which shows how some of these features can be used.

Note: This is an alpha version. It should not be used in production or even semi-production web sites. There are known bugs in it, and in addition, some of the features may change (based on feedback). We encourage you to download and play with it (and report bugs if you find any!), but please don't expect it to replace your copy of PHP 4 at this stage.

Download: http://www.php.net/distributions/php-4.3.0-dev-zend2-alpha1.tar.gz
Example Script: http://www.php.net/source.php?url=/zend2_example.php

"zeldman.irish"

Updated Deer Park Alpha 1 Release
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Updated Deer Park Alpha 1 Release
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06/05/2005 11:15 PM

Alpha - Beta algorithm in games


Alpha - Beta algorithm in games 04/13/2004 08:35 AM
AlphaBeta version 0.1 beta Released

LTI-Lib Beta release 1.9.7


LTI-Lib Beta release 1.9.7 11/11/2003 08:00 PM
LTI-Lib is an object oriented computer vision library written in C++ for Windows/MS-VC++ and Linux/gcc. It provides lots of functionality to solve mathematical problems, many image processing algorithms, some classification tools and much more. This release provides new functors and features, many bug fixes and more documentation. Download You can get this and previous releases as well as installers for MS from: https://sourceforge.net/project/showfiles.php?group_id=45767 Homepage For more information please visit our homepage: http://ltilib.sourceforge.net ChangeLog For more details about the changes in this release please visit the ChangeLog page at: https://sourceforge.net/project/shownotes.php?release_id=189161 Acknowledgments Thanks to all developers at the Chair of Computer Science: Suat Akyol, Pablo Alvarado, Daniel Beier, Axel Berner, Ulrich Canzler, Peter Doerfler, Helmut Euler, Thomas Erger, Holger Fillbrandt, Claudia Goenner, Peter Gerber, Xin Gu, Michael Haehnel, Christian Harte, Bastian Ibach, Torsten Kaemper, Thomas Krueger, Frederik Lange, Henning Luepschen, Peter Mathes, Alexandros Matsikis, Bernd Mussman, Jens Paustenbach, Norman Pfeil, Jens Rietzschel, Daniel Ruijters, Thomas Rusert, Stefan Syberichs, Guy Wafo Moudhe, Ruediger Weiler, Jochen Wickel , Benni Winkler, Xinghan Yu, Marius Wolf, Joerg Zieren

Beta: Z-Write 1.5 Pre-Release


Beta: Z-Write 1.5 Pre-Release 06/04/2004 10:56 AM
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Beta: iStumbler Release 89


Beta: iStumbler Release 89 09/20/2004 10:43 AM
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RealPlayer 10.0 beta 1 (Mac OS X
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07/08/2004 08:31 PM
Plays streaming audio and video over the Internet

Beta: iStumbler Release 84


Beta: iStumbler Release 84 04/22/2004 09:19 AM
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Beta: iStumbler Release 88


Beta: iStumbler Release 88 08/03/2004 11:14 AM
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UnitedLinux Looks Forward To Beta
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UnitedLinux Looks Forward To Beta
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With or without Red Hat's blessing, the four founding companies promise to deliver the goods to partners by the end of this month and to the public in September.

Bee Docs' Timeline - Beta Release


Bee Docs' Timeline - Beta Release 01/05/2005 03:47 PM
Bee Documents is now accepting beta testers for it's Bee Docs' Timeline software for Mac OS X. More information and a form to sign up for release notifications is available at ...

[[ Visit http://www.macmegasite.com for full article ]]

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Beta: PithHelmet Preview Release v2.0-39


Beta: PithHelmet Preview Release v2.0-39 07/08/2004 10:34 AM
The Safari content filter adds blocking of cross-site cookies, blocking of cookies by regular expression pattern, site-specific preferences, and other changes.

Beta Release Candidate for testers
available


Beta Release Candidate for testers
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The Live Communications Team is please to announce that the Release Candidate build of Microsoft Office Live Communications Server 2005 and Microsoft Windows Messenger 5.1 client are available for immediate download on Beta Place.

The Release Candidate (RC) build represents significant improvements over the previous release; it is also a major step towards shipping RTM. Please download and begin testing as soon as possible.

Thank you for your continued participation in our beta program. We look forward to your feedback!

Thank you,
The Live Communications Server Team

News source: Microsoft Beta Site

Read full story...

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X-Plane 7.61 Release-Candidate-1 (Beta) 08/07/2004 03:18 PM
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X-Plane 7.60 Release-Candidate-1 (Beta)


X-Plane 7.60 Release-Candidate-1 (Beta) 08/04/2004 10:01 PM
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Beta: iStumbler GPS Plugin Release 1


Beta: iStumbler GPS Plugin Release 1 05/07/2004 09:15 AM
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TweakDB 3 Public Beta Release 1


TweakDB 3 Public Beta Release 1 04/22/2004 06:35 AM

WavPack 4.0 Beta Release 2 Released


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X-Plane 7.60 Release-Candidate-2 (Beta) 08/06/2004 03:17 PM
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Welcome to the beta release of the
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IBM buzzing about Stinger database beta
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IBM buzzing about Stinger database beta
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X-Plane 8.11 Release-Candidate-3 (Beta
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Smart Gnome Control v0.3 - First Beta
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Microsoft to release anti-spyware beta


Microsoft to release anti-spyware beta 01/05/2005 01:12 AM
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Changes:
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Firefox Preview Release Available,
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Visual Studio 2005 is the next release of Visual Studio, and includes many of the enhancements that you've told us you want. Be one of the first to learn about the new features in this beta release.
Grok Description matches for The beta on Longhorn's alpha release
GrokA matches for The beta on Longhorn's alpha release

GLE -- alpha blending in version 3.1.0


GLE -- alpha blending in version 3.1.0 03/19/2003 10:44 PM
GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering. The new version 3.1.0 includes new varients of existing functions that allow alpha-blending (transparency) to be used. Any subroutines that used to take RGB arguments now have analogous *_c4f() versions that take RGBA (alpha) colors. A simple demo showing alpha transparency can be found in the examples/alpha.c file. Also in the 3.1.0 release: -- a minor memory leak fix -- other minor, forgetable fixes You can get our latest release here: https://sourceforge.net/project/showfiles.php?group_id=5539&release_id =147184

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The Zooming User Interface 08/15/2004 08:45 PM

Even in the present day, the desktop metaphor still pervades, but with increases in the amount of information available to any one person, this metaphor is felt to be in need of a reworking. The zooming user interface (ZUI) is an idea first discussed by Bederson (1993) as a radical change to the way in which a person interacts with a computer. This paper will initially discuss how a ZUI works, followed by a review of the empirical literature available.

Zooming User Interface (ZUI)


Zooming User Interface (ZUI) 08/17/2004 04:46 PM

Here's a fascinating rap on a new way to do UI's.

It's called ZUI.

Always interesting in that.....

Found via Advogato


Other pages on OS X user interface


Other pages on OS X user interface 06/05/2005 11:39 PM
Other developers write about walking the user interface line—trying to be consistent but also having to create custom widgets to stay modern.

Michael Dupuis: “Sure there are ‘lesser’ elements available to us as developers, but they often don’t have the ‘bling’ that users come to expect.”

Dan Wood: “We have to walk the line in our user interface decisions all the time, trying to make an application look consistent with the Mac interface, and also ‘modern.’”

User Interface Design


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Resolver User Layer Interface 0.25


Resolver User Layer Interface 0.25 06/09/2004 05:18 PM
RULI implements a library aimed at querying DNS SRV resource records.

User Interface System Requirements


User Interface System Requirements 05/22/2004 11:12 AM

Location X gets tweaked user interface,
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GLUI User Interface Library


GLUI User Interface Library 03/26/2005 09:25 PM
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UIDK (User Interface Development Kit)


UIDK (User Interface Development Kit) 10/29/2003 11:26 AM
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Resolver User Layer Interface 0.22


Resolver User Layer Interface 0.22 05/31/2004 05:41 AM
RULI implements a library aimed at querying DNS SRV resource records.

nmap Graphical User Interface


nmap Graphical User Interface 06/15/2004 08:17 AM
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User-Interface Designers Take Note


User-Interface Designers Take Note 06/05/2005 10:47 PM

Spencer Critchley is going to travel with a hammer from now on. Watch Out!


Resolver User Layer Interface 0.23


Resolver User Layer Interface 0.23 06/03/2004 06:48 PM
RULI implements a library aimed at querying DNS SRV resource records.

Mac User Interface Design for New
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Mac User Interface Design for New
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Resolver User Layer Interface 0.28


Resolver User Layer Interface 0.28 06/30/2004 07:24 PM
RULI implements a library aimed at querying DNS SRV resource records.

XUL Defines New User Interface Options


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Report: User Interface Issues


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Resolver User Layer Interface 0.29


Resolver User Layer Interface 0.29 08/15/2004 05:59 AM
RULI implements a library aimed at querying DNS SRV resource records.

Palm OS User Interface Guidelines


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IBM Reflexive User Interface Builder
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User Interface Design for Programmers


User Interface Design for Programmers 05/31/2004 11:33 PM

I read Joel Spolsky's book over the weekend: "User Interface Design for Programmers." This is an excellent guide to usability — for client apps and for Web development.

The strength of the book is that it doesn't start by presenting many hard-and-fast rules, but instead concetrates on general concepts that you really need to understand to develop an effective user interface. People Can't Read. People Can't Remember. People Can't Control the Mouse. Design for Extremes. These principles then naturally lead to more specific guidelines.

For example: you know how when you first learn CSS, you put a textarea rule in your sheet to change the font in text boxes from that ugly monospaced, Courier font to some slick variably-spaced font? Looks nice, sure, but Joel demonstrates how hard it can be to edit for some people. Sure, it's fine for you, but you're young and you have an optical, USB mouse, and you've been using computers since you got out of diapers.

Sadly, however, everyone isn't you. Some users don't have your eyesight, motor skills, or experience, and your tiny little variably-spaced font is now a problem for them. Lower-case L's, for instance, are now just one pixel wide. A lower-case I differs from a lower-case L by only a single pixel. If two lower-cased L's are next to each other ("allegory"), there's only one pixel of "gutter" space between them — ever tried getting the text insert cursor to land exactly between them? You're literally trying to hit a 1-pixel wide target.

Upon reading this, I went back to an app I was writing and changed all text inputs and text areas to Courier New, 12px. It doesn't look as nice, but I'll concede that it's easier and clearer to edit. Sometimes usability comes at the price of how things look, but so it goes.

Joel touches on the user model and system model that I read about earlier this year in Don Norman's "The Design of Everyday Things." Simply put, a user forms a model in his or her head about how your app works. That model may have nothing to do with how it really works (the system model), but that's your problem, not the user's. Your goal as an interface designer, is to make the implementation model (how the interface represents the system model) match the user model as closely as possible.

The book is full of good ideas and really solid, non-frilly advice. Joel's obvious experience saturates every page (I gather he did the UI for the ISP Juno, and was on the Microsoft Excel team). It's full-color with glossy pages and scads of screen caps.

I'll finish here by hand-typing an excerpt that's so good I'll risk the copyright lawyers. It addresses a point I talked about a while ago when I was struggling with the non-confirmity of the Linux interface.

I've seen companies where management prides themselves on doing things deliberately different from Microsoft. "Just because Microsoft does it, doesn't mean it's right," they brag, and then proceed to create a gratuitouisly different interface from the one that people are used to. Before you start chanting the mantra "just because because Microsoft does it, doesn't mean it's right," please consider two things.

One, even if it's not right, if Microsoft is doing it in a popular program like Word, Excel, Windows, or Internet Explorer, millions of people are going to think that it's right, or at least fairly standard. [...and] if you refuse to do it on some general religious principle that Bill Gates is the evil Smurf arch-nemesis Gargamel then you are just gratuitiously ruining your program so that you can feel smug and self-satisifed [...]

Two, don't be so sure it's not right. Microsoft spends more money on usability testing than you do; they keep detailed statistics based on millions of tech support phone calls; and there's a darn good chance that they did it that way because more people can figure out how to use it that way.

As much as I hate to admit Microsoft is right, amen to that.

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Apple gets iTunes user interface patent


Apple gets iTunes user interface patent 05/12/2004 02:52 AM
Apple Computer Inc. has been awarded a patent by the U.S. Patent and Trademark office for the iTunes interface. It's the latest in a series of patents Apple has applied for specific to its music software technology, according to Cnet. Apple has previously been awarded patents for other parts of iTunes, including the ability to stream songs over a network to another copy of the program.

Notes and Tips: User Interface Design


Notes and Tips: User Interface Design 06/05/2005 11:12 PM
Good Mac user-interface design isn't always easy....

GUIdebook: Graphical User Interface
Gallery


GUIdebook: Graphical User Interface
Gallery
12/19/2004 03:25 PM
GUIdebook: Graphical User Interface Gallery
http://www.aci.c om.pl/mwichary/guidebook/index

The world of religious icons and other illustrative and symbolic elements is well-documented both in print publications, and to a lesser extent, in various online archives and exhibitions. But what about the world of graphical user interfaces, such as the icons that populate many of our computer screens? Curious visitors will find their fill at this online museum of graphical interfaces, many of which even some long-time computer users may have forgotten about. Divided into categories such as icons, sounds, components, and interfaces, the site contains over 2675 pictures and 651 icons from 51 interfaces. Visitors may want to browse through some of these sections, especially ones like the "Splashes" area where they can view some of those iconic images that are (or were) displayed while various programs are in the process of launching. Here visitors can view such classics as those splashes created for Netscape Navigator 2.0 and Microsoft Word 1.1. Also, even the most stoic user may shed a tear while listening to some of the "classic" sounds of such platforms as Windows 95, which are also available here. Rounding things out here are a selection of historical articles on graphical user interfaces, and a few advertisements from the not-so-distant past, including one featuring a certain Harvard drop-out-turned billionaire. [From The Scout Report, Copyright Internet Scout Project 1994-2004. http://scout.wisc.edu/]

Wave Goodbye to the Ordinary User
Interface


Wave Goodbye to the Ordinary User
Interface
05/04/2004 11:57 PM
Open the door to Andy Wilson's room, the home of a modern day wizard. No bat's toes or eel skins here. Plenty of wires, webcams, a ceiling mounted laser pointer, speakers, pieces and parts from disassembled computers, and a collection of lamps. Serious toys for a man who found his passion combining hardware and software.

The beta on Longhorn's alpha release

The following phrases have been identified by the grok system as matching this entry: "3d user interface" "alpha blending" mobile

















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Fight Terrorists

Robomote and Mobile
Sensor Networks

Terrans vs Cosmists
= Gigadeath

EPIC: A New SBC Form
Factor

Killer UCAVs on the
Way

PC/104 Design
Contest Winners
Announced

Subsumption Primer
Blind Man's Bluff
and the Turing Test

Springer USV
Optical Tachyons and
Consciousness

Rise of the Machines
Upcoming conference
at UC Berkeley on
War and the Media

Quote of the Day by
Richard Clarke

Comenting
temporarily turned
off

What happens to that
T-shirt you give to
charity?

McNamara and data
distortion

Rescuing the
mechanical
foundations of our
democracy

Voting Technology as
Magic (or not)

Stavros the wonder
chicken hits the big
time

UC Berkeley News
Center gets an RSS
feed

Chernobyl
Turned commenting
back on

Tell me again how
Bush's War on Iraq
is helping the war
on terrorism?

what is grok?