The beta on Longhorn's alpha release
Grok Headline matches for The beta on Longhorn's alpha release
JOrganizer 0.0.18 alpha release
JOrganizer 0.0.18 alpha release
10/03/2002 10:38 AMjuniverse.org is pleased to announce the release of JOrganizer 0.0.18.
This is the second alpha release to give a first impression of what
the JOrganizer is all about.
JOrganizer is a webbased PIM, written in Java. It includes a eMail
client, contact management/address book, an RDF/RSS viewer and other
services. It is based on Jakarta Struts, the xml.apache.org API's,
Castor and other Open Source projects.
A zip which includes binary's, source-code and documentation can be
found under
https://sourceforge.net/project/showfiles.php?group_id=62809&release_i
d=114277. JOrganizer is released under an Apache-style license.
The project's homepage is http://jorganizer.sourceforge.net.
Release: StepMania 3.9 alpha 20
Release: StepMania 3.9 alpha 20
05/27/2004 06:34 PMStepMania 3.9 alpha 20 is now available for download. StepMania is a
music/rhythm game. The player presses different buttons in time to the
music and to note patterns that scroll across the screen. Features 3D
graphics, visualizations, support for gamepads/dance pads, a step
recording mode, and more!
Download from
http://sf.net/project/showfiles.php?group_id=37892&package_id=30318&re
lease_id=241061. If you encounter problems, please follow the
directions on the support page
(http://www.stepmania.com/stepmania/support.php) so we can help you
and fix our bugs as efficiently as possible.
Fixed profile step totals.
Fixed OpenGL crashes in X11R6.7.0.
Fixed toasties not always showing.
Fixed cursor not moving if p2 is on beginner when p1 moves to page 2
during difficulty selection.
Fixed statistics for the current game not being saved if Alt-F4 is
pressed mid-game.
Fixed difficulty icon placement in reverse course songs.
Fixed "Exception: CryptAcquireContext" error.
Stats.html is no longer written by default.
Editor: Fixed assertion failure playing long songs.
Steps and calories still count after failing a stage.
ScreenSelectCourse is now based on ScreenSelectMusic.
Added Yuki Matsuoka kanji.
Added Oni course autogen by artist.
Courses now support the #COURSETRANSLIT tag; works identically to .SM
#TITLETRANSLIT.
(from alpha 19)
Fixed songs not being reselected correctly from the sort menu.
Fixed editor menu and course editor not wrapping.
Fixed stage screen back transition being skipped.
Optimized Catalog.xml writing.
Unknown audio types in songs is no longer a fatal error.
Incorrect DifficultyIcon state count is no longer a fatal error.
Fixed DifficultyIcon staying hidden when no song is selected.
Fixed "volume not ready" dialogs.
Fixed song scores not being found.
Fixed music wheel speed regression.
Fixed some fading banners.
Fixed machine high score index when players both get the same high
score.
Fixed floating tails in reverse boomerang.
Fixed hold heads cycling through all note types while held.
Fixed timer on character selection.
Fixed character rendering in How To Play.
Fixed profile deletion not deleting edits.
Fixed character model rendering artifacts when a freeze segment lies
on beat 0.
Fixed BPM/offset changing during gameplay.
Added "Save Stats" option (available under "Other Options").
Added "easy" course mode (opposite to difficult courses).
Stomp is easier in dance-double.
Improvements to planted and twister transforms.
Latency improvements in ALSA for Linux 2.4 kernels.
Removed SaveToProfile option; it hasn't done anything for a while
(options are always saved to profile).
Release: StepMania 3.9 alpha 9
Release: StepMania 3.9 alpha 9
12/04/2003 07:12 PMStepMania is a music/rhythm game. The player presses different buttons
in time to the music and to note patterns that scroll across the
screen. Features 3D graphics, visualizations, support for
gamepads/dance pads, a step recording mode, and more!
Release: StepMania 3.9 alpha 8 is available from
http://sf.net/project/showfiles.php?group_id=37892. If you encounter
problems, please follow the directions on the support page
(http://www.stepmania.com/stepmania/support.php) so we can help you
and fix our bugs as efficiently as possible.
MySQL Administrator Alpha Release
MySQL Administrator Alpha Release
02/12/2004 04:48 PMMySQL Administrator
Downloads: MySQL has an alpha release for the new MySQL
Administrator. It's very polished for an alpha, and the entire app
looks first-rate. However, it differs from MySQL Control
Center in that it's for management of the server, not for
development of the database. There doesn't seem to be any interface
for running SQL or managing individual records.
Click here to comment on this entry
Deer Park Alpha 1 Release Candidates
Available
Deer Park Alpha 1 Release Candidates
Available
06/05/2005 11:15 PMInitial Alpha Release of PHP w/ the Zend
Engine 2 Available
Initial Alpha Release of PHP w/ the Zend
Engine 2 Available
06/09/2002 01:03 PMThe first alpha release of PHP w/ Zend Engine2 is now available. It is
based on the current PHP 4 CVS (4.3.0-dev) and includes the new
scripting engine which greatly improves the object model, adds
exception handling and provides a much better infrastructure for the
integration of external technologies like Java or .NET. For more
details and examples you can check out the CHANGES file and an example
script which shows how some of these features can be used.
Note: This is an alpha version. It should not be used in production or
even semi-production web sites. There are known bugs in it, and in
addition, some of the features may change (based on feedback). We
encourage you to download and play with it (and report bugs if you
find any!), but please don't expect it to replace your copy of PHP 4
at this stage.
Download:
http://www.php.net/distributions/php-4.3.0-dev-zend2-alpha1.tar.gz
Example Script: http://www.php.net/source.php?url=/zend2_example.php
"zeldman.irish"
Updated Deer Park Alpha 1 Release
Candidates
Updated Deer Park Alpha 1 Release
Candidates
06/05/2005 11:15 PMAlpha - Beta algorithm in games
Alpha - Beta algorithm in games
04/13/2004 08:35 AMAlphaBeta version 0.1 beta Released
LTI-Lib Beta release 1.9.7
LTI-Lib Beta release 1.9.7
11/11/2003 08:00 PMLTI-Lib is an object oriented computer vision library written in C++
for Windows/MS-VC++ and Linux/gcc. It provides lots of functionality
to solve mathematical problems, many image processing algorithms, some
classification tools and much more. This release provides new functors
and features, many bug fixes and more documentation.
Download
You can get this and previous releases as well as installers for MS
from:
https://sourceforge.net/project/showfiles.php?group_id=45767
Homepage
For more information please visit our homepage:
http://ltilib.sourceforge.net
ChangeLog
For more details about the changes in this release please visit the
ChangeLog
page at:
https://sourceforge.net/project/shownotes.php?release_id=189161
Acknowledgments
Thanks to all developers at the Chair of Computer Science:
Suat Akyol, Pablo Alvarado, Daniel Beier, Axel Berner, Ulrich Canzler,
Peter
Doerfler, Helmut Euler, Thomas Erger, Holger Fillbrandt, Claudia
Goenner, Peter
Gerber, Xin Gu, Michael Haehnel, Christian Harte, Bastian Ibach,
Torsten
Kaemper, Thomas Krueger, Frederik Lange, Henning Luepschen, Peter
Mathes,
Alexandros Matsikis, Bernd Mussman, Jens Paustenbach, Norman Pfeil,
Jens
Rietzschel, Daniel Ruijters, Thomas Rusert, Stefan Syberichs, Guy Wafo
Moudhe,
Ruediger Weiler, Jochen Wickel , Benni Winkler, Xinghan Yu, Marius
Wolf, Joerg
Zieren
Beta: Z-Write 1.5 Pre-Release
Beta: Z-Write 1.5 Pre-Release
06/04/2004 10:56 AMThis beta release of the "nonlinear" word processor has been rewritten
for Mac OS X and offers improved performance, the ability to rearrange
sections by dragging, direct RTF import, and other features.
Beta: iStumbler Release 89
Beta: iStumbler Release 89
09/20/2004 10:43 AMThe wireless network finder updates the plug-in interface to support
logging and other cross-plug-in communication and also improves the
Log plug-in.
RealPlayer 10.0 beta 1 (Mac OS X
Release)
RealPlayer 10.0 beta 1 (Mac OS X
Release)
07/08/2004 08:31 PMPlays streaming audio and video over the Internet
Beta: iStumbler Release 84
Beta: iStumbler Release 84
04/22/2004 09:19 AMiStumbler is an open source tool for finding wireless networks and
devices using an AirPort-equipped Macintosh.
Beta: iStumbler Release 88
Beta: iStumbler Release 88
08/03/2004 11:14 AMThis release of the open source WiFi tool updates the user interface
to display more plug-in properties, reworks the preferences, and makes
the Auto-Select and Auto-Join features of the AirPort plug-in more
reliable.
UnitedLinux Looks Forward To Beta
Release
UnitedLinux Looks Forward To Beta
Release
08/14/2002 09:16 AMWith or without Red Hat's blessing, the four founding companies
promise to deliver the goods to partners by the end of this month and
to the public in September.
Bee Docs' Timeline - Beta Release
Bee Docs' Timeline - Beta Release
01/05/2005 03:47 PMBee Documents is now accepting beta testers for it's Bee Docs'
Timeline software for Mac OS X. More information and a form to sign up
for release notifications is available at ...
[[ Visit http://www.macmegasite.com for full article ]]
Beta Release of XForms 1.0 Extension
Available
Beta Release of XForms 1.0 Extension
Available
02/05/2005 09:37 PMBeta: PithHelmet Preview Release v2.0-39
Beta: PithHelmet Preview Release v2.0-39
07/08/2004 10:34 AMThe Safari content filter adds blocking of cross-site cookies,
blocking of cookies by regular expression pattern, site-specific
preferences, and other changes.
Beta Release Candidate for testers
available
Beta Release Candidate for testers
available
09/13/2004 02:49 PMThe Live Communications Team is please to announce that the Release
Candidate build of
Microsoft Office Live Communications Server
2005 and
Microsoft Windows Messenger 5.1 client are
available for immediate download on Beta Place.
The Release Candidate (RC) build represents significant improvements
over the previous release; it is also a major step towards shipping
RTM. Please download and begin testing as soon as possible.
Thank you for your continued participation in our beta program. We
look forward to your feedback!
Thank you,
The Live Communications Server Team

News source:
Microsoft Beta
SiteRead full story...X-Plane 7.61 Release-Candidate-1 (Beta)
X-Plane 7.61 Release-Candidate-1 (Beta)
08/07/2004 03:18 PMA highly comprehensive flight sim featuring a realistic flight model.
X-Plane 7.60 Release-Candidate-1 (Beta)
X-Plane 7.60 Release-Candidate-1 (Beta)
08/04/2004 10:01 PMA highly comprehensive flight sim featuring a realistic flight model.
Beta: iStumbler GPS Plugin Release 1
Beta: iStumbler GPS Plugin Release 1
05/07/2004 09:15 AMiStumbler GPS Plugin integrates iStumbler with any GPS that supports
the NMEA protocol over a serial or Bluetooth connection.
TweakDB 3 Public Beta Release 1
TweakDB 3 Public Beta Release 1
04/22/2004 06:35 AMWavPack 4.0 Beta Release 2 Released
WavPack 4.0 Beta Release 2 Released
05/10/2004 05:33 PMX-Plane 7.60 Release-Candidate-2 (Beta)
X-Plane 7.60 Release-Candidate-2 (Beta)
08/06/2004 03:17 PMA highly comprehensive flight sim featuring a realistic flight model.
Welcome to the beta release of the
Driver Install Frameworks
Welcome to the beta release of the
Driver Install Frameworks
12/02/2003 01:39 AMIBM buzzing about Stinger database beta
release
IBM buzzing about Stinger database beta
release
05/03/2004 05:27 AMIBM on Monday will begin an open beta phase for the upcoming release
of DB2 Universal Database, codenamed Stinger, which features ease of
administration through autonomic computing technologies.
X-Plane 8.11 Release-Candidate 1 (Beta
branch)
X-Plane 8.11 Release-Candidate 1 (Beta
branch)
04/08/2005 04:25 AM

X-Plane is a flight simulator that reads in the
geometric shape of any aircraft and then figures
out how that aircraft will fly. It does this via
an engineering process called "blade element
theory", which involves breaking the aircraft down
into many small elements and then finding the
forces on each little element many times per
second. These forces are then converted into
accelerations, which are then integrated to
velocities and positions. This gives X-Plane the
most realistic flight model available for personal
computers.
X-Plane 8.11 Release-Candidate-3 (Beta
branch)
X-Plane 8.11 Release-Candidate-3 (Beta
branch)
04/12/2005 05:18 PM

X-Plane is a flight simulator that reads in the
geometric shape of any aircraft and then figures
out how that aircraft will fly. It does this via
an engineering process called "blade element
theory", which involves breaking the aircraft down
into many small elements and then finding the
forces on each little element many times per
second. These forces are then converted into
accelerations, which are then integrated to
velocities and positions. This gives X-Plane the
most realistic flight model available for personal
computers.
Smart Gnome Control v0.3 - First Beta
Release
Smart Gnome Control v0.3 - First Beta
Release
01/06/2005 07:44 PMSmart Gnome Control is a graphical user interface to multiple
communications receivers via the Hamlib library. The specific purpose
is to let you control your communications receiver from a personal
computer, and to simplify the hobby of shortwave radio listening. The
Smart Gnome Control interface is designed to automatically reconfigure
according to the known capabilities of your receiver. It is also
designed to provide database-driven tuning, memory and logging
capabilities, based on FineWare's (discontinued) Smart Control series
of receiver control packages for Windows. The Smart Gnome Control
interface is written for Linux and Cygwin in GNU C/C++, using Glade,
Gdk/Gtk+ and Gnome widgets. It also requires version 1.2.2 of Hamlib.
Smart Gnome Control requires:
* hamlib 1.2.2
* gtk+ 1.2 (not 2.0)
* gnome 1.4 (not 2.0)
* gdk-pixbuf 0.8 or later
* GConf 1.0.4 or later (not 2.0)
These packages (except hamlib) are included in every modern
non-specialized linux distribution. You will also need the so-called
development files of each package which include the header files and
static libraries.
I hope you'll have fun using Smart Gnome Control. If you find any bugs
or have any comments feel free to contact me. Bugs and feature
requests should be submitted using the bug tracker on the project
page: http://sourceforge.net/projects/sgcontrol.
Hamlib-related bugs should be sent to the hamlib developer mailing
list at hamlib-developer@lists.sourceforge.net.
New in this release:
- Added logging capability
- Added stepsize popups to tuning bar buttons
- Made Backspace and arrows usable in tuning
- Moved all file operations to local user directory, ~/.sgcontrol
The latest release can be found here:
https://sourceforge.net/project/showfiles.php?group_id=117426&package_
id=127837
Microsoft to release anti-spyware beta
Microsoft to release anti-spyware beta
01/05/2005 01:12 AMPC Authority Jan 5 2005 4:51AM GMT
Scilab 3.1 Release Candidate 1 (Beta
branch)
Scilab 3.1 Release Candidate 1 (Beta
branch)
04/10/2005 09:50 PM

Scilab is a numerical computation system similiar
to Matlab or Simulink. Scilab includes hundreds of
mathematical functions, and programs from various
languages (such as C or Fortran) can be added
interactively. It has sophisticated data
structures (including lists, polynomials, rational
functions, and linear systems), an interpreter,
and a high-level programming language. Scilab has
been designed to be an open system where the user
can define new data types and operations on these
data types by using overloading. A number of
toolboxes are available with the system.
Changes:
There is a new interface to call Scilab from Java. The TCL interface
has been totally rewritten. There is an improved Scipad editor, a new
debugger, major graphics improvements, major Scicos improvements,
improved efficiency of sparse operators, improved matlab2sci
translator, new import of Excel files, and more. The source compiles
on 64-bit architectures, and the Windows version has been optimized.
Firefox Preview Release Available,
Spreadfirefox.com in Beta
Firefox Preview Release Available,
Spreadfirefox.com in Beta
09/14/2004 03:31 AMVirtual Server Beta release schedule
Virtual Server Beta release schedule
12/05/2003 09:03 PMMicrosoft Windows Installer RC2 (Last
Beta release)
Microsoft Windows Installer RC2 (Last
Beta release)
07/17/2004 03:17 AMMicrosoft Preps XP SP2 Beta For Release
Within Next Week
Microsoft Preps XP SP2 Beta For Release
Within Next Week
12/11/2003 10:54 AMCeltrio Announces Beta Release of Covera
Zone
Celtrio Announces Beta Release of Covera
Zone
03/14/2005 04:45 PMCeltrio today introduced a beta version of Covera Zone, its
breakthrough Wi-Fi network site survey and coverage mapping software.
[PRWEB Mar 4, 2005]
DirectX 9.0 SDK Update (Summer 2004)
Beta 3 Release
DirectX 9.0 SDK Update (Summer 2004)
Beta 3 Release
05/13/2004 03:39 AMAnnouncing the Release of Visual Studio
2005 Beta 1
Announcing the Release of Visual Studio
2005 Beta 1
06/29/2004 07:09 AMVisual Studio 2005 is the next release of Visual Studio, and includes
many of the enhancements that you've told us you want. Be one of the
first to learn about the new features in this beta release.
Grok Description matches for The beta on Longhorn's alpha release
GrokA matches for The beta on Longhorn's alpha release
GLE -- alpha blending in version 3.1.0
GLE -- alpha blending in version 3.1.0
03/19/2003 10:44 PMGLE is a library of C functions that draw extruded surfaces, including
surfaces of revolution, sweeps, tubes, polycones, polycylinders and
helicoids. GLE uses the OpenGL(R) API to perform the actual rendering.
The new version 3.1.0 includes new varients of
existing functions that allow alpha-blending (transparency)
to be used. Any subroutines that used to take RGB
arguments now have analogous *_c4f() versions that
take RGBA (alpha) colors. A simple demo showing
alpha transparency can be found in the examples/alpha.c
file.
Also in the 3.1.0 release:
-- a minor memory leak fix
-- other minor, forgetable fixes
You can get our latest release here:
https://sourceforge.net/project/showfiles.php?group_id=5539&release_id
=147184
Primagraphics adds alpha blending and
cross mixing to Cobra quad-video windows
solution
Primagraphics adds alpha blending and
cross mixing to Cobra quad-video windows
solution
05/31/2004 02:07 PM [PRWEB May 28, 2004]
The Evolving Mobile User Interface:
Strategies for the Wireless Internet
The Evolving Mobile User Interface:
Strategies for the Wireless Internet
10/01/2002 09:17 AMOn Beyond Help: User Assistance and the
User Interface
On Beyond Help: User Assistance and the
User Interface
09/09/2002 06:29 AMThe Zooming User Interface
The Zooming User Interface
08/15/2004 08:45 PMEven in the present day, the desktop metaphor still pervades, but
with increases in the amount of information available to any one
person, this metaphor is felt to be in need of a reworking. The
zooming user interface (ZUI) is an idea first discussed by Bederson
(1993) as a radical change to the way in which a person interacts with
a computer. This paper will initially discuss how a ZUI works,
followed by a review of the empirical literature available.
Zooming User Interface (ZUI)
Zooming User Interface (ZUI)
08/17/2004 04:46 PMHere's a
fascinating rap on a new way to do UI's.
It's called ZUI.
Always interesting in that.....
Found via
Advogato
Other pages on OS X user interface
Other pages on OS X user interface
06/05/2005 11:39 PMOther developers write about walking the user interface
line—trying to be consistent but also having to create custom
widgets to stay modern.
Michael Dupuis: “Sure there are
‘lesser’ elements available to us as developers, but they
often don’t have the ‘bling’ that users come to
expect.”
Dan
Wood: “We have to walk the line in our user interface
decisions all the time, trying to make an application look consistent
with the Mac interface, and also ‘modern.’”
User Interface Design
User Interface Design
06/14/2002 12:15 PM"(...) good design always involves a process of compromise."
Resolver User Layer Interface 0.25
Resolver User Layer Interface 0.25
06/09/2004 05:18 PMRULI implements a library aimed at querying DNS SRV resource records.
User Interface System Requirements
User Interface System Requirements
05/22/2004 11:12 AMLocation X gets tweaked user interface,
more
Location X gets tweaked user interface,
more
10/30/2003 01:40 PMShareware authors Alex Keresztes and Greg Novick have updated
Location X, the
US$20 location manager for Mac OS X, to version 2.0, which offers a
new user interface, new customization options and more.
GLUI User Interface Library
GLUI User Interface Library
03/26/2005 09:25 PMGLUI webpage has moved
UIDK (User Interface Development Kit)
UIDK (User Interface Development Kit)
10/29/2003 11:26 AMHomepage
Resolver User Layer Interface 0.22
Resolver User Layer Interface 0.22
05/31/2004 05:41 AMRULI implements a library aimed at querying DNS SRV resource records.
nmap Graphical User Interface
nmap Graphical User Interface
06/15/2004 08:17 AMNmapSi 0.2 Beta is Released!!
User-Interface Designers Take Note
User-Interface Designers Take Note
06/05/2005 10:47 PMSpencer
Critchley is going to travel with a hammer from now on.
Watch Out!
Resolver User Layer Interface 0.23
Resolver User Layer Interface 0.23
06/03/2004 06:48 PMRULI implements a library aimed at querying DNS SRV resource records.
Mac User Interface Design for New
Developers
Mac User Interface Design for New
Developers
10/10/2002 09:55 AMResolver User Layer Interface 0.28
Resolver User Layer Interface 0.28
06/30/2004 07:24 PMRULI implements a library aimed at querying DNS SRV resource records.
XUL Defines New User Interface Options
XUL Defines New User Interface Options
10/28/2002 11:23 AMHistory of the Graphical User Interface
History of the Graphical User Interface
11/25/2002 09:54 AMReport: User Interface Issues
Report: User Interface Issues
03/14/2005 05:07 PMinconsistencies in Apple software, various design issues
Resolver User Layer Interface 0.29
Resolver User Layer Interface 0.29
08/15/2004 05:59 AMRULI implements a library aimed at querying DNS SRV resource records.
Palm OS User Interface Guidelines
Palm OS User Interface Guidelines
12/06/2002 08:01 AMIBM Reflexive User Interface Builder
1.0.0
IBM Reflexive User Interface Builder
1.0.0
08/09/2004 11:49 PMA user interface building tool for Swing and Eclipse GUIs.
User Interface Design for Programmers
User Interface Design for Programmers
05/31/2004 11:33 PM
I read Joel
Spolsky's book over the weekend: "User Interface Design for Programmers." This is an
excellent guide to usability — for client apps and for Web
development.
The strength of the book is that it doesn't start by presenting
many hard-and-fast rules, but instead concetrates on general concepts
that you really need to understand to develop an effective user
interface. People Can't Read. People Can't Remember. People Can't
Control the Mouse. Design for Extremes. These principles then
naturally lead to more specific guidelines.
For example: you know how when you first learn CSS, you put a
textarea rule in your sheet to change the font in text boxes from that
ugly monospaced, Courier font to some slick variably-spaced font?
Looks nice, sure, but Joel demonstrates how hard it can be to edit for
some people. Sure, it's fine for you, but you're young and you have
an optical, USB mouse, and you've been using computers since you got
out of diapers.
Sadly, however, everyone isn't you. Some users don't have your
eyesight, motor skills, or experience, and your tiny little
variably-spaced font is now a problem for them. Lower-case L's, for
instance, are now just one pixel wide. A lower-case I differs from a
lower-case L by only a single pixel. If two lower-cased L's are next
to each other ("allegory"), there's only one pixel of "gutter" space
between them — ever tried getting the text insert cursor to land
exactly between them? You're literally trying to hit a 1-pixel wide
target.
Upon reading this, I went back to an app I was writing and changed
all text inputs and text areas to Courier New, 12px. It doesn't look
as nice, but I'll concede that it's easier and clearer to edit.
Sometimes usability comes at the price of how things look, but so it
goes.
Joel touches on the user model and system model that I read about
earlier this year in Don Norman's "The Design of Everyday Things." Simply put, a user
forms a model in his or her head about how your app works. That model
may have nothing to do with how it really works (the system model),
but that's your problem, not the user's. Your goal as an interface
designer, is to make the implementation model (how the interface
represents the system model) match the user model as closely as
possible.
The book is full of good ideas and really solid, non-frilly advice.
Joel's obvious experience saturates every page (I gather he did the
UI for the ISP Juno, and was on the Microsoft Excel team). It's
full-color with glossy pages and scads of screen caps.
I'll finish here by hand-typing an excerpt that's so good I'll risk
the copyright lawyers. It addresses a point I talked about a while ago when I was struggling with the non-confirmity of
the Linux interface.
I've seen companies where management prides themselves on doing
things deliberately different from Microsoft. "Just because
Microsoft does it, doesn't mean it's right," they brag, and then
proceed to create a gratuitouisly different interface from the one
that people are used to. Before you start chanting the mantra "just
because because Microsoft does it, doesn't mean it's right," please
consider two things.
One, even if it's not right, if Microsoft is doing it in a popular
program like Word, Excel, Windows, or Internet Explorer, millions of
people are going to think that it's right, or at least fairly
standard. [...and] if you refuse to do it on some general religious
principle that Bill Gates is the evil Smurf arch-nemesis Gargamel then
you are just gratuitiously ruining your program so that you can feel
smug and self-satisifed [...]
Two, don't be so sure it's not right. Microsoft spends more money
on usability testing than you do; they keep detailed statistics based
on millions of tech support phone calls; and there's a darn good
chance that they did it that way because more people can figure out
how to use it that way.
As much as I hate to admit Microsoft is right, amen to
that.
Click here to comment on this entry
Apple gets iTunes user interface patent
Apple gets iTunes user interface patent
05/12/2004 02:52 AMApple Computer Inc. has been awarded a patent by the U.S. Patent and
Trademark office for the iTunes interface. It's the latest in a series
of patents Apple has applied for specific to its music software
technology, according to
Cnet. Apple
has previously been awarded patents for other parts of iTunes,
including the ability to stream songs over a network to another copy
of the program.
Notes and Tips: User Interface Design
Notes and Tips: User Interface Design
06/05/2005 11:12 PM Good Mac user-interface design isn't always easy....
GUIdebook: Graphical User Interface
Gallery
GUIdebook: Graphical User Interface
Gallery
12/19/2004 03:25 PMGUIdebook: Graphical User Interface Gallery
http://www.aci.c
om.pl/mwichary/guidebook/index
The world of religious
icons and other illustrative and symbolic elements is well-documented
both in print publications, and to a lesser extent, in various online
archives and exhibitions. But what about the world of graphical user
interfaces, such as the icons that populate many of our computer
screens? Curious visitors will find their fill at this online museum
of graphical interfaces, many of which even some long-time computer
users may have forgotten about. Divided into categories such as icons,
sounds, components, and interfaces, the site contains over 2675
pictures and 651 icons from 51 interfaces. Visitors may want to browse
through some of these sections, especially ones like the "Splashes"
area where they can view some of those iconic images that are (or
were) displayed while various programs are in the process of
launching. Here visitors can view such classics as those splashes
created for Netscape Navigator 2.0 and Microsoft Word 1.1. Also, even
the most stoic user may shed a tear while listening to some of the
"classic" sounds of such platforms as Windows 95, which are also
available here. Rounding things out here are a selection of historical
articles on graphical user interfaces, and a few advertisements from
the not-so-distant past, including one featuring a certain Harvard
drop-out-turned billionaire. [From The Scout Report, Copyright
Internet Scout Project 1994-2004.
http://scout.wisc.edu/]
Wave Goodbye to the Ordinary User
Interface
Wave Goodbye to the Ordinary User
Interface
05/04/2004 11:57 PMOpen the door to Andy Wilson's room, the home of a modern day wizard.
No bat's toes or eel skins here. Plenty of wires, webcams, a ceiling
mounted laser pointer, speakers, pieces and parts from disassembled
computers, and a collection of lamps. Serious toys for a man who found
his passion combining hardware and software.
The beta on Longhorn's alpha release