Money Usability
Grok Headline matches for Money Usability
Usability Requirements: How to Specify,
Test and Report Usability
Usability Requirements: How to Specify,
Test and Report Usability
01/08/2003 06:00 AMMusicians Making Lots Of Money, Money,
Money...
Musicians Making Lots Of Money, Money,
Money...
09/03/2004 02:40 PMJeremiah writes
"Amidst the public ballyhoo about how rampant P2P piracy is costing
the music business its very life (gasp! NO!), BMI announced it collected a record
level of revenue and royalty payout to its artist members. From
their press release: "BMI has reported revenues of $673 million for
the 2004 fiscal year, an increase of nearly $43 million, 6.8% over the
prior year. Royalties of more than $573 million were distributed to
our songwriters, composers and music publishers, an increase of $40
million or 7.5% from the previous year, and the most ever paid by an
American PRO." Another interesting tidbit: "During the period
1995-2004, BMI had an average annual revenue growth rate of 9%..." If
I read this right, BMI has been reporting solid growth over the last
nine years, which makes me question the industry's claims about P2P.
Either P2P ate into their growth (not mentioned), they found a way to
cope with it (plausible), or it may actually help music sales.
Whatever. Reminds me a bit of a spec I did for a life-insurance
company's radio ad: Money
, Money, Money (mp3 file)."
Money 2005: Microsoft Unveils Simplified
Approach to Financial Management and
Helps People Make Sense of Their Money
Money 2005: Microsoft Unveils Simplified
Approach to Financial Management and
Helps People Make Sense of Their Money
09/21/2004 08:41 AMMarking the largest development effort for Microsoft(R) Money since
the personal finance software was launched 13 years ago, Microsoft
Corp. (Nasdaq: MSFT) today announced Microsoft Money 2005 Premium,
Deluxe, Standard and Small Business. Completely rebuilt to simplify
daily financial tasks, Money 2005 is designed to answer the growing
number of consumer requests for a simple solution that addresses the
three primary areas of financial concern: tracking account balances,
monitoring spending and paying bills. Consumers today have less time
than ever to spend managing their finances, which has contributed to
the number of American households banking online -- due to its
convenience and efficiency -- reaching nearly 33 million.(1) Money
2005 builds on this trend by helping people access all their accounts
in one place and providing automated tools that reduce or eliminate
the manual entry required by traditional personal finance software.
Show Me The Money - Microsoft Money Vs.
Quicken
Show Me The Money - Microsoft Money Vs.
Quicken
07/03/2004 08:57 AMHard money, the new soft money
Hard money, the new soft money
06/29/2004 02:04 PMUsability - is it what we think it is?
Usability - is it what we think it is?
10/30/2003 08:13 AMDropped and dragged through the mire
"It's Not Just Usability"
"It's Not Just Usability"
09/08/2004 08:33 AMUsability Must Die
Usability Must Die
10/17/2002 08:03 AMBeyond Usability
Beyond Usability
11/04/2002 09:41 AMSEO v.s. Usability
SEO v.s. Usability
04/28/2004 02:44 PMHow to run dueling page tests without sacrificing your rankings?
Enemies of Usability
Enemies of Usability
10/21/2002 06:18 AMUsability is Next to Profitability
Usability is Next to Profitability
12/06/2002 03:58 AMDo Icons Help Usability?
Do Icons Help Usability?
08/24/2002 01:21 PM"It seems there are two sides to the argument. The SEOs and
programmers feel that pure text links are invaluable to good web site
promotion and usability. Artists and designers feel that navigation is
static and needs to grab the attention of the user. "
Homepage Usability
Homepage Usability
03/30/2005 05:47 PM

The book begins with a chapter of precise guidelines that serve as
a checklist of the features and functionality to include on your home
page. The specifics found in categories such as "revealing content
through examples" and "graphic design" will quickly hook you and whet
your appetite for more. These guidelines are followed up with hard
statistics and an examination of the ominous Jakob's Law: "Users spend
most of their time on other sites than your site." Here you'll find
some interesting statistics about how various conventions like search,
privacy policies, and logos are used.
All this leads up to the showcase element of the book--a systematic
deconstruction of 50 of the most popular home pages on the Web. The
authors painstakingly pick apart each in an uncompromising autopsy of
usability. Each site is graphically analyzed for its use of real
estate and summarized with the frankness only found from true experts.
Then each section of the home page is bulleted and analyzed for
potential improvements.
Usability matters
Usability matters
12/02/2002 01:17 PMWhen Does Usability Become a Liability?
When Does Usability Become a Liability?
04/12/2004 10:08 PMSlashdot Apr 13 2004 2:16AM GMT
Use Usability to Best Advantage
Use Usability to Best Advantage
09/13/2002 03:25 AMOffshore Usability
Offshore Usability
09/16/2002 02:37 AMThe Road to Usability
The Road to Usability
09/16/2002 06:39 AMUsability for Programmers
Usability for Programmers
01/22/2003 04:20 AMGorilla Usability
Gorilla Usability
12/23/2002 10:55 AMNot everyone has time to conduct a formal usability study, or the
money to invest in a full blown usability initiative, and frankly,
lots of times that might not be the best option anyway. Sometimes a
designer or developer needs that one-on-one, maker-to-user interface.
Gorilla Usability will show you some ways to get to know your users in
a real world, out-from-behind-the-glass kind of way.
Usability Guru
Usability Guru
01/17/2003 04:27 AMUsability Links
Usability Links
03/11/2003 09:43 AMNow here's a usability story worth taking seriously: Child car seat
instructions too difficult. (via IDblog) Daniel Kapusta rants that
dishonest links must die. All about a link that seems...
Why Usability Matters
Why Usability Matters
08/14/2002 04:13 AMMisconceptions About Usability
Misconceptions About Usability
10/29/2003 12:12 AMIntranet Usability
Intranet Usability
11/10/2002 08:55 PMUsability blunders
Usability blunders
12/17/2004 06:33 PMI stumbled across this today and thought it was just too good not
to share.

"Design Eye for the Usability Guy"
"Design Eye for the Usability Guy"
05/23/2004 09:31 AMWeb Site Usability 101
Web Site Usability 101
07/12/2002 05:52 PM"a few tips for beginners..."
Hyperlink Usability
Hyperlink Usability
05/22/2004 12:50 AMDesign
Guidelines for Visualizing Links: A lot of really good guidelines
for hyperlink usability that really boil down to one point: do links
the way HTML was built to handle them and you won't have any problems.
Ninety-nine percent of usability problems on the Net are a result of
people trying to get cute.
Don't underline any text that's not a link, even if your
links aren't underlined. Reserve underlining for links. Because
underlines provide a strong perceived affordance of clickability,
users will be confused and disappointed if underlined text doesn't
have an actual affordance to match this perception.
Click here to comment on this entry
Usability Testing: You Get What You Pay
For
Usability Testing: You Get What You Pay
For
06/19/2002 12:06 PM"About half that time is spent planning the test, a quarter running
it, and a quarter analyzing and interpreting results and generating
recommendations."
Competitive Usability
Competitive Usability
05/28/2002 08:58 AMUsability Is An Island
Usability Is An Island
12/29/2004 08:52 PMHandheld Usability
Handheld Usability
06/04/2002 06:01 AMBecoming a Usability Professional
Becoming a Usability Professional
07/22/2002 10:42 AMUsability Toolkit
Usability Toolkit
06/04/2002 10:14 AMThe Culture of Usability
The Culture of Usability
07/18/2002 11:26 AMWeb design and usability guidelines
Web design and usability guidelines
11/02/2003 01:03 AMUsability.gov's Research-Based Web
Design & Usability Guidelines lose instant credibility for
being available only as a 39.2 MB
PDF file, with all
of the usability and accessibility problems that brings with it. I'm
on a fast connection here so I downloaded them anyway to have a look.
There's actually a lot of good things I can say about them - the
document is attractively laid out, the guidelines clear and easy to
follow and each is backed up by references to academic research (hence
the title). There are however some guidelines with which I completely
disagree, in particular the ones in chapter 4, entitled "Hardware and
Software":
4:1 Design for Common Browsers
Guideline: Design, develop and test for the most common
browsers.
Comments: Designers should attempt to accommodate ninety-five
percent of
all users. Ensure that all testing of a website is done using the most
popular
browsers.
Rubbish. Designers should attempt to accommodate 100% of all users
(in as much as content should be accessible to them), which really
isn't difficult if you stick to the standards rather than designing
with a particular browser in mind. The 95% statistic is particularly
worrying as they link to The Counter.com as a source of browser
statistics, which currently shows Internet
Explorer as holding 93% of the market.
4:2 Account for Browser Differences
Guideline: Do not assume that all users will have
the same browser features, and will have set the
same defaults.
Comments: Visually impaired users tend to select larger fonts, and
some users
may turn off backgrounds, use fewer colors, or use font overrides. The
designer should find out what settings most users are using, and
specify on
the website exactly what assumptions were made about the browser
settings.
Great guideline, lousy comment. How does specifying on a site what
assumptions were made about the browser settings help anyone? It's
almost like having "best viewed in Internet Explorer at 1024x768 with
32 bit colour" plastered on to the front page. No one is going to
change their settings for your site, so telling them what is assumed
isn't going to help them one iota.
Tellingly, the guidelines make no mention of using web standards or
validating pages anywhere in the document. While there's lots of
useful stuff in there, this omission (and the clangers highlighted
above) mean the overall package should be examined with a critical
eye.
Plugging the RSS Usability Hole
Plugging the RSS Usability Hole
11/05/2003 03:43 PM It's been said before, but it's worth repeating: direct links to
syndication feeds, be they buttons or text, present a problem for end
users: I am not a technically proficient user. I don't know what XML,
RSS, or even...
Grok Description matches for Money Usability
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Money Usability