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Ice Sound Manager 3.1 (Development)







Ice Sound Manager 3.1 (Development)

Ice Sound Manager 3.1 (Development) 12/25/2003 06:49 AM

A manager for sound events and sound themes for IceWM.




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Ice Sound Manager 3.1 (Development)

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Ice Sound Manager 3.2 (Development)


Ice Sound Manager 3.2 (Development) 08/18/2004 06:42 AM
A manager for sound events and sound themes for IceWM.

"Instinctually I am listening for the
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"Instinctually I am listening for the
sound of her breathing or to the sound
of her swallowing, and if those noises
sound okay then I’m listening to the
sounds of the house to make sure
monsters don’t come out of the walls to
hurt her"
08/27/2004 03:50 PM

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Microsoft Operations Manager 2005
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The MOM 2005 Software Development Kit (SDK) provides developers and administrators with information about extending and customizing MOM 2005. The documentation included in the MOM 2005 SDK provides information about creating MOM applications with the .NET Framework, developing custom reports, and connecting MOM to other management or help desk products.

Barco announces Allen Bowersox as new
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Xenia, Ohio – Barco is pleased to announce Allen Bowersox as the most recent addition to the Simulation Market Development team. [PRWEB Jun 10, 2005]

In clapping both hands a sound is heard:
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In clapping both hands a sound is heard:
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12/03/2003 04:54 PM
What is the sound of one hand clapping? An interesting excerpt from The Sound of the One Hand: 281 Zen Koans With Answers that involves a dialogue between the master and the student that answers this koan. (I suppose this could technically be considered a spoiler.)

Keeping Sound Out to Keep Sound In


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Sound


Sound 07/18/2004 05:42 AM
Sound

1)Canada Science and Technology Museum: Information on Sound
http://snipurl.com/7t3w
2)Art Ludwig's Sound Page
http://www.silcom.com/Ealudwig/
3)Fox Mill Elementary School: Sound Tasks
http://www.fcps. k12.va.us/FoxMillES/sound.html
4)Science Museum of Minnesota: The Sound Site
http://www.smm.org/sound/
5)American Institute of Physics: Physics as a Sound Investment
http://www .aip.org/success/soundinvestment/index.htm
6)Acoustics Research Institute
http://www.kfs.oeaw.ac.at/
7)Exploratorium: The Science of Music
http://www.explor atorium.edu/music/index.html

The science of sound is relevant to the music we hear and produce, the ways ships communicate underwater, and much more. The interactive aspect of the World Wide Web provides a fun platform for learning about sound. The websites covered in this Topic in Depth provide an overview of the science of sound, the applications of acoustics, and fun ways to learn about all of it. The Canada Science and Technology Museum provides a nice overview of the science of sound (1). The second website (2) also discusses some of the basics and also provides video and sound files to demonstrate the concepts. The third link takes you to a website that guides the visitor to various websites to get answers to some interesting questions about sound, such as What is the difference between noise and music? and how do dolphins use sound to communicate? (3). The Science Museum of Minnesota offers the Sound Site (4). For more on acoustics research areas, see some of the projects at the Acoustics Research Institute In Austria (6) such as omputational Acoustics and Digital Signal Processing. Last but not least, this website from the Exploratorium (7) takes you through some of the connections between science and music. [ From The NSDL Scout Report for Math, Engineering, and Technology, Copyright Internet Scout Project 1994-2003. http://scout.wisc.edu/]

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Searching For Sound 05/27/2004 11:04 AM
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3D Sound by Creator of MP3


3D Sound by Creator of MP3 07/25/2004 09:05 AM

The Sound of Despair


The Sound of Despair 05/25/2004 11:37 PM
the sad sound of a kylie reject

The Sound of Cells


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Sound bites


Sound bites 08/12/2004 11:35 AM
The following blurb appeared in my RSS reader this morning:
Paul Graham: Great Hackers
In one of the most entertaining presentations [clip] from OSCON 2004, Paul Graham answers the questions, what motivates great hackers? [clip] What do they need to do their jobs? How do you recognize them? [clip] How do you get them to come and work for you? [clip] And how can you become one?
[IT Conversations]
I missed Paul Graham's talk at OSCON, but caught some of the ripple effects -- in particular, the reaction to his trashing of Java in favor of Python. This blurb, from the IT Conversations RSS feed, gave me a link to the clip. By repeating the link here, in conjunction with some keywords -- "Paul Graham Java Python" -- I'm pretty certain that in a week or so, this Google query will lead you to the item you are now reading, and thence (if you're so inclined) to Graham's controversial remark, and thence (if you're further inclined) to the complete 30-minute segment posted by Doug Kaye at IT Conversations. ...

Directed Sound


Directed Sound 05/04/2004 08:03 AM

What is the Sound of One Ear Listening?


What is the Sound of One Ear Listening? 12/02/2003 12:36 AM
Paul Gilster writes about the problem of audiences at events with Wi-Fi access: The not-so-silent clacking of keys provides a sensory backdrop much like a white-noise generator. You speak, and a constant barrage of tippity tap tap clack clickety clack echoes in the background. It's not symmetrical: at times, people listen and the typing stops. Other times, one lone typer hammers away--is he or she blogging what you're saying or playing Doom? The sounds rises and falls randomly in different parts of the room. Interestingly, he talks about the second level of communication being a basement meeting, but I think he hasn't seen an O'Reilly conference in action. At Emerging Technology in April, there were always several simultaneous channels: it was more like instant analysis and commentary of a live event. People would blog and post; using IM, including IRC channels; use SubEthaEdit (ne Hydra) for Mac OS X Rendezvous collaborative note taking; use some of the unique services for discussion or note posting. [via Smart Mobs]...

Any Sound Recorder v1.00


Any Sound Recorder v1.00 07/01/2004 06:53 PM
An audio software built in recording, editing and coverting sounds to MP3, WAV, OGG popular music format file. Typically it allows you to record sound from various input sources, edit audio files as you desired by cutting, copying, pasting, trimming and various DSP effects, save audio in popular WAV/MP3/OGG music formats. [Shareware $24.95 1.27 MB]

sound familiar?


sound familiar? 06/05/2004 11:53 AM
I have been in torture photos, too. Gerry Adams speaks out. "News of the ill-treatment of prisoners in Iraq created no great surprise in republican Ireland. We have seen and heard it all before. Some of us have even survived that type of treatment. Suggestions that the brutality in Iraq was meted out by a few miscreants aren't even seriously entertained here. We have seen and heard all that before as well. But our experience is that, while individuals may bring a particular impact to their work, they do so within interrogative practices authorised by their superiors."

All Sound Recorder Pro v2.10


All Sound Recorder Pro v2.10 07/01/2004 10:18 PM
Records all sound from your computer's sound card into MP3, WMA, Wav, OGG files directly (such as convert ra, ram, rm to mp3), built-in a cool sound efferts editor. You can use it to grab any sound, including music, dialogs from movies, game sounds etc. from your local computer or the internet. Captured sounds can be saved in WAV,MP3,WMA or OGG format, using real-time conversion (without creating temporary files). [Shareware $29.95 2.64 MB]

sound visualizer


sound visualizer 09/02/2004 10:15 AM
Overview

The Sound Of The Future


The Sound Of The Future 12/24/2003 10:26 PM
Far from being pessimistic about the state of music in the digital era, the major labels in Japan are excited about the prospects in front of them. By Paul Jackson (Daily Yomiuri via MyAppleMenu)

Stop. What's That Sound?


Stop. What's That Sound? 08/03/2004 02:21 PM
"When the strongest nation in the world can be tied down for four years in a war ... with no end in sight, when the richest nation in the world cannot manage its economy ... when the President of the United States cannot travel abroad, or to any major city at home, then it's time for new leadership for the United States." The ellipses are to keep you from guessing too soon. Give up? That was Dick Nixon in 1968. Nowadays Kennedy and Johnson are heroes who made a "mistake" in Vietnam while Nixon twirls a handlebar mustache in Hell. But to look back at what we thought at the time is to see parallels to today.

Desire, Thy Name Is Sound


Desire, Thy Name Is Sound 11/11/2003 11:21 PM
Lust

The Sound of Your Firewall


The Sound of Your Firewall 06/17/2004 09:52 AM

MP3 sound bites


MP3 sound bites 09/06/2004 11:54 PM
In the inaugural column of this series on hypermedia, I mentioned an MP3 clipping service I wrote to enable quotation of sound bites. Before I explain how it works, let's review why it exists. Audio content -- and of particular interest to me, spoken-word audio content -- is flourishing. In the tech world, Doug Kaye's ITConversations web site is a great example. It features audio interviews with IT personalities, as well as recorded speeches from conferences -- including the recent O'Reilly Open Source Convention. Kaye's audio engineering credentials are impeccable, but nowadays anyone can pick up a microphone and speak into an MP3 file. Today, for example, I listened to Dave Winer's thoughts on the business model for Wi-Fi and blogs, recorded while he was driving northward in Wisconsin. In my own journalistic work, I increasingly record and post audio interviews.

Although the amount of audio content keeps growing, the time available for listening remains constant. Until and unless we achieve a radical breakthrough in speech-to-text translation -- and I'm not holding my breath -- we'll need to find another way to make audio content more granular, and easier to consume selectively. [Full story at O'Reilly Network]
I've been using the service described here for a while now. For this column, the second in a planned series on hypermedia, I rewrote and published the code in hopes that others will be inspired to help move the project forward. ...

Sound Orgy


Sound Orgy 11/16/2003 04:46 AM
It's quiet right now.
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Ice Sound Manager 3.1 (Development)

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