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Industry Games: Online registration problem solved







Industry Games: Online registration
problem solved

Industry Games: Online registration
problem solved
06/24/2005 03:08 PM

Travelbiz.com.au - Fri Jun 24, 07:28 am GMT




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Industry Games: Online registration problem solved

Grok Headline matches for Industry Games: Online registration problem solved

Gmail problem solved


Gmail problem solved 06/21/2004 12:17 PM

Sweet! After trying a couple registry hacks that didn't quite work, this program did what I wanted. It opens a new window with just the new message window populated (without the rest of the gmail "chrome") but I'm sure Google will create some sort of toolbar extension that does the same.


Contribute / ProFTPd problem solved


Contribute / ProFTPd problem solved 11/19/2003 06:55 PM

After further analysis of the Contribute problem described earlier, we discovered that Contribute was opening a new FTP connection every time we clicked a link within the application even before we had hit the "edit page" button to fire up the editing mode. Switching the connection over to use SFTP instead of FTP had the same problem, with a secure connection being opened for each link we clicked instead. The connections remained open until we shut down Contribute.

My hunch is that this could be an obscure bug that only surfaces when Contribute is used with ProFTPd 1.2.9. At any rate, we've solved the problem by setting the MaxClientsPerUser directive in the ProFTPd configuration file. Contribute doesn't seem to mind in the slightest.


Milky Way’s ‘Satellite Problem’ Solved


Milky Way’s ‘Satellite Problem’ Solved 06/14/2004 12:47 AM

Notes and Tips: Newsletter Problem
Solved


Notes and Tips: Newsletter Problem
Solved
06/28/2004 09:54 AM
An AppleWorks workaround provides an easy way to get a newsletter produced.

Porn Problem On Mobile Phones Solved


Porn Problem On Mobile Phones Solved 06/14/2004 01:17 PM
For the last few months, the idea that kids would be running around accessing all sort of awful pornography on their mobile phones has been getting increasing attention, mainly due to mislead ing studies and a growing frenzy of people who hear the words "porn" and "children" and like to freak out before any details are known. However, it seems that worried parents around the globe can now rest easier, since we're being told the problem of porn on mobile phones has been solved by some new filters. Yes, despite the fact that porn filters on much more powerful computers have been shown to barely work at all, while tending to block plenty of perfectly legitimate sites and images, apparently these porn filters on mobile phones work perfectly. Or, at least, that's the impression you would get reading this article that doesn't seem to doubt the fact that these mobile phone porn filters must work. At the same time, no one has yet demonstrated that the issue of porn on mobile phones actually is a problem - but the article does make clear that wireless carriers are going to need to manage all this filtering software themselves, because it won't run at the handset level. So, we now have an expensive to maintain non-working solution to a problem that might not exist.

Games interview: Kojima slams Japanese
games industry


Games interview: Kojima slams Japanese
games industry
05/21/2004 07:01 AM
Computer Buyer May 21 2004 11:07AM GMT

Online Games Of Skill vs. Online Games
Of Chance


Online Games Of Skill vs. Online Games
Of Chance
05/24/2004 04:40 AM
While the US has been notoriously tough on the idea of any online gambling in the US, there are a number of companies doing quite well in the somewhat "gray" area of online games of skill for money. These aren't games of chance, but still require players to put up money, and the winners go home with more than they put in. The difference, of course, is that the win is based (at least somewhat) on the skills of the players. However, this can be a very fine line. Most games involve a mix of skill and luck, and you can make the claim that classic gambling games like poker and blackjack require some amount of skill as well. Still, the online "games of skill" providers claim they're just like a typical sports association, like the US Tennis Association, that sets up tournaments and awards prizes to the winners - minus their own cut. Of course, they conveniently skip over the part about where the money comes from. With these online games, it is still a "pay to enter" sort of contest. Either way, it's not entirely clear how the legal issues will play out. Some states already bar such online games of skill, but many don't. Federal laws are still unclear, and the companies involved in this space are lobbying heavily to try to make the point that they should be allowed to continue where online gambling sites are forbidden.

Recent HomelandDefenseStocks.com Online
Investor and Industry Conference
Provides Investors and Industry With


Recent HomelandDefenseStocks.com Online
Investor and Industry Conference
Provides Investors and Industry With
04/14/2005 04:02 PM
Market Wire Apr 14 2005 7:58PM GMT

New NCsoft games show the best, worst in
online games


New NCsoft games show the best, worst in
online games
06/01/2004 08:24 PM
Augustachronicle.com - Mon May 31, 07:30 am GMT

PCC Continues Its Online Registration


PCC Continues Its Online Registration 08/19/2004 06:05 AM
Theledger.com - Thu Aug 19, 10:18 am GMT

Online News Registration May Not Deliver


Online News Registration May Not Deliver 06/13/2004 06:34 PM
AP via Newsday Jun 13 2004 10:09PM GMT

Online News Registration May Not Deliver
(AP)


Online News Registration May Not Deliver
(AP)
06/13/2004 04:56 PM
AP - Many online readers must complete registration forms with various kinds of personal data before seeing their virtual newspaper. The requirement has irked some readers and privacy advocates, led to the creation of Web sites to foil the system, and could be failing to provide the solid demographic information the system was intended to capture.

Online registration making the grade


Online registration making the grade 09/26/2004 07:01 AM
Sun-sentinel.com - Sun Sep 26, 07:42 am GMT

UK games industry seeks big hug


UK games industry seeks big hug 03/19/2005 02:46 AM
Wants government recognition

Why Online Newspapers Require
Registration: Spam


Why Online Newspapers Require
Registration: Spam
09/20/2004 01:24 PM
Last week we wrote about John C. Dvorak's belief that newspapers are adding registration to make themselves believe that their paper business isn't really threatened by the web, and Rich Skrenta at Topix has picked up on this idea and explained the two big reasons why newspapers require registration. The first one agrees with Dvorak, suggesting a typical Innovator's Dilemma response (basically, subconsciously denying that this new medium could be a threat, and acting in ways that make the new medium look worse to themselves, rather than thinking about ways to embrace it). The second, however, is the main reason most sites require registration: spam. Direct mail marketing companies are offering ridiculous ($300 CPM) fees for email lists of registered newspaper readers for spam purposes. Never mind the fact that many of those email addresses are bogus dirty data, the newspapers see cash from spam. This isn't, as they claim, about having more detailed demographic info to "more accurately target advertising," but about having your email address to sell to spammers. Once again, BugMeNot becomes a useful anti-spam tool. It seems hard to believe selling email addresses to spammers could be a successful long-term business strategy.

Newspapers riding out complaints over
online registration


Newspapers riding out complaints over
online registration
06/13/2004 05:57 AM
Presstelegram.com - Sun Jun 13, 08:46 am GMT

Online News Sites registration
workarounds


Online News Sites registration
workarounds
07/20/2004 04:06 PM

I know what I do when I encounter a news site that requires registration I go elsewhere. Why do I want to entrust a news company with my personal demographic information when I can read the same story on a news site that does not require registration. Wired takes a look at sites offering ways to bypass site registration and Techdirt offers commentary on the sheer stupidity of news sites that hide their content from behind a login. [Wired] [Techdirt]


Online registration begins for Gitex
2004


Online registration begins for Gitex
2004
07/17/2004 06:26 AM
Khaleejtimes.com - Sat Jul 17, 08:06 am GMT

2700 renew vehicle registration online


2700 renew vehicle registration online 09/27/2004 07:30 AM
Stuff.co.nz - Mon Sep 27, 05:29 am GMT

UK games industry 'needs support'


UK games industry 'needs support' 03/19/2005 02:40 AM
The video games industry in the UK is healthy but needs more government support, says an industry report.

eRSVP Releases MAX v1.5 Online Events
Registration Solution


eRSVP Releases MAX v1.5 Online Events
Registration Solution
07/12/2004 02:21 AM
eRSVP, a pioneer in the online events registration industry, releases the latest & greatest version of its advanced online software solution for professional meeting and events planners - eRSVP Max v1.5. New features provide enhanced e-business security, enable new client revenue streams, improve productivity and ease of use. [PRWEB Jul 12, 2004]

Games industry woos 'casual players'


Games industry woos 'casual players' 05/13/2004 05:04 AM
The giants of the game world have set their sights on enticing a whole new generation of players.

Is Online Registration For News A Ploy
To Make Online News Look Bad?


Is Online Registration For News A Ploy
To Make Online News Look Bad?
09/17/2004 02:31 PM
These days, I very rarely agree with anything written by John C. Dvorak, who seems to be spending his time not really understanding what's happening in technology. However, his latest column has an interesting theory. We've been talking a lot about how many newspapers have a backwar ds thinking policy requiring registration just to read the same AP and Reuters stories everyone else has. The public claim is that they're doing this to give their advertisers more data about their visitors, but the amount of dirty data that goes into these databases suggests that doesn't make much sense -- and could get them in legal trouble. Others point out that online editions are really doing this to get email for the sake of selling their mailing lists to marketing spammers, which does make some sense, though isn't a particularly well thought-out strategy for long term success. Dvorak's take, however, is that newspapers are doing this to keep people out on purpose. The idea is that newspapers want to play down their online operations, to show that their paper editions are still much more important. He believes they don't want the online editions to be profitable, as that would mean serious changes for their business. If true, this is an incredibly stupid position, basically trying to convince themselves that news isn't moving online when it really is. It's even worse than just not believing what's happening -- it's working to screw up the data they use themselves in figuring out what's happening. Honestly, though, this seems unlikely. It would involve too much thought. It seems, more likely, that the push towards online registration is from newspapers who haven't really thought the issues through, but who think this will somehow pay off.

New ideas The games industry bangs the
drum for innovation


New ideas The games industry bangs the
drum for innovation
06/17/2004 05:12 AM
BBC Jun 17 2004 8:54AM GMT

Knight Ridder Digital Chooses eMeta to
Enable Online Registration


Knight Ridder Digital Chooses eMeta to
Enable Online Registration
07/02/2004 04:53 AM
Econtentmag.com - Fri Jul 2, 07:10 am GMT

Female developer tackles video games
industry stereotypes


Female developer tackles video games
industry stereotypes
11/13/2003 07:46 AM
det er markedsfringa mer enn selve spillene .. Why girls and games are a good mix .. sekse-discriminatie .. interview/article

news.bbc.co.uk/2/hi/technology/3248461.stm
track this site | 7 links


The Problem With Online Music


The Problem With Online Music 07/04/2004 02:06 PM
The New York Times today hits the nail on the head: if you’re buying music over the net, you’re buying it in severely damaged condition. When I plug my computer into the really good stereo at home, the difference between the way music sounds coming off CD or vinyl or a good FM signal, and the crippled version from MP3 compression isn’t subtle. I used to think that if you were listening to music on headphones on a bus or train or plane or in a crowd, the MP3 lossage really didn’t matter much. But recently I’ve been listening to the Shure 3C phones, and it’s obvious that we really shouldn’t be ignoring these compression issues; in particular since lossless compression is available right here, right now.

The Online Corrections Problem... Again


The Online Corrections Problem... Again 07/29/2004 04:48 AM
About a year ago, Online Journalism Review had an article about newspap er corrections online where they noted that most newspapers were horrible at making it easy for people to contact them about errors online, and even worse about actually fixing online errors. Now, in something of a followup, OJR digs much more deeply into the question of whether or not the websites of newspapers should correct errors in their stories. Last year, I was quoted for a story about spam in the LA Times, and when I pointed out that they made a mistake in quoting me, I was told that they couldn't correct it, even in the online version without going through a big correction process, because if they fixed it (and in this case, it would require adding two letters to what had been written) "we could fiddle with stories all the time, and people would never know what the truth is." Well, indeed, that wasn't just what they told me, it appears to be official policy of the LA Times, as outlined in the OJR article. The article does a good job presenting both sides of the story. One side believes in correcting mistakes, along with a note mentioning that corrections were made or (for more serious corrections) explaining the nature of the correction. The other side is afraid of that whole "fiddling with the truth" issue, and says that once something is published it should remain -- but with a correction note attached to the story. Both sides make fairly compelling arguments as to why they're right, and there are some cases that cause obvious problems for either side. It seems like a fairly fine line, but correcting little typos and mistakes seems like a reasonable thing to do, while more major factual errors should be left in with a clearly marked and highly visible editor's note explaining the problem.

Ets and Thomson Prometric Launch
International Online Registration for
Computer-Based Toefl and Gre General Te


Ets and Thomson Prometric Launch
International Online Registration for
Computer-Based Toefl and Gre General Te
05/10/2004 08:22 PM
PA News via The Scotsman Online May 11 2004 0:05AM GMT

Planetwide Games Joins Forces with First
Data to Launch Authentication Product
for the Video Game Industry


Planetwide Games Joins Forces with First
Data to Launch Authentication Product
for the Video Game Industry
06/05/2005 10:52 PM
The "GameFREQ™" Security Card uses DataSIGN™ Solutions to protect video game players and enhance transactions. [PRWEB May 19, 2005]

Blackjack Slots 21 a World-Class Casino
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Blackjack Slots 21 a World-Class Casino
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What have online games done to us?


What have online games done to us? 06/07/2004 04:23 AM
Content.sina.com - Mon Jun 7, 08:50 am GMT

"Online Games"


"Online Games" 06/03/2004 05:04 AM

PR-Problem für
Klingeltonhändler: Blogger heizen
Jamba ein - Netzwelt - SPIEGEL ONLINE


PR-Problem für
Klingeltonhändler: Blogger heizen
Jamba ein - Netzwelt - SPIEGEL ONLINE
01/06/2005 07:49 PM
PR-Problem fr Klingeltonh¤ndler: Blogger heizen Jamba ein .. Spiegel auftaucht

spiegel.de/netzwelt/netzkultur/0,1518,335622,00.html
track this site | 4 links


Online games Web sites


Online games Web sites 12/24/2004 01:04 PM
Chicagotribune.com - Thu Dec 23, 12:08 pm GMT

Western games go online


Western games go online 08/17/2004 10:55 PM
Stjoenews-press.com - Tue Aug 17, 08:53 am GMT

Gamers Don`t Want Online Games?


Gamers Don`t Want Online Games? 07/10/2004 09:35 PM
Cinescape.com - Fri Jul 9, 09:57 am GMT

Trouble with Online Games


Trouble with Online Games 07/16/2004 08:41 PM

Wired reports on Electonic Arts' decision to shut down UXO (Ultima X: Odyssey) and goes on to elaborate on the pain and cost of running a massive online games.  While developing the game client and server itself is within the realm of developers' abilities, creating the content of a virtual world and keeping it an interesting place to live in is a difficult and neverending task that most developers will find difficult to manage, even if they have a deep pocket like EA.

The missing ingredient in today's online games that full 3D online world developers forgot to translate from MUD (Multiple User Dungeon, a text-only online world) is community participation in building and maintaining the online world.  Instead of hiring legions of artists and area designers, they should have leveraged the creative power of the players themselves by creating tools and offering incentives.  With such legions of superusers, all they needed was a much smaller staff to control the legion.

Player participation in running online worlds should not stop with content but also operation.  Let the superusers handle most of the in-game headaches such as user complaints and conflict moderation.  Going beyond that, superusers should also be used to play NPC roles such as monsters, shop owners, etc.

Unfortunately, EA looked only at the numbers and chose the easy way out instead of using UXO as an opportunity to explore more creative options.


Online games: The next big thing


Online games: The next big thing 08/22/2004 12:34 AM
Agencyfaqs.com - Sat Aug 21, 11:00 am GMT
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Industry Games: Online registration problem solved

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