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Indiagames to Create Mobile Content for GODZILLA®







Indiagames to Create Mobile Content for
GODZILLA®

Indiagames to Create Mobile Content for
GODZILLA®
06/05/2005 10:52 PM

Electronic Entertainment Expo - Indiagames partners with Toho Co., Ltd. to capture the monster’s mayhem on mobile phones globally excluding Japan. [PRWEB May 19, 2005]




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Indiagames to Create Mobile Content for GODZILLA®

Grok Headline matches for Indiagames to Create Mobile Content for GODZILLA®

Twentieth Century Fox and Indiagames
Partner to Launch "The Day After
Tomorrow” Content for Mobile Phones


Twentieth Century Fox and Indiagames
Partner to Launch "The Day After
Tomorrow” Content for Mobile Phones
05/31/2004 01:55 PM
Indiagames licenses “The Day After Tomorrow” for your Mobile Phone [PRWEB May 6, 2004]

PixelJump’s Do-It-Yourself Mobile
Delivery Enters Beta - Content Creators
and Mobile Users Sought to Create and
Sell Wallpaper, Ringtones, and More


PixelJump’s Do-It-Yourself Mobile
Delivery Enters Beta - Content Creators
and Mobile Users Sought to Create and
Sell Wallpaper, Ringtones, and More
06/22/2004 02:42 AM
PixelJump introduces non-expiring mobile content delivery in beta launch. Company seeks content creators and mobile phone users to trial their technology delivering content for as low as $0.25. [PRWEB Jun 22, 2004]

Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones


Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones
03/14/2005 05:26 PM
Indiagames secures global rights to bring the WCG Mobile Game Competition. [PRWEB Mar 7, 2005]

Indiagames to Bring “Buffy the Vampire
Slayer” to Your Mobile Phone


Indiagames to Bring “Buffy the Vampire
Slayer” to Your Mobile Phone
05/31/2004 01:55 PM
Twentieth Century Fox and Indiagames team up to launch "Buffy the Vampire Slayer" wireless content [PRWEB May 14, 2004]

Indiagames to Bring Martial Arts Action
with “Bruce Lee” to your Mobile Phone


Indiagames to Bring Martial Arts Action
with “Bruce Lee” to your Mobile Phone
08/04/2004 02:37 AM
Indiagames Ltd., a leading Mobile entertainment developer, has entered into an agreement with Universal Studios Consumer Products Group to bring wireless content honoring the legacy of Bruce Lee to mobile phones. [PRWEB Aug 4, 2004]

HP iPAQ hx4705 Pocket PC Taps Visual CE
Software Enables Mobile Users in all
Industries to Rapidly Create Mobile
Applications


HP iPAQ hx4705 Pocket PC Taps Visual CE
Software Enables Mobile Users in all
Industries to Rapidly Create Mobile
Applications
06/17/2005 04:23 PM
SYWARE, Inc., announced Hewlett-Packard iPAQ hx4705 users run SYWARE’s Visual CE software on their Pocket PCs. SYWARE empowers mobile users to collect data and create feature-rich database applications that can be deployed on any Windows Mobile Pocket PC or Windows CE device-- wherever they need to work. Business or user-specific data can be downloaded, collected, displayed, modified and automatically synchronized. SYWARE enables users to create feature-rich, easy-to-use database applications without programming. SYWARE solutions enable users to build applications, on desktops or handhelds, 10 times faster than other market alternatives. [PRWEB Jun 8, 2005]

Create dynamic content with filters and
transitions


Create dynamic content with filters and
transitions
03/21/2003 02:24 AM
CNET Mar 21 2003 1:24AM ET

Tech, Hollywood heavyweights create
content coalition


Tech, Hollywood heavyweights create
content coalition
07/13/2004 06:43 PM
IBM, Intel Disney and others will work on rules for ensuring the security of content in home networks.

Tech and Hollywood heavyweights create
content coalition


Tech and Hollywood heavyweights create
content coalition
07/14/2004 10:00 AM
From John Borland at CNET:
Several high-profile technology companies and movie studios are expected to announce Wednesday that they have formed a coalition to ensure that high-definition video and other content cannot be pirated in home networks.

Sources familiar with the group's formation said the initial members include IBM, Intel, Sony, Microsoft, Warner Bros., Disney and Panasonic. The announcement is scheduled to be made at the cross-industry Content Protection Technology Working Group (CPTWG) meeting in Los Angeles, although last-minute membership changes could occur before then.

The alliance marks the culmination of years of tentative and often suspicious contact between the high-tech industry and Hollywood. It will be aimed at developing specifications to protect copyrighted content such as movies inside home networks. If the group is successful, a consumer might be able to download a high-definition movie, store it on a PC, watch it on a television and transfer it to a mobile device to watch while traveling.

Link

Kameleon Mobile Technologies Launches
Innovative "Blue Spot" Technology
Connecting On-the-Go Mobile Phone Users
To Rich Multimedia Advertising Content
With Just-One-Click.


Kameleon Mobile Technologies Launches
Innovative "Blue Spot" Technology
Connecting On-the-Go Mobile Phone Users
To Rich Multimedia Advertising Content
With Just-One-Click.
03/14/2005 05:24 PM
Kameleon Mobile Technologies "Blue Spots" can be placed in theaters, retail stores, point of sale displays, and outdoor billboard locations. With just one click the mobile consumer can get enhanced product information when and where he's near the point of sale, offering advertisers and brands a unique, patented new way to reach customers, and add incentive to purchase. [PRWEB Mar 10, 2005]

VRX Partners with Expedias WWTE to
Create Content-Rich Travel Booking Sites


VRX Partners with Expedias WWTE to
Create Content-Rich Travel Booking Sites
04/30/2004 05:39 PM
BC Technology Apr 30 2004 10:21PM GMT

Virtual Reality made easy: at Photokina
2004 in Cologne, more3D will introduce
morpheus3 mobile, a new universal and
yet mobile 3D projection system that
works on any white wall with any 3D
content.


Virtual Reality made easy: at Photokina
2004 in Cologne, more3D will introduce
morpheus3 mobile, a new universal and
yet mobile 3D projection system that
works on any white wall with any 3D
content.
08/28/2004 02:44 AM
Combining two internationally patented technologies, more3D has created a compelling and powerful device that enables true 3D stereo projection not only onto any enironment with a white surface, but also using almost any 3D application, 3D video or stereo image material. [PRWEB Aug 28, 2004]

The mobile content and entertainment
services market reached about EUR3
billion in 2003 – less than 3% of total
mobile service revenue and less than 19%
of non-voice revenue


The mobile content and entertainment
services market reached about EUR3
billion in 2003 – less than 3% of total
mobile service revenue and less than 19%
of non-voice revenue
09/02/2004 02:11 AM
[PRWEB Sep 2, 2004]

Schoolboys create mobile seeker


Schoolboys create mobile seeker 07/20/2004 04:22 AM
A cheap gadget to detect when mobiles are being secretly used is created by pupils in New Zealand.

Making Content More Mobile


Making Content More Mobile 01/04/2005 04:11 AM
As we head into CES time, there are a ton of stories about the various gadgets and technologies that are on display, and one that keeps getting mentioned is Orb's offering to let you access multimedia content from your PC via any web-browser, even on a mobile device. We had mention ed them before, noting that what they're doing isn't all that different from what others have done -- but they're much more focused on setting themselves up to confront the entertainment industry. Part of this is that they're also working on a system to let a user watch their television from anywhere. What's most interesting, however, is that the concept behind Orb is about taking the same content that is available elsewhere and making it reusable on different devices. This is actually a different way of thinking about content than many in the broadcast industry seem to have these days. They mostly look at content and tie it specifically to a device. Other devices are viewed as separate revenue opportunities. Witness the bizarre idea of building an entire broadcast TV network just for mobile phones. With something like Orb, this wouldn't be necessary. Instead, you make the content, put it out there, and let the users, applications and devices sort out what works best in what places for what people on what devices. That seems like a much better way to actually offer people what they want than simply deciding for them how they must want their content.

Flashing Mobile Content


Flashing Mobile Content 09/14/2004 03:09 PM
Comments on emergence of Flash as a mobile format on PaidContent.org

AirG Extends Mobile Games Offering in
Australia: AirG Provides New JAVA
Content to Virgin Mobile Australia


AirG Extends Mobile Games Offering in
Australia: AirG Provides New JAVA
Content to Virgin Mobile Australia
04/02/2005 04:53 AM
AirG, the most innovative supplier of advanced multiplayer mobile entertainment solutions has been chosen by Virgin Mobile Australia to expand its JAVA games content service and manage all provisioning for future content releases, including testing and quality assurance. [PRWEB Apr 2, 2005]

Godzilla vs. Camp


Godzilla vs. Camp 05/11/2004 11:59 AM
Last night, I watched the original, unedited Godzilla from 1954 that's finally being shown for the first time on the big screen in the US. No absurdist dubbing. No Raymond Burr. This subtitled print restores 40 minutes of director Ishiro Honda's vision that was chopped out of the first US release. Of course, some of the melodrama and special effects are still worth a chuckle, but this is not our childhood's Godzilla. Honda's film is a post-Nagasaki cautionary tale. And Godzilla is no joke. Link

WSJ.com - Godzilla vs. the 'Blogosphere'


WSJ.com - Godzilla vs. the 'Blogosphere' 09/02/2004 12:57 AM
Boyd/Powerline debate .. Wall Street Journal .. Glenn Reynolds

online.wsj.com/article_email/0,,SB109399346571806317-IZje4N jlaZ3mpuuZXqGb6aFm4,00.html
track this site | 4 links


Innovative 3G Mobile Content Management


Innovative 3G Mobile Content Management 09/21/2004 05:02 AM
3G Sep 21 2004 8:05AM GMT

Mobile operators as content providers


Mobile operators as content providers 11/03/2003 06:34 AM
Analysis Risky business

Tom Online adds mobile content


Tom Online adds mobile content 08/12/2004 05:44 AM
Technology.scmp.com - Thu Aug 12, 08:29 am GMT

mLogic 3G for WAP 2.0 Mobile
Entertainment Content


mLogic 3G for WAP 2.0 Mobile
Entertainment Content
06/22/2004 04:28 AM
3G Jun 22 2004 8:01AM GMT

Designing Web content for mobile
browsers


Designing Web content for mobile
browsers
03/31/2005 10:56 PM

Wrapping Mobile Content in Silk


Wrapping Mobile Content in Silk 02/01/2005 08:49 PM
Silk allows content providers to control their own delivery and promotion. [PRWEB Jan 28, 2005]

InphoMatch and Mobileway Merge to Create
World’s Premier Mobile Messaging Company


InphoMatch and Mobileway Merge to Create
World’s Premier Mobile Messaging Company
08/12/2004 02:07 AM
InphoMatch and Mobileway, the leading providers of global mobile messaging interoperability and value-added wireless data services, today announced a merger of their companies. By uniting InphoMatch’s mobile carrier business with Mobileway’s wireless marketing and entertainment services, the combined entity occupies a unique position at the core of the mobile industry. InphoMatch CEO Neville Street has been named president and chief executive officer of the newly-formed entity. The company will complete a re-branding process and unveil a new name and corporate identity in the fall. [PRWEB Aug 12, 2004]

Original Godzilla In U.S. Theaters


Original Godzilla In U.S. Theaters 05/08/2004 02:17 AM

Godzilla taking a break -- for now


Godzilla taking a break -- for now 03/06/2004 02:03 AM

Sex and gambling drive mobile content
sales


Sex and gambling drive mobile content
sales
12/04/2003 06:06 AM
How old are you?

Three Companies Hold Mobile Content
Contest


Three Companies Hold Mobile Content
Contest
03/29/2005 11:45 PM
ChinaTechNews.com Mar 30 2005 3:45AM GMT

TV producers look to sidestep mobile
content portals


TV producers look to sidestep mobile
content portals
09/01/2004 01:16 PM
newmediazero Sep 1 2004 5:18PM GMT

3G Mobile Video Content for Telecom New
Zealand


3G Mobile Video Content for Telecom New
Zealand
04/17/2005 07:03 PM
3G Apr 17 2005 8:37PM GMT

Developing Wireless Content using XHTML
Mobile


Developing Wireless Content using XHTML
Mobile
04/14/2004 06:28 PM
XHTML Mobile provides an answer to the proliferation of incompatible mobile markup solutions. Find out how to make mobile content, and ensure backwards compatibility.

Scope brings Web content to mobile
devices


Scope brings Web content to mobile
devices
09/19/2004 05:08 PM
Jakarta Post Sep 19 2004 8:35PM GMT

CNN.com - Godzilla taking a break -- for
now - Mar. 4, 2004


CNN.com - Godzilla taking a break -- for
now - Mar. 4, 2004
03/06/2004 01:53 AM
CNN.com - Godzilla taking a break -- for now .. Toho is retiring Godzilla .. como van a matar a Gojira? .. Godzilla .. reports

edition.cnn.com/2004/SHOWBIZ/Movies/03/04/film.goodbye.godzi lla.ap
track this site | 8 links


Other News: Real, Apple and Godzilla


Other News: Real, Apple and Godzilla 07/30/2004 10:08 AM
A BBC column compares Godzilla movies with Apple and RealNetworks.

YoFone targets untapped mobile content
market


YoFone targets untapped mobile content
market
06/20/2004 02:10 AM
YoFone, the fast growing mobile content portal, is sucessfully addressing the lucrative and overlooked 'mature' market for content [PRWEB Jun 20, 2004]

ACA warns telcos of mobile adult content
fines


ACA warns telcos of mobile adult content
fines
05/14/2004 03:35 AM
ZDNet Australia May 14 2004 7:16AM GMT

Owning The Content Is A Disadvantage In
Offering A Mobile Service


Owning The Content Is A Disadvantage In
Offering A Mobile Service
03/31/2005 07:20 AM
One of the bad ideas coming out of those who believe that content is king in the mobile world is that new wireless carriers that are content owners will thrive. That's leading to odd predictions, such as the idea that Time Warner will make a good MVNO just because they have content. Wasn't that the rationale for AOL's merger with Time Warner? We all remember how that turned out. The fact that they have content is meaningless. First, no one is buying a mobile phone for the content specifically. However, much more importantly, for the to be value in the content, it has to be equally accessible to everyone. As content companies like Disney, Time Warner and Universal try to launch their own mobile carriers (as MVNOs), people are going to start to wonder why they can only get their Disney content from DisneyMobile. What if they want some Disney content, some Sony content and some Universal Studios content? Will they need to buy three separate phones with three separate plans? The internet works because anyone can access any content no matter who their service provider is. That openness is what makes it worthwhile. Locked up content, walled gardens and exclusivity only serve to decrease the value of each of these services across the board.
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Indiagames to Create Mobile Content for GODZILLA®

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