Indiagames to Create Mobile Content for GODZILLA®
Grok Headline matches for Indiagames to Create Mobile Content for GODZILLA®
Twentieth Century Fox and Indiagames
Partner to Launch "The Day After
Tomorrow” Content for Mobile Phones
Twentieth Century Fox and Indiagames
Partner to Launch "The Day After
Tomorrow” Content for Mobile Phones
05/31/2004 01:55 PMIndiagames licenses “The Day After Tomorrow” for your Mobile Phone
[PRWEB May 6, 2004]
PixelJump’s Do-It-Yourself Mobile
Delivery Enters Beta - Content Creators
and Mobile Users Sought to Create and
Sell Wallpaper, Ringtones, and More
PixelJump’s Do-It-Yourself Mobile
Delivery Enters Beta - Content Creators
and Mobile Users Sought to Create and
Sell Wallpaper, Ringtones, and More
06/22/2004 02:42 AMPixelJump introduces non-expiring mobile content delivery in beta
launch. Company seeks content creators and mobile phone users to trial
their technology delivering content for as low as $0.25. [PRWEB Jun
22, 2004]
Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones
Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones
03/14/2005 05:26 PMIndiagames secures global rights to bring the WCG Mobile Game
Competition. [PRWEB Mar 7, 2005]
Indiagames to Bring “Buffy the Vampire
Slayer” to Your Mobile Phone
Indiagames to Bring “Buffy the Vampire
Slayer” to Your Mobile Phone
05/31/2004 01:55 PMTwentieth Century Fox and Indiagames team up to launch "Buffy the
Vampire Slayer" wireless content [PRWEB May 14, 2004]
Indiagames to Bring Martial Arts Action
with “Bruce Lee” to your Mobile Phone
Indiagames to Bring Martial Arts Action
with “Bruce Lee” to your Mobile Phone
08/04/2004 02:37 AMIndiagames Ltd., a leading Mobile entertainment developer, has entered
into an agreement with Universal Studios Consumer Products Group to
bring wireless content honoring the legacy of Bruce Lee to mobile
phones. [PRWEB Aug 4, 2004]
HP iPAQ hx4705 Pocket PC Taps Visual CE
Software Enables Mobile Users in all
Industries to Rapidly Create Mobile
Applications
HP iPAQ hx4705 Pocket PC Taps Visual CE
Software Enables Mobile Users in all
Industries to Rapidly Create Mobile
Applications
06/17/2005 04:23 PMSYWARE, Inc., announced Hewlett-Packard iPAQ hx4705 users run SYWARE’s
Visual CE software on their Pocket PCs. SYWARE empowers mobile users
to collect data and create feature-rich database applications that can
be deployed on any Windows Mobile Pocket PC or Windows CE device--
wherever they need to work. Business or user-specific data can be
downloaded, collected, displayed, modified and automatically
synchronized. SYWARE enables users to create feature-rich, easy-to-use
database applications without programming. SYWARE solutions enable
users to build applications, on desktops or handhelds, 10 times faster
than other market alternatives. [PRWEB Jun 8, 2005]
Create dynamic content with filters and
transitions
Create dynamic content with filters and
transitions
03/21/2003 02:24 AMCNET Mar 21 2003 1:24AM ET
Tech, Hollywood heavyweights create
content coalition
Tech, Hollywood heavyweights create
content coalition
07/13/2004 06:43 PMIBM, Intel Disney and others will work on rules for ensuring the
security of content in home networks.
Tech and Hollywood heavyweights create
content coalition
Tech and Hollywood heavyweights create
content coalition
07/14/2004 10:00 AMFrom John Borland at CNET:
Several high-profile technology companies and movie studios are
expected to announce Wednesday that they have formed a coalition to
ensure that high-definition video and other content cannot be pirated
in home networks.
Sources familiar with the group's formation said the initial members
include IBM, Intel, Sony, Microsoft, Warner Bros., Disney and
Panasonic.
The announcement is scheduled to be made at the cross-industry Content
Protection Technology Working Group (CPTWG) meeting in Los Angeles,
although last-minute membership changes could occur before then.
The alliance marks the culmination of years of tentative and often
suspicious contact between the high-tech industry and Hollywood. It
will be aimed at developing specifications to protect copyrighted
content such as movies inside home networks. If the group is
successful, a consumer might be able to download a high-definition
movie, store it on a PC, watch it on a television and transfer it to a
mobile device to watch while traveling.
Link>
Kameleon Mobile Technologies Launches
Innovative "Blue Spot" Technology
Connecting On-the-Go Mobile Phone Users
To Rich Multimedia Advertising Content
With Just-One-Click.
Kameleon Mobile Technologies Launches
Innovative "Blue Spot" Technology
Connecting On-the-Go Mobile Phone Users
To Rich Multimedia Advertising Content
With Just-One-Click.
03/14/2005 05:24 PMKameleon Mobile Technologies "Blue Spots" can be placed in theaters,
retail stores, point of sale displays, and outdoor billboard
locations. With just one click the mobile consumer can get enhanced
product information when and where he's near the point of sale,
offering advertisers and brands a unique, patented new way to reach
customers, and add incentive to purchase. [PRWEB Mar 10, 2005]
VRX Partners with Expedias WWTE to
Create Content-Rich Travel Booking Sites
VRX Partners with Expedias WWTE to
Create Content-Rich Travel Booking Sites
04/30/2004 05:39 PMBC Technology Apr 30 2004 10:21PM GMT
Virtual Reality made easy: at Photokina
2004 in Cologne, more3D will introduce
morpheus3 mobile, a new universal and
yet mobile 3D projection system that
works on any white wall with any 3D
content.
Virtual Reality made easy: at Photokina
2004 in Cologne, more3D will introduce
morpheus3 mobile, a new universal and
yet mobile 3D projection system that
works on any white wall with any 3D
content.
08/28/2004 02:44 AMCombining two internationally patented technologies, more3D has
created a compelling and powerful device that enables true 3D stereo
projection not only onto any enironment with a white surface, but also
using almost any 3D application, 3D video or stereo image material.
[PRWEB Aug 28, 2004]
The mobile content and entertainment
services market reached about EUR3
billion in 2003 – less than 3% of total
mobile service revenue and less than 19%
of non-voice revenue
The mobile content and entertainment
services market reached about EUR3
billion in 2003 – less than 3% of total
mobile service revenue and less than 19%
of non-voice revenue
09/02/2004 02:11 AM [PRWEB Sep 2, 2004]
Schoolboys create mobile seeker
Schoolboys create mobile seeker
07/20/2004 04:22 AMA cheap gadget to detect when mobiles are being secretly used is
created by pupils in New Zealand.
Making Content More Mobile
Making Content More Mobile
01/04/2005 04:11 AMAs we head into CES time, there are a ton of stories about the various
gadgets and technologies that are on display, and one that keeps
getting mentioned is
Orb's offering to let
you access multimedia content from your PC via any web-browser,
even on a mobile device. We had
mention
ed them before, noting that what they're doing isn't all that
different from what others have done -- but they're much more focused
on setting themselves up to confront the entertainment industry. Part
of this is that they're also working on a system to let a user watch
their television from anywhere. What's most interesting, however, is
that the concept behind Orb is about taking the same content that is
available elsewhere and making it reusable on different devices. This
is actually a different way of thinking about content than many in the
broadcast industry seem to have these days. They mostly look at
content and tie it specifically to a device. Other devices are viewed
as
separate revenue opportunities. Witness the bizarre idea of
building an entire broadcast TV network
just
for mobile phones. With something like Orb, this wouldn't be
necessary. Instead, you make the content, put it out there, and let
the users, applications and devices sort out what works best in what
places for what people on what devices. That seems like a much better
way to actually offer people what they want than simply deciding for
them how they must want their content.
Flashing Mobile Content
Flashing Mobile Content
09/14/2004 03:09 PMComments on emergence of Flash as a mobile format on
PaidContent.org
AirG Extends Mobile Games Offering in
Australia: AirG Provides New JAVA
Content to Virgin Mobile Australia
AirG Extends Mobile Games Offering in
Australia: AirG Provides New JAVA
Content to Virgin Mobile Australia
04/02/2005 04:53 AMAirG, the most innovative supplier of advanced multiplayer mobile
entertainment solutions has been chosen by Virgin Mobile Australia to
expand its JAVA games content service and manage all provisioning for
future content releases, including testing and quality assurance.
[PRWEB Apr 2, 2005]
Godzilla vs. Camp
Godzilla vs. Camp
05/11/2004 11:59 AMLast night, I watched the original, unedited Godzilla from 1954 that's
finally being shown for the first time on the big screen in the US. No
absurdist dubbing. No Raymond Burr. This subtitled print restores 40
minutes of director Ishiro Honda's vision that was chopped out of the
first US release. Of course, some of the melodrama and special effects
are still worth a chuckle, but this is not our childhood's Godzilla.
Honda's film is a post-Nagasaki cautionary tale. And Godzilla is no
joke.
Link
WSJ.com - Godzilla vs. the 'Blogosphere'
WSJ.com - Godzilla vs. the 'Blogosphere'
09/02/2004 12:57 AMBoyd/Powerline debate .. Wall Street Journal .. Glenn
Reynolds
online.wsj.com/article_email/0,,SB109399346571806317-IZje4N
jlaZ3mpuuZXqGb6aFm4,00.html
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Innovative 3G Mobile Content Management
Innovative 3G Mobile Content Management
09/21/2004 05:02 AM3G Sep 21 2004 8:05AM GMT
Mobile operators as content providers
Mobile operators as content providers
11/03/2003 06:34 AMAnalysis Risky business
Tom Online adds mobile content
Tom Online adds mobile content
08/12/2004 05:44 AMTechnology.scmp.com - Thu Aug 12, 08:29 am GMT
mLogic 3G for WAP 2.0 Mobile
Entertainment Content
mLogic 3G for WAP 2.0 Mobile
Entertainment Content
06/22/2004 04:28 AM3G Jun 22 2004 8:01AM GMT
Designing Web content for mobile
browsers
Designing Web content for mobile
browsers
03/31/2005 10:56 PMWrapping Mobile Content in Silk
Wrapping Mobile Content in Silk
02/01/2005 08:49 PMSilk allows content providers to control their own delivery and
promotion. [PRWEB Jan 28, 2005]
InphoMatch and Mobileway Merge to Create
World’s Premier Mobile Messaging Company
InphoMatch and Mobileway Merge to Create
World’s Premier Mobile Messaging Company
08/12/2004 02:07 AMInphoMatch and Mobileway, the leading providers of global mobile
messaging interoperability and value-added wireless data services,
today announced a merger of their companies. By uniting InphoMatch’s
mobile carrier business with Mobileway’s wireless marketing and
entertainment services, the combined entity occupies a unique position
at the core of the mobile industry. InphoMatch CEO Neville Street has
been named president and chief executive officer of the newly-formed
entity. The company will complete a re-branding process and unveil a
new name and corporate identity in the fall. [PRWEB Aug 12, 2004]
Original Godzilla In U.S. Theaters
Original Godzilla In U.S. Theaters
05/08/2004 02:17 AMGodzilla taking a break -- for now
Godzilla taking a break -- for now
03/06/2004 02:03 AMSex and gambling drive mobile content
sales
Sex and gambling drive mobile content
sales
12/04/2003 06:06 AMHow old are you?
Three Companies Hold Mobile Content
Contest
Three Companies Hold Mobile Content
Contest
03/29/2005 11:45 PMChinaTechNews.com Mar 30 2005 3:45AM GMT
TV producers look to sidestep mobile
content portals
TV producers look to sidestep mobile
content portals
09/01/2004 01:16 PMnewmediazero Sep 1 2004 5:18PM GMT
3G Mobile Video Content for Telecom New
Zealand
3G Mobile Video Content for Telecom New
Zealand
04/17/2005 07:03 PM3G Apr 17 2005 8:37PM GMT
Developing Wireless Content using XHTML
Mobile
Developing Wireless Content using XHTML
Mobile
04/14/2004 06:28 PMXHTML Mobile provides an answer to the proliferation of incompatible
mobile markup solutions. Find out how to make mobile content, and
ensure backwards compatibility.
Scope brings Web content to mobile
devices
Scope brings Web content to mobile
devices
09/19/2004 05:08 PMJakarta Post Sep 19 2004 8:35PM GMT
CNN.com - Godzilla taking a break -- for
now - Mar. 4, 2004
CNN.com - Godzilla taking a break -- for
now - Mar. 4, 2004
03/06/2004 01:53 AMCNN.com - Godzilla taking a break -- for now .. Toho is retiring
Godzilla .. como van a matar a Gojira? .. Godzilla ..
reports
edition.cnn.com/2004/SHOWBIZ/Movies/03/04/film.goodbye.godzi
lla.ap
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Other News: Real, Apple and Godzilla
Other News: Real, Apple and Godzilla
07/30/2004 10:08 AMA BBC column compares Godzilla movies with Apple and RealNetworks.
YoFone targets untapped mobile content
market
YoFone targets untapped mobile content
market
06/20/2004 02:10 AMYoFone, the fast growing mobile content portal, is sucessfully
addressing the lucrative and overlooked 'mature' market for content
[PRWEB Jun 20, 2004]
ACA warns telcos of mobile adult content
fines
ACA warns telcos of mobile adult content
fines
05/14/2004 03:35 AMZDNet Australia May 14 2004 7:16AM GMT
Owning The Content Is A Disadvantage In
Offering A Mobile Service
Owning The Content Is A Disadvantage In
Offering A Mobile Service
03/31/2005 07:20 AMOne of the bad ideas coming out of those who believe that content is
king in the mobile world is that new wireless carriers that are
content owners will thrive. That's leading to odd predictions, such
as the idea that
Time Warner
will make a good MVNO just because they have content. Wasn't that
the
rationale
for AOL's merger with Time Warner? We all remember how that
turned out. The fact that they have content is meaningless. First,
no one is buying a mobile phone
for
the content specifically. However, much more importantly, for the
to be value in the content, it has to be equally accessible to
everyone. As content companies like Disney, Time Warner and Universal
try to launch their own mobile carriers (as MVNOs), people are going
to start to wonder
why they
can only get their Disney content from DisneyMobile. What if they
want some Disney content, some Sony content and some Universal Studios
content? Will they need to buy three separate phones with three
separate plans? The internet works because anyone can access any
content no matter who their service provider is. That openness is
what makes it worthwhile. Locked up content, walled gardens and
exclusivity only serve to decrease the value of each of these services
across the board.
Grok Description matches for Indiagames to Create Mobile Content for GODZILLA®
GrokA matches for Indiagames to Create Mobile Content for GODZILLA®
Indiagames to Create Mobile Content for GODZILLA®