WorldForge
Grok Headline matches for WorldForge
WorldForge::Mercator 0.2.0
WorldForge::Mercator 0.2.0
05/19/2004 08:44 PMA terrain generation library.
WorldForge::Mercator 0.2.1
WorldForge::Mercator 0.2.1
07/21/2004 11:23 AMA terrain generation library.
WorldForge::Sear 0.5.0
WorldForge::Sear 0.5.0
07/22/2004 10:01 PMA 3D client for WorldForge.
WorldForge::Atlas-C++ 0.4.94
(Transitional)
WorldForge::Atlas-C++ 0.4.94
(Transitional)
07/21/2004 09:26 AMAtlas protocol standard implementation in C++.
WorldForge::Atlas-C++ 0.5.90 (Devel)
WorldForge::Atlas-C++ 0.5.90 (Devel)
07/31/2004 03:25 PMAtlas protocol standard implementation in C++.
WorldForge::Atlas-C++ 0.5.93 (Devel
branch)
WorldForge::Atlas-C++ 0.5.93 (Devel
branch)
04/17/2005 04:54 AM
The Atlas protocol is intended for use in networked roleplaying games,
and provides a flexible and extensible means of communicating between
the components of a game system. The protocol is transport
independant, encoding independant and portable. Atlas-C++ is the
standard implementation of the protocol in C++ used by most WorldForge
software, and is made available for use in any other system.
Changes:
A new class for creating formatted text output of
Atlas data has been added to the library. All
virtual classes now have virtual destructors to
satisfy gcc 4. The tutorial code has been brought
up to date.
WorldForge::Atlas-C++ 0.5.94 (Devel
branch)
WorldForge::Atlas-C++ 0.5.94 (Devel
branch)
04/18/2005 06:37 PM
The Atlas protocol is intended for use in networked roleplaying games,
and provides a flexible and extensible means of communicating between
the components of a game system. The protocol is transport
independant, encoding independant and portable. Atlas-C++ is the
standard implementation of the protocol in C++ used by most WorldForge
software, and is made available for use in any other system.
Changes:
A bug has been fixed that caused Objects to be incorrectly converted
to Messages. The efficiency of converting and streaming Objects has
been improved.
WorldForge::Eris 1.3.4 (Development
branch)
WorldForge::Eris 1.3.4 (Development
branch)
04/18/2005 11:11 PM
WorldForge::Eris is designed to simplify client development (and avoid
duplicating effort) by providing a common framework to deal with
server communications for the WorldForge project.
Changes:
Complex request and response logic is now handled by a new Responder
system. A Connection instance is now explicitly tied to a host for its
lifetime. A serious crash that occurred when deleting Connections has
been fixed. Animations for movement are now handled correctly.
Grok Description matches for WorldForge
GrokA matches for WorldForge
WorldForge