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n-body-simulation







n-body-simulation

n-body-simulation 12/28/2004 03:17 PM

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n-body-simulation

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Simulation-Automate-1.0.0


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Burning Man, the Simulation 01/05/2004 06:12 AM
Thanks to a California artist, Burning Man addicts can get a fix every day of the year, provided they have Microsoft Flight Simulator. By Daniel Terdiman.

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Hack Simulation 08/22/2004 09:39 AM
Project inactive

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budgetsim.org/nbs
track this site | 5 links


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Qt widgets for lab and flight simulation 01/03/2005 12:43 PM
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NoLimits rollercoaster simulation comes
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NoLimits rollercoaster simulation comes
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12/02/2003 09:58 AM
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the breve simulation environment 1.9.1


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A 3D simulation environment for decentralized systems and artificial life.

Ikaros Simulation Framework 0.7.6


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Biggest ever cosmos simulation


Biggest ever cosmos simulation 06/05/2005 10:48 PM
Astronomers use supercomputers to re-create how the Universe evolved into the shape it has today.

Spacecraft Simulation Framework


Spacecraft Simulation Framework 06/11/2004 09:55 AM
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Segger: PC simulation for embOS RTOS


Segger: PC simulation for embOS RTOS 04/16/2004 11:32 AM
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lincity - a city simulation game


lincity - a city simulation game 01/23/2004 12:17 AM
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ProtoMol- Molecular Dynamics Simulation


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breve - A 3D visual simulation engine


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The macosxhints Rating:[Score: 10 out of 10]Developer: Jon Klein / Product page Price: Freeware [This is the Pick of the Week for the week of July 12th] Shamelessly lifted from the website, breve is "a 3D simulation environ...

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NASA off-world Wi-Fi simulation success


NASA off-world Wi-Fi simulation success 12/16/2003 02:50 PM
NASA researchers have conducted a successful test of Wi-Fi networking in a remote location to simulate terrain on another planet. BoingBoing pal Mike O points us to part of this article which states "Wi-Fi technology currently rates in the 1-to-3 range on NASA's 10-point technology readiness scale," and asks, "Does anyone know more about this scale? Is it an official thing or just a soundbite for the article?"
During a September field test at Meteor Crater, Ariz., NASA used Wi-Fi cells from Tropos Networks to measure a reliable 1 megabit/sec of solid data throughput at a range of 1.3 miles. A three-node network of Tropos 5110 Wi-Fi cells was set up over a two-square mile hot zone at Meteor Crater. Engineers used a laptop computer inside a moving vehicle, with no external antenna, and successfully transmitted data from a remote location through two nodes back to the base camp computer. Though NASA has no current plans to send Wi-Fi technology into space, researchers are examining Wi-Fi as a possible future communications support to interplanetary expeditions, including flights to Mars.
Link
Update: Joe Crawford points us to background on the NASA scale here.

Mars Simulation Project 2.76 (Main)


Mars Simulation Project 2.76 (Main) 08/04/2004 05:07 PM
A simulation of a human settlement on Mars.

Sainsbury's offers online banking
simulation


Sainsbury's offers online banking
simulation
06/22/2004 05:52 AM
Computing.co.uk - Tue Jun 22, 09:09 am GMT

the breve simulation environment 2.1
(Default branch)


the breve simulation environment 2.1
(Default branch)
02/05/2005 09:34 PM
Screenshot breve is a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D space, is quite different. It also includes an experimental physics engine, allowing the user to implement real-time physical simulations. Simulations are written in a simple object-oriented language called "steve". Users define an agent's behavior by specifying how the agent interacts with the world at each timestep and how the agent interacts when it collides with other agents. The ultimate goal of the system is to allow decentralized simulations to be implemented quickly and easily while providing a sophisticated set of object classes and libraries to facilitate the construction of advanced artificial life simulations.
Changes:
This version adds new classes for custom drawing, hardware accelerated matrix manipulation, faster physical simulation, improved string manipulation capabilities, speed and stability improvements, and much more.

Framsticks - Artificial Life - 3D
Evolution and Simulation


Framsticks - Artificial Life - 3D
Evolution and Simulation
07/03/2004 05:34 AM
Framsticks - Artificial Life - 3D Evolution and Simulation
http://www.frams.alife.pl/

Framsticks is a three-dimensional life simulation project. Both mechanical structures (“bodies”) and control systems (“brains”) of creatures are modeled. It is possible to design various kinds of experiments, including simple optimization (by evolutionary algorithms), coevolution, open-ended and spontaneous evolution, distinct gene pools and populations, diverse genotype/phenotype mappings, and species/ecosystems modeling.
Current Framsticks users work on evolutionary computation, artificial intelligence, neural networks, biology, robotics and simulation, cognitive science, neuroscience, medicine, philosophy, virtual reality, graphics, and art. The system can be interesting for experimenters who would like to evolve their own artificial creatures and see them in a three-dimensional, virtual world. You can also manually design and test creatures. This software is a versatile tool for research and education. This has been added to Artificial Intelligence Resources Subject Tracer™ Information Blog.

City firms plan disaster simulation


City firms plan disaster simulation 03/29/2005 11:25 AM
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Nuclear Simulation Java Class Libraries
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Nuclear Simulation Java Class Libraries
1.2
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Simulation speeds military computer to
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Simulation speeds military computer to
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Electronics Talk May 19 2004 8:44AM GMT
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