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'Sims 2' creates new worlds of play







'Sims 2' creates new worlds of play

'Sims 2' creates new worlds of play 09/23/2004 11:51 PM




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'Sims 2' creates new worlds of play

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'Sims 2 Nightlife' ready to boogie


'Sims 2 Nightlife' ready to boogie 04/05/2005 02:44 PM
EA Games and Maxis have announced the second expansion pack for their highly successful 2004 sequel, "The Sims 2."

'Sims 2' creator talks about playing God


'Sims 2' creator talks about playing God 09/22/2004 06:29 PM
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'Sims 2' makes emotional debut


'Sims 2' makes emotional debut 09/17/2004 10:34 AM
New version of hit game gives characters a purpose in life and a chance to pass on their DNA.

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EA Sees Girl Power Boost with 'Sims 2'
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Reuters - Video game giant Electronic Arts expects to sell 2 million units of the "Sims 2" video game this year in Europe, proving skeptics wrong that you can't build a market around female gamers.

tech.life@play | Xbox's exclusives play
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tech.life@play | Xbox's exclusives play
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05/27/2004 04:43 AM
Philadelphia Inquirer May 27 2004 8:10AM GMT

Play-by-play at E3 games expo


Play-by-play at E3 games expo 05/14/2004 10:41 AM
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different worlds


different worlds 02/01/2005 10:04 PM
IMG_0061.jpg
I walked out of my constitutional law class, climbed into a car to go to a plane to fly to Chicago to fly to Sao Paolo to fly to Porto Alegre to get into a car to come to this. Brazil is hosting the World Social Forum, and Barlow and I will be on a panel with Manuel Castells and Gilberto Gil on Saturday. But Thursday night, we visited the Youth Camp, which in part this year is devoted to demonstrating and developing tools to support free software and free culture. We arrived in the middle of a concert. Gil was asked to speak. As he went to the mic, the tent fell silent. Hundreds were packed into a tiny space. Gil began to describe the work of the Lula government to support free software, and free culture, when a debate broke out. I don't speak Portuguese, but a Brazilian who spoke English translated for Barlow and me. The kid was arguing with Gil about free radio. Two minutes into the exchange, about 8 masked protesters climbed onto chairs on one side of the tent, and held posters demanding free radio. A huge argument exploded, with the Minister (Gil) engaging many people directly, and others stepping in to add other perspectives. After about 20 minutes, the argument stopped. The band played again, and then Gil was asked to perform. For about another twenty minutes, this most extraordinary performer sang the music he's been writing since the 1960s, while the whole audience (save Barlow and I) sang along. When the concert was over, Barlow, Gil and I were led out of the tent. It was practically impossible to move, as hundreds begged Gil for autographs, or posed for pictures. At each step, someone had an argument. At each step, Gil stopped to engage. Even after Gil was in the car, some kid rapped on the window, yelling yet another abusive argument. Gil, with the patience of a saint, opened the window, and argued some more. This was a scene that was astonishing on a million levels. I've seen rallies for free software in many placed around the world. I've never seen anything like this. There were geeks, to be sure. But not many. The mix was broad-based and young. They cheered free software as if it were a candidate for President. But more striking still was just the dynamic of this democracy. Barlow captured the picture at the top, which in a sense captures it all. Here's a Minister of the government, face to face with supporters, and opponents. He speaks, people protest, and he engages their protest. Passionately and directly, he stands at their level. There is no distance. There is no "free speech zone." Or rather, Brazil is the free speech zone. Gil practices zone rules. Even after the speech was over, the argument continues. At no point is there "protection"; at every point, there is just connection. This is the rockstar who became a politician, who became a politician as a rockstar. I remember reading about Jefferson's complaints about the early White House. Ordinary people would knock on the door, and demand to see the President. Often they did. The presumption of that democracy lives in a sense here. And you never quite see how far from that presumption our democracy has become until you see it, live, here. "This is what democracy looks like." Or at least, a democracy where the leaders can stand packed in the middle of a crowd, with protesters yelling angry criticism yet without "security" silencing the noise. No guns, no men in black uniform, no panic, and plenty of press. Just imagine.

War of the Worlds


War of the Worlds 07/10/2004 06:48 AM
The War of the Worlds Book Cover Museum .. quite a few of the covers since .. from this page of book covers .. Capas de A Guerra dos Mundos

drzeus.best.vwh.net/wotw/wotw.html
track this site | 4 links


When Worlds Collide: AGP vs PCI-E!


When Worlds Collide: AGP vs PCI-E! 04/18/2005 02:02 PM

"The Creator of Worlds does it again."


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The Worst of Both Worlds


The Worst of Both Worlds 03/06/2004 02:06 AM
The DC Circuit Court of Appeals has overturned significant portions of the FCC's Triennial Review order from last year.  So, essentially, we now have FCC Chairman Powell's policies for today's networks, and Commissioner Kevin Martin's policies for tomorrow's.  This makes things even worse than before.

The best argument one could make for the majority's decision was that UNE-P would foster some competitive entry in the absence of line-sharing (which Powell wanted to keep) and open fiber networks.  The best argument for Powell's view (which I reluctantly supported) was that the broadband fight was what really mattered, so we can afford to let UNE-P die.  For now, at least, the DC Circuit has given us the worst of both worlds.

Pac-Manic Worlds 3D Free


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03/17/2005 02:57 AM
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The Lost Worlds of the Romanovs


The Lost Worlds of the Romanovs 03/24/2005 04:59 PM
The Lost Worlds of the Romanovs

Many Worlds theory invalidated


Many Worlds theory invalidated 04/26/2004 11:51 AM
Kathryn Cramer breaks the story on a to-be-presented Harvard talk on an experiment that appears to invalidate both the "Many Worlds" and "Copenhagen" theories of quantum mechanics. Kathryn is the daughter of John Cramer, a physicist whose "Transactional Interpretetation" hypothesis is the only one left intact by the experiment's findings.
It has been widely accepted that the rival interpretations of quantum mechanics, e.g., the Copenhagen Interpretation, the Many-Worlds Interpretation, and my father John Cramer's Transactional Interpretation, cannot be distinguished or falsified by experiment, because the experimental predictions come from the formalism that all such interpretations describe. However, the Afshar Experiment demonstrates in an interaction-free way that there is a loophole in this logic: if the interpretation is inconsistent with the formalism, then it can be falsified. In particular, the Afshar Experiment falsifies the Copenhagen Interpretation, which requires the absence of interference in a particle-type measurement. It also falsifies the Many-Worlds Interpretation which tells us to expect no interference between "worlds" that are physically distinguishable, e.g., that correspond to the photon's passage through one pinhole or the other.
Link (Thanks, Kathryn!)

Archaeologist of lost worlds


Archaeologist of lost worlds 06/21/2004 07:35 AM
Overdosed on Harry? Had it with hobbits? Steven Erikson's sweeping 10-volume series, "The Malazan Book of the Fallen," might be just the fantasy epic that adult readers have been longing for.

The worlds oldest living things.


The worlds oldest living things. 12/30/2004 09:39 PM
Methuselah is 4,767 years of age. The Bristlecone Pines began life during the Third Dynasty in Egypt.

Virtual worlds overtake Namibia


Virtual worlds overtake Namibia 08/20/2004 04:15 AM
BBC Aug 20 2004 8:51AM GMT

Worlds on Fire and Sarah Cares


Worlds on Fire and Sarah Cares 09/27/2004 08:56 AM
This video costs $150,000
What’s wrong with this video?
Well, it only cost $15
$150,000 could make a difference to over 1,000,000 people


In this age of media companies and the RIAA suing everyone and their computer illiterate grandmothers, it’s nice to see an musician take a critical look at what it is that they do, if it’s really necessary, and ask if there was a better way to spend their money. And, quite frankly, it doesn’t surprise me in the least that it was Sarah McLachlan. (QT video)

Worlds First 3G Real Estate Solution


Worlds First 3G Real Estate Solution 07/26/2004 05:24 AM
3G Jul 26 2004 8:54AM GMT

Real Economies In Virtual Worlds


Real Economies In Virtual Worlds 05/10/2004 02:58 AM
We've had numerous discussions about legal issues associated with virtual worlds, but there are also plenty of economic issues (which often are related to the legal ones). Wired News is running an article looking at some of the economic info available about various online games and comes to the conclusion that the only thing that really matters is if the game is still enjoyable to its players (which seems fairly obvious). It's not important that a virtual economy be a "successful" economy in the traditional sense as long as it's fun for the players. Of course, a disastrous in-game economy isn't going to be that much fun, which is why many more games (usually from the smaller online gaming companies) are paying a lot more attention to the in-game economic situation.

Analysis: Linux looks for new worlds to
conquer


Analysis: Linux looks for new worlds to
conquer
01/22/2004 04:50 AM

Navigating The Worlds Of Transfers,
Upgrades


Navigating The Worlds Of Transfers,
Upgrades
04/12/2004 11:20 AM
By David L. Hart, Union-Tribune (via MyAppleMenu)

Data storage worlds uniting


Data storage worlds uniting 01/26/2004 12:05 AM
To squeeze more out of existing gear and lower management costs, organizations are embracing products that marry so-called SAN and NAS storage technologies.

Building Bridges Between the NGO and
Tech Worlds


Building Bridges Between the NGO and
Tech Worlds
03/23/2005 08:00 AM
An interview with an organizer of Asia Source about what NGOs and OSS technology can do for each other.

War of the Worlds Remake Already Shot
Overseas


War of the Worlds Remake Already Shot
Overseas
09/15/2004 11:08 AM

Freedom of Expression in Virtual Worlds


Freedom of Expression in Virtual Worlds 01/18/2004 01:28 AM

Drugs come to online game worlds


Drugs come to online game worlds 05/21/2004 08:26 AM
BBC May 21 2004 12:29PM GMT

Grasping for Light of Distant Worlds


Grasping for Light of Distant Worlds 06/21/2004 08:23 PM
For astronomers, improved technology is bringing more planets into view.

Many-worlds dating: Quantum lovegety


Many-worlds dating: Quantum lovegety 06/02/2004 02:38 AM
Futurismic, the excellent sf-writers'-group-blog, has just published its second piece of short fiction, "Shibuya no Love" by Hannu Rajaniemi, a Finn living in Edinburgh. The story deals with "Quantum Lovegety" technology, and is jam-packed with eyeball kicks and gracenotes.
The boy looked like a painted little satyr: silver lips and eyelids, orange ash-streaked hair and a heavy gold chain around his neck. He couldn’t have been older than twelve, but then in Shibuya a fifteen-year-old was ancient and venerable. The drone of the bass beat that seemed to permeate everything in 109 obscured the rapid-fire exchange between Norie and the boy, but it wasn’t long before he smiled hungrily and held his palm out towards Riina, the little pink thing bright against his dark skin like a tiny flower. She took it, and it was still warm from the boy’s hand, a living thing almost. Her MasterCard thumbnail sang an inaudible song to the boy’s account, and suddenly she was the proud owner of a quantum lovegety.
Link (Thanks, Jeremy!)

Worlds Biggest Snowball Fight


Worlds Biggest Snowball Fight 12/22/2004 01:50 AM
The worlds biggest snowball fight is being waged…albeit via mobile phone. [PRWEB Dec 21, 2004]

A call for new worlds: the future of
MMORPG


A call for new worlds: the future of
MMORPG
08/03/2004 09:52 PM
WyldKard flies solo on Game.Ars, giving his vision for the future of massively-multiplayer online role-playing games.

Worlds Most Advanced 3G CDMA 1x EV-DO
Handset


Worlds Most Advanced 3G CDMA 1x EV-DO
Handset
06/07/2004 04:20 AM
3G Jun 7 2004 8:16AM GMT

Virtual Worlds Meet the Real One


Virtual Worlds Meet the Real One 07/29/2004 05:01 AM
How did you spend your summer vacation? These students learned about urban renewal -- by playing video games. By Michelle Delio.

Astronomers pick off small worlds


Astronomers pick off small worlds 08/31/2004 01:39 PM
US astronomers find two more Neptune-sized planets orbiting stars beyond our Solar System.

Virtual gaming worlds overtake Namibia


Virtual gaming worlds overtake Namibia 08/19/2004 03:42 AM
Inhabitants of virtual worlds are giving the games they play real economic power, a study has found.

What's inherently hard to model in
virtual worlds?


What's inherently hard to model in
virtual worlds?
01/22/2004 12:47 PM
Interesting Terra Nova rumination on what kinds of objects are inherently hard to model in virtual worlds:
What happens when your avatar puts sugar in a bowl of water or dips an apple into honey? Even if we program the honey to get stuck on the apple and slowly drip off the apple, Richard notes that this will surely lead to a player wondering (at some juncture) why honey drips off kittens at the same rate it drips off apples.
Link

Astraware Games: Shattered Worlds &
Cubis


Astraware Games: Shattered Worlds &
Cubis
12/16/2003 12:34 PM

Grok Description matches for 'Sims 2' creates new worlds of play
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'Sims 2' creates new worlds of play

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