ASCII/edit 1.0
Grok Headline matches for ASCII/edit 1.0
ascii 3.3
ascii 3.3
12/24/2003 02:29 PMRecognize and print ASCII character names and decimal/octal/hex
codes.
ascii 3.6
ascii 3.6
01/11/2004 04:50 PMRecognize and print ASCII character names and decimal/octal/hex
codes.
ascii 3.2
ascii 3.2
12/15/2003 09:24 PMRecognize and print ASCII character names and decimal/octal/hex
codes.
New: Moving ASCII 1.0
New: Moving ASCII 1.0
07/27/2004 11:24 AMMoving ASCII generates ASCII movies and images, composed of letters,
numbers, and other ASCII characters instead of pixels, and arranged to
preserve the impression of the original image or movie.
r.i.p. bob bemer (ASCII, esc, \)
r.i.p. bob bemer (ASCII, esc, \)
06/25/2004 03:15 PMsomeday i'll be recognized for my evangelism of the tilde key
ASCII cows and other art
ASCII cows and other art
09/12/2004 10:37 AMDirect and Related Links for 'ASCII cows and
other art'
Many of these sites are hosted on free sites that limit bandwidth
- if you can’t reach them now, try again later. COMPLETE GUIDE
TO COWS The Signature Museum Roman Messmer STAR WARS ASCIIMATION (Best
viewed in Internet Explorer) LG Beard’s Weird Wonderful Wacky
World of Ascii Art The Great ASCII Art Library ASCII Art
Dictionary…
ASCII Viewer 2.6
ASCII Viewer 2.6
07/30/2004 12:13 AMASCII Viewer allows you to display the full ASCII table and the ASCII
code of pressed keys.
Convert-ASCII-String-0.09
Convert-ASCII-String-0.09
01/05/2004 11:43 PMConvert-ASCII-String-0.08
Convert-ASCII-String-0.08
01/05/2004 11:07 AMConvert-ASCII-String-0.2
Convert-ASCII-String-0.2
01/06/2004 10:30 AMConvert-ASCII-String-0.23
Convert-ASCII-String-0.23
01/11/2004 10:07 AMConvert-ASCII-String-0.30
Convert-ASCII-String-0.30
01/22/2004 06:15 PMConvert-ASCII-String-0.31
Convert-ASCII-String-0.31
01/23/2004 05:26 PMConvert-ASCII-String-0.33
Convert-ASCII-String-0.33
02/15/2004 05:56 AMKill Bill Vol 1. in ASCII
Kill Bill Vol 1. in ASCII
09/02/2004 08:11 AM
Xeni Jardin:

Someone has translated Quentin Tarantino's
Kill Bill Vol. 1
into a series of ASCII text images. Uma's looking unusually thin here,
as if she were -- I don't know, a stick figure. But: brilliant.
Link (
thanks, Case)
"C505 | ASCII ROCK"
"C505 | ASCII ROCK"
07/11/2004 09:57 PMAA3D- Ascii-Art 3D engine
AA3D- Ascii-Art 3D engine
07/06/2004 06:27 PMGround-breaking
Convert-ASCII-String-0.07
Convert-ASCII-String-0.07
01/04/2004 05:55 PMConvert-ASCII-String-0.06
Convert-ASCII-String-0.06
01/03/2004 07:27 PMConvert-ASCII-String-0.05
Convert-ASCII-String-0.05
01/02/2004 10:59 PMConvert-ASCII-String-0.1
Convert-ASCII-String-0.1
01/06/2004 10:30 AMWhat's YOUR favourite ascii fart? \m\
(-_-) /m/
What's YOUR favourite ascii fart? \m\
(-_-) /m/
11/15/2003 10:03 PM Ascii Farts. Ascii Generator dotNET
Ascii Generator dotNET
04/02/2005 11:14 AMAscii Generator dotNET Beta 1.0 Released
Convert-ASCII-String-0.01
Convert-ASCII-String-0.01
01/01/2004 06:12 PMConvert-ASCII-String-0.03
Convert-ASCII-String-0.03
01/01/2004 10:54 PMConvert-ASCII-String-0.02
Convert-ASCII-String-0.02
01/01/2004 10:54 PMThe ASCII-ized World
The ASCII-ized World
03/19/2005 02:22 AMWhile tidying up some files on my hard drive — slow day today
— I bumped into a copy of the ASCII
Matrix movie clip that we wrote about a while back (was it really
that long ago?) After watching it a couple of times I got to wondering
where it came from (did I mention it was a slow day?)
After a little digging I came across romanm.ch; very clever site design,
all in monospaced text, of course. It's not clear whether this guy
came up with this work or not (I'm not sure what language this guy
speaks, but thankfully most of the menu items are pretty
understandable) but some of it, especially the "Animationen" is amazing. Check
out Spiderman as an example. The ASCII Matrix movie clip
is there under Movies, along with three other Matrix
clips, and clips from several other titles, like Spiderman, Ice Age,
Terminator, X-Men &: Stargate. He's even made a clip of one of my
favorite animated shorts, Pixar's "For
the Birds".
I'm not sure how he's made these ASCII movies; my best guess is
that he used something like ASCII Generator to convert
one frame at a time into text. Or maybe it's magic.
Another neat toy that romanm.ch links to is an ASCII sig line
generator; key in whatever text you'd like to have ASCII-ized,
customize it, and plug it into your e-mail signatures.
Now, back to work!
Extreme minimalist ASCII boob art
Extreme minimalist ASCII boob art
07/19/2004 09:57 PMFourteen lines, 28 total breasts, 6 characters maximum per line.
Link
(
via Fleshbot)
Covert Channel: ASCII Art Over ICMP
Covert Channel: ASCII Art Over ICMP
05/18/2004 02:57 PMData-TreeDumper-Renderer-ASCII-0.01
Data-TreeDumper-Renderer-ASCII-0.01
06/27/2004 10:06 AMConvert ASCII Code to Character
Convert ASCII Code to Character
06/22/2004 05:05 PMASCII Code in Dialog Boxes
ASCII Code in Dialog Boxes
09/21/2004 12:43 AMSpammers Use Dark Ages' ASCII Art Trick
Spammers Use Dark Ages' ASCII Art Trick
03/17/2005 03:27 AMSpammers are not stupid. Just to drive this point home, they are now
employing an age old ASCII trick in an attempt to jump by junk mail
filters. ASCII art used to be a fun thing. It is a shame to see such a
fun part of the Internet’s history turned into something to sell
Viagra….
Direct and Related Links for
'Spammers Use Dark Ages’ ASCII Art Trick'
Source code: String of ASCII or Tree of
Goodness?
Source code: String of ASCII or Tree of
Goodness?
02/01/2005 10:12 PMI am a big fan of tools which hide the
underlying complexities of code from developers. I argue constantly
with a developer collegue of mine about this. He advocates source code
level control. I want to ditch source code all together. It becomes
too messy even with source control tools and tracking systems. I've
seen RAD environments try to incorporate Flowcharting instead of code.
This worked to an extent, but was never robust enough.
The development tools which came from
NEXT and are now part of Mac OS X begin to create a "building" block
style of framework. Users still create code, but then items in the GUI
are wired together simply by dragging and dropping icons that
represent objects, adapters and other abstractions of the underlying
code. This is powerful. What's needed here is the visual tools to edit
and create source code via similar "blocks" and then those block can
be reused and refactored as code is developed.
I think may of the advances in programming will
not come into being until operating systems begin to embrace Virtual
Reality and 3D spaces are part of their interfaces. 2D representations
of code are usable, but in order to work quickly, developers will need
a 3D space in which to operate. Source code is structured, but in
multiple dimensions, and layers of code exist on different planes.
More advanced visualization equipment and OSes are needed before some
advances can begin.
Source code as
structure rathe than text … bring it on
Jon Udell blogs
about The
Deep Structure of Code. Instead of treating source code as a
boring old text file, treat it as a data structure. Then, you can
render it however you like it. I was captivated by this idea when I
read this 2003 James Gosling
interview about Jackpot.
Gosling explained that treating
programs as structures lets you perform powerful refactorings:
It’s a very different world when a program is an
algebraic structure rather than a bag of characters, when you can
actually do algebra on programs rather than just swizzling characters
around. A lot of things become possible … If you look at any of
the refactoring books, most of those refactoring actions become much
more straightforward, in ways that are fairly deep.
In
addition, he illustrated how views can be flexible:
[O]nce it’s not text, all of a sudden you can
display it in really interesting ways … You can, for example,
turn the square root function into the obvious mathematical notation.
You can turn the identifier theta into the Greek letter theta. You can
turn division into the horizontal bar with numbers stacked. And
we’ve done experiments with wackier things, such as trying to
generate real time flow charts.
Software developers,
we need to eat our own dog food. Through the magic of software,
we’ve allowed end-users to view and manipulate databases in
countless ways. A single corporate database might be viewed and edited
via any number of command-line interfaces, charts, text reports, and
web pages. But how about source code? Just a glorified text editor
will do, mate.
Eclipse and Idea advance the idea somewhat. They
do treat code as structure and are much more powerful on the
refactoring side. Also, plugins are available that manipulate this
structure to render code as UML. But there is so much more to go.
In
terms of manipulation, you should be able to manipulate code like a
GUI — altering the source code text of an attribute performs a
rename refactoring; dragging one class into another makes it
an inner class.
In terms of display, data structures could be
represented visually (and manipulated that way too). For instance, a
multi-dimensional array could be depicted as a filled-in table. This
view would be especially useful during debugging. Lines between words
could be shown to indicate relationships. These views don’t all
have to be on; the point is to make them flexible, in much the same
way as systems for experts in other domains. That’s the magic of
software, and something you can’t do with paper: infinite
representations of the same data; the right combination chosen based
on the user’s disposition and situational needs.
As a
side note, the idea of representing the code in XML is actually a
non-issue. As Jon Udell points out, programmers themselves don’t
have to touch the underlying structure, and Eclipse/Idea are living
proof.
Related...
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[
Software As She's
Developed]
A.T.Edit 1.01
A.T.Edit 1.01
05/09/2004 03:02 AMA Tcl/Tk-based text editor.
A.T.Edit 1.02
A.T.Edit 1.02
05/17/2004 01:12 PMA Tcl/Tk-based text editor.
edit-on Pro 4.0.45 (4.x)
edit-on Pro 4.0.45 (4.x)
06/08/2004 05:23 PMA WYSIWYG XHTML/XML editor Java applet.
A.T.Edit 1.03
A.T.Edit 1.03
05/27/2004 10:38 AMA Tcl/Tk-based text editor.
HM NIS Edit
HM NIS Edit
11/03/2003 03:39 PMHM NIS Edit 2.0 beta 4 released
Grok Description matches for ASCII/edit 1.0
GrokA matches for ASCII/edit 1.0
ASCII/edit 1.0
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