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Gaming pleasures to come







Gaming pleasures to come

Gaming pleasures to come 07/13/2004 12:24 AM

News.bbc.co.uk - Mon Jul 12, 12:23 pm GMT




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Gaming pleasures to come

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The pleasures of browsing 07/19/2004 09:53 AM
I don't know Debbie Davidson, but I went to her LiveJournal blog because she dropped me a line about something I'd written. Thumbing through the entries, you not only get dropped into the stream of her life, but you find stories like this one about how 9/11 intersected the lives of several of her friends. We just haven't had anything quite like this before....

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A Brief Look At Professional Gaming 07/25/2004 04:01 PM
The other day I came across an old friend while doing my weekly shopping and we decided to go for some ice blendeds to catch up on things. It went along smoothly until I asked him about his job. At the mere mention of it, he shifted uneasily and his eyes scanned our surroundings. Finally, he leaned close and said in a hoarse whisper: "I play games for a living." It had been a known fact since my high school days that this particular friend loved playing games and often his mind were on his games rather than the opposite sex. At one point he had mentioned that his dream was to become a professional gamer, and it looked like he had achieved his dream, except for one problem: "It's not working out," he said dejectedly. "Everything's falling apart."

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All About Online Gaming


All About Online Gaming 08/13/2004 12:10 AM
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Compaq's new gaming PC


Compaq's new gaming PC 12/12/2003 11:34 AM
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Retro Gaming Gets Hot


Retro Gaming Gets Hot 06/26/2004 08:43 PM

gaming the system


gaming the system 01/27/2004 03:32 AM
Geekbox: Tribe tips. Interesting observations at Geekbox on ridiculously easy group-forming and the advantages of transparent membership and free-for-all taxonomies. (see also this previous post about Tribe.)

The free-for-all creation of tribes is sometimes inefficient and duplicitous, but it really doesn't matter when you have your friends' interests to go by. Just like you can't devise a perfect taxonomy for music, you can't devise a perfect taxonomy for social groups or interests, especially when you're dealing with a lot of people who are trying very hard to not be mainstream.

[Seb's Open Research]

 

This goes back to the point about how trivial most people treat these social networks.  There are all sorts of ways you can see this disrespect.  Not only do all sorts of fake personas, Fakesters, faux personalities appear, but some folks seem to delight in attaining the most friends (like me!) for no reason at all - except to do it.

I was ranked something like 4th or 5th in the overall Orkut race - when it went down on Sunday.  I'm trying hard to hold steady at 444 friends on Tribe.  On Friendster I grew bored at around 100 friends. 

I see social networking in the same way I think of multimedia or the Internet - it's an inevitable state of technology - which everyone will use on a daily basis in the future.  What software ISN'T about people?

Today's crude, stand alone social networks will soon be replaced by the social networking FEATURE being built into magazines, portals, blogging tools and storage lockers.  Every brand and important technical entity will have their own MyBlahBlahBlah.

It's a hybrid combination of tools, digital lifestyle aggregation and social networking.

Not treating these social networks with respect really pisses off danah boyd, but I kind of think it's pretty funny.  I enjoy piling up and combining friends from all over the technical, multimedia, open source, digital artists, blogging and Burning Man universes.  All sorts of people have met each other through my networks.

Though I'm no Joi Ito - but I play one in a Soap Opera.

danah thinks we should treat these relationships more seriously.  Or somehow believe that by calling someone a 'friend' in an explicit social networking environment - actually means something.

People are having fun, clicking on each other's face, leaving testimonials, posting on boards and assoicating themselves with clustered 'groups, tribes, communities, networks' (they go by all sorts of names.)  What's wrong with that?

If someone can pay for the servers and bandwidth - then god bless them.

I'm kind of hoping that folks like Tucows and the Internet Archive can host FOAF based open source versions of these sorts of social networks (such as our PeopleAggregator) and we'll all inter-connect these networks together - because we all support FOAF.

So you might as well get used to 'making friends' - 'cause you're gonna be defining your relationship to other people and entities - for the rest of your life.  As Doc says.... all kinds of new opportunities open up.... based on the participation of demand in the process of supply.

That is "once we get two way relationships going" - end-user contributions and personal publishing will FAR exceed the current day media's stranglehold.  Web Services, personal publishing, social networking, digital lifestyle aggregation and communication - will all go hand in hand - in ALL of tomorrow's software.

They'll all be just features.  And available in open source form.

 


HP Commits To Gaming PCs


HP Commits To Gaming PCs 05/11/2004 02:47 PM
Hewlett-Packard said Monday that it plans to make its gaming PC a reality, just in time for the E3 show in Los Angeles.

Portable Gaming at E3


Portable Gaming at E3 05/17/2004 07:22 PM
JANE PINCKARD -- It may have been the year of the handheld at E3, but this excellent article by Justin Hall explains why we haven't yet see all that wireless-enabled handheld devices can do. Maybe next year? Read [TheFeature]...

Gaming Gmail Ads


Gaming Gmail Ads 05/06/2004 02:28 PM
Oh, those crazy unintended consequences. TheRegister is pointing out that the contextual advertising aspect of Gmail may lead to some interesting business opportunities. For example, you could try to buy up the keywords around your competitor (or, better yet, if you can figure it out, their standard "signature" file in emails) and guarantee that any emails they send out come complete with advertisements for your company. Even more sneaky, they pick up on Karl Auerbach's suggestion that a company would process outgoing email to add to it certain keywords to guarantee certain advertisements would show up within Gmail. This seems a bit far-fetched, and I doubt it would be all that effective - either in getting the right ads to show in Gmail or in being a worthwhile endeavor for advertisers. I do think, however, that the issue of competitors' ads showing up in email may upset people much more.

Gaming @ Your Library


Gaming @ Your Library 04/15/2005 04:16 PM

Never mind our new web site that goes live on April 28... I've got a new countdown until the following program takes place at MLS!

Tech Summit #15: Gaming @ Your Library
Event ID#: 650
Thursday, May 26, 2005
9:30 a.m. - 12:30 p.m.
At the Burr Ridge office of MLS
Cost: $0
CPDUs: 2.5

"Video games are an $11 billion business and a fundamental component of teenage life. Hosting video game tournaments at your library builds community, demonstrates your library's relevance to a different audience (young adults, teens, and especially males), and allows libraries to bring content directly into users' hands. Come to this exciting MLS Tech Summit to see firsthand how Ann Arbor District Library Information Access Systems geeks worked with the teen services librarians to bring video gaming tournaments to the community. You'll learn all of the technical details as well as how to replicate the program at your library-- whole hog or on the cheap!--and take notes on arguments and justifications for your director. Be sure to wear comfortable clothes and shoes because you will get to experience this phenomenon firsthand!

Presenters: From the Ann Arbor (MI) District Library - Erin Helmrich, Teen Librarian, and Eli Neiburger, Information Access & Systems Manager

Background: See their article at http://axi s.aadl.org/cgi-bin/blosxom.cgi/2005/02/02/ for more about their tournaments and OCLC's webcast for more about gaming in the library in general!

This session is limited to 40 participants. Should this session fill, please sign up for the wait list. If the demand is great enough, we will open a repeat afternoon session."

I am soooooo psyched about this session that I'm considering bringing Brent in for the day so that the participants can watch his eyes bug out when he sees the setup and plays the games. ;-)

Note that this program is not limited to MLS libraries. Registration link.


Getting sociable with gaming


Getting sociable with gaming 01/17/2004 10:58 PM
Titles like EyeToy have made gaming more sociable, argues BBCi's Daniel Etherington.

3-D Gaming on Your Cellphone


3-D Gaming on Your Cellphone 06/17/2004 11:24 AM

Grant Us Some Gaming!


Grant Us Some Gaming! 06/05/2005 11:24 PM

Inspired by the successes of Santa Monica PL and, of course, the Ann Arbor District Library, MLS is collaborating with the Thomas Ford Memorial Library (one of our members) to submit a LSTA grant to bring gaming to our libraries. Aaron and I have been talking through the idea since the current round of grants was first announced, and now we’re moving on putting together the pieces. We both believe strongly in gaming as a draw for t(w)eens in libraries, and we both recognize the impact gaming is beginning to have on our culture and society, which truly is only just beginning. Plus, the introduction to gaming culture should help librarians better understand patrons from this type of group and where they’re coming from.

Our plan is to submit a grant to put together a gaming “package,” much like the one Erin Helmrich and Eli Neiburger are going to show off at our May 26 Tech Summit (just 3 seats left!), except that ours will be a traveling road show. We want to get a number of MLS libraries to commit to the idea of gaming tournaments using the traveling road show. MLS will coordinate scheduling the equipment and can house it when not in use, but participating libraries would hold their own tournaments in their own buildings for their own patrons. The winner from each library would then go on to a championship tournament with bigger prizes at stake. The whole thing would be ongoing, with the championship possibly being an annual event. Imagine being crowned master chief of Chicago’s south and west suburbs! (Not that we’ll be using Halo as one of the games, but you get the idea….)

Since we’re just starting to put together the details, we have some questions we’d like to ask of those libraries that are already doing gaming tournaments. Of course, we plan to corner Erin and Eli when they’re here in two weeks, but for others, we’d really appreciate your feedback. Our inclination is to get [what will then be] new XBOX 360s for the coolness and current factors, which means we’re dependent on the games initially available for the system. We’re debating if we need to also get a second, more established platform, and which games would be the biggest hits with kids without setting off alarms for parents. (At home, we’re pretty strict about what Brent can and can’t play, so I’m very sensitive to this issue in a library setting.)

I guess our big question is if you could dream big, what would you dream? And if you’re at a MLS library, do you want to participate in the grant? We’ll be discussing this in more detail with MLS attendees after each session on the 26th, but feel free to contact me or Aaron with questions or responses! And watch Aaron’s blog, because he’ll be posting more on this topic.

Update: Here's Aaron's first post about the grant, in which he explains the significance of the XBOX 360.


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Gaming for the rest of us


Gaming for the rest of us 12/19/2004 03:46 PM

What happens when a good developer goes bad and closes up shop? Game.Ars has a look at what supposedly happened to an insider at Interplay.

After several months, money arrived via a bank-to-bank transfer, i.e. direct deposit, but it was far less than my normal paycheck. I tried to reach somebody, anybody to explain this. Calls and emails to executives went unanswered.

Unfortunately, that happens all too often.

In addition, Game.Ars looks at the phenomenon of banned games — blood and gore is ok, but uncovered female breasts are not. And of course, there's all the week's gaming news. Read on.


Killer Gaming Rig


Killer Gaming Rig 03/22/2005 09:57 PM

The future of gaming


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The future of gaming (video stream). Check out the demonstration by Total Immersion (French). This is the future, baby!

XX Factor in Gaming


XX Factor in Gaming 08/30/2004 09:35 PM

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A Reuters article indicates that according to Entertainment Software Association, 39 percent of game players are women, and women purchase about half of all games. With numbers like that, we need more women game developers. WomenGamers.com has partnered with The Guildhall at SMU to offer a women-only scholarship for the 18-month certificate, a six-term program….

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Spec Gaming 12/28/2004 01:09 AM
Making Sense of Specs Free registration required to read the story. LAST-MINUTE holiday shoppers, or those looking toward the after-Christmas sales, may be familiar with the feeling Brian Halabaso acknowledged as he made his way across the sales floor of a Circuit City store here. “I’m just clueless,” said Mr. Halabaso, a 27-year-old student at City College of San Francisco. “This stuff changes so fast.” Mr. Halabaso was accompanying a neighbor, Luis Meza, on a…

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Online Gaming is Still Very PC


Online Gaming is Still Very PC 08/17/2004 10:54 PM
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Top Tip: USB or PS/2 mouse for gaming?


Top Tip: USB or PS/2 mouse for gaming? 12/30/2003 02:57 PM
As a FPS gamer, does it make any performance difference if I use a USB or PS/2 mouse and keyboard. I've heard that the USB devices respond faster and are more accurate. Is there any truth to this?
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