Group to classify online games
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Online Games Of Skill vs. Online Games
Of Chance
Online Games Of Skill vs. Online Games
Of Chance
05/24/2004 04:40 AMWhile the US has been notoriously tough on the idea of any online
gambling in the US, there are a number of companies doing quite well
in the somewhat "gray" area of
online games of skill for money. These aren't games of
chance, but still require players to put up money, and the winners go
home with more than they put in. The difference, of course, is that
the win is based (at least somewhat) on the skills of the players.
However, this can be a very fine line. Most games involve a mix of
skill and luck, and you can make the claim that classic gambling games
like poker and blackjack require some amount of skill as well. Still,
the online "games of skill" providers claim they're just like a
typical sports association, like the US Tennis Association, that sets
up tournaments and awards prizes to the winners - minus their own cut.
Of course, they conveniently skip over the part about where the money
comes from. With these online games, it is still a "pay to enter"
sort of contest. Either way, it's not entirely clear how the legal
issues will play out. Some states already bar such online games of
skill, but many don't. Federal laws are still unclear, and the
companies involved in this space are lobbying heavily to try to make
the point that they should be allowed to continue where online
gambling sites are forbidden.
New NCsoft games show the best, worst in
online games
New NCsoft games show the best, worst in
online games
06/01/2004 08:24 PMAugustachronicle.com - Mon May 31, 07:30 am GMT
Can You Classify What Makes Music Good?
Can You Classify What Makes Music Good?
12/11/2003 02:29 PMAbout the time I was starting Techdirt, a friend of mine started a
company called Mongo Music. I remember getting lunch and hanging out
in his living room, which was doubling as his office (surrounded by
stacks and stacks of CDs) as he explained the concept. He was going
to build up a huge database of music, and use people to define all the
various characteristics of the song to identify "that thang" that made
music catchy. The idea was that this information was objectively
identifiable, and if you liked one song, Mongo's database would point
out other songs that matched it on all the characteristics that were
measured. It was an interesting idea - but I wasn't convinced "that
thang" was objectively identifiable. Microsoft disagreed and
eventually
bought
the company - but never really introduced the service Jeremy
described to me in his living room that day. Now, it appears that
another startup is trying to do the exact same thing. Soundflavor is
tryin
g to recommend music based on breaking down each song into more
than
700 component parts and having human listeners define each
and every one to figure out what makes the song sound the way it does.
I'm still not convinced what makes music good can be defined in such
a calculated way, but it seems that everyone is trying to figure out
the best way to recommend new music to people. Of course, I still
stick by what I've said in the past. This isn't a problem that is
solved by technology and analysis,
but by
people. Some of the music I enjoy most was recommended to me by
friends who know my tastes and can suggest what they know I'll like.
For example, I'm now completely hooked on a CD from a band I'd never
heard of two weeks ago. But, over Thanksgiving I saw an old friend,
who knows my musical tastes, and as we were driving somewhere said
"Hey, check out this CD I got. I know you'll like it." He was right,
and the next day I went out and bought the CD myself - and now can't
stop listening to it. It's the human connection that made this
possible. I should also note, by the way, that the CD cost me about
$5
and came with not only the CD but a DVD that includes
concert footage, interviews and random extras about the band. Whether
done on purpose or not, this band gets it. They're offering you
something extra of value for buying the CD.
Group Pushes Video Games That Also Teach
(AP)
Group Pushes Video Games That Also Teach
(AP)
05/09/2004 05:21 PMAP - Does "The Sims" video game accurately depict human psychology?
Does a train simulator like "Railroad Tycoon" broach some basic
engineering ideas? A group of educators, developers and game
publishers believe they might.
Group to Label Video Games That Teach
Group to Label Video Games That Teach
05/10/2004 08:37 AMSan Jose Mercury News May 10 2004 1:16PM GMT
Group to Label Video Games That Teach
(AP)
Group to Label Video Games That Teach
(AP)
05/10/2004 07:29 AMAP - Does "The Sims" video game accurately depict human psychology?
Does a train simulator like "Railroad Tycoon" broach some basic
engineering ideas? A group of educators, developers and game
publishers believe they might.
Group pushes video games that also teach
Group pushes video games that also teach
05/09/2004 06:30 PMBoston Globe May 9 2004 11:04PM GMT
Group Warns Parents About 'Killographic'
Games
Group Warns Parents About 'Killographic'
Games
12/10/2003 09:14 AMThis is quite a funny one .. Killographic .. decided .. are hot ..
CNN
cnn.com/2003/TECH/fun.games/12/09/warning.videogames.reut/index.
html
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site | 7 links
[SECURITY] [DSA 405-1] New xsok packages
fix local group games exploit
[SECURITY] [DSA 405-1] New xsok packages
fix local group games exploit
12/30/2003 02:58 PMMartin Schulze (Dec 30 2003)
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What have online games done to us?
What have online games done to us?
06/07/2004 04:23 AMContent.sina.com - Mon Jun 7, 08:50 am GMT
"Online Games"
"Online Games"
06/03/2004 05:04 AMWestern games go online
Western games go online
08/17/2004 10:55 PMStjoenews-press.com - Tue Aug 17, 08:53 am GMT
India can be hub for online games
India can be hub for online games
06/24/2005 03:08 PMUs.rediff.com - Thu Jun 23, 06:06 pm GMT
Online games: The next big thing
Online games: The next big thing
08/22/2004 12:34 AMAgencyfaqs.com - Sat Aug 21, 11:00 am GMT
A few online games can be priceless
A few online games can be priceless
01/01/2004 11:14 AMCNN Jan 1 2004 10:01AM ET
Online games Web sites
Online games Web sites
12/24/2004 01:04 PMChicagotribune.com - Thu Dec 23, 12:08 pm GMT
Trouble with Online Games
Trouble with Online Games
07/16/2004 08:41 PM
Wired reports on Electonic Arts' decision to shut
down UXO (Ultima X: Odyssey) and goes on to elaborate on the
pain and cost of
running a massive online games. While developing the game
client and server
itself is within the realm of developers' abilities, creating the
content of a virtual
world and keeping it an interesting place to live in is a difficult
and neverending
task that most developers will find difficult to manage, even if
they have a deep
pocket like EA.
The missing ingredient in today's online games that full 3D online
world developers
forgot to translate from MUD (Multiple User Dungeon, a text-only
online world) is
community participation in building and maintaining the online
world. Instead
of hiring legions of artists and area designers, they should have
leveraged the creative
power of the players themselves by creating tools and offering
incentives. With
such legions of superusers, all they needed was a much smaller
staff to control the
legion.
Player participation in running online worlds should not stop with
content but also
operation. Let the superusers handle most of the in-game
headaches such as user
complaints and conflict moderation. Going beyond that,
superusers should also
be used to play NPC roles such as monsters, shop owners, etc.
Unfortunately, EA looked only at the numbers and chose the easy way
out instead of
using UXO as an opportunity to explore more creative options.

Online games could be next big thing,
but not yet
Online games could be next big thing,
but not yet
08/22/2004 11:23 PMNews.nzcity.co.nz - Mon Aug 23, 03:03 am GMT
Gamers Don`t Want Online Games?
Gamers Don`t Want Online Games?
07/10/2004 09:35 PMCinescape.com - Fri Jul 9, 09:57 am GMT
Online games could be next big thing
Online games could be next big thing
08/22/2004 11:23 PMChron.com - Sat Aug 21, 01:05 pm GMT
China To Censor Online Games
China To Censor Online Games
06/01/2004 08:24 PMEinnews.com - Tue Jun 1, 10:57 pm GMT
Online games make serious money
Online games make serious money
01/19/2004 06:14 AMOnline multiplayer games look set to rack up more than $1bn in
revenues this year, says a report.
Online Games will be Boosted by 3G
Networks
Online Games will be Boosted by 3G
Networks
11/17/2003 05:47 AM3G Nov 17 2003 4:50AM ET
Online Games a Massive Pain
Online Games a Massive Pain
07/16/2004 04:52 AMJust a couple of years ago, every major game company was developing a
massively multiplayer online game, based on the attractive business
premise. But after many disappointments in recent months, the industry
is realizing these games can become tar pits. By Daniel Terdiman.
The Longest Yard Online Games
The Longest Yard Online Games
04/01/2005 06:04 AMTeenhollywood.com - Thu Mar 31, 07:06 pm GMT
Wow Factor About To Spike For Ads In
Online Games
Wow Factor About To Spike For Ads In
Online Games
05/31/2004 03:40 PMNewshub.com - Fri May 28, 08:33 pm GMT
Crackdown on online computer games
Crackdown on online computer games
08/06/2004 11:38 PMTheage.com.au - Thu Aug 5, 04:02 pm GMT
Online games play with politics
Online games play with politics
12/26/2004 01:03 AMGames with a political and social agenda have provided a novel take on
world events.
Online Games Could Be Next Big Thing,
But Not Yet (Reuters)
Online Games Could Be Next Big Thing,
But Not Yet (Reuters)
08/19/2004 03:01 PMReuters - Video games makers searching
for the next big thing to pull in players at Europe's biggest
computer games fair hope to tempt more gamers to pit their wits
against one other online as Web technology improves.
Tencent To Develop Online Games
Tencent To Develop Online Games
09/02/2004 11:14 PMEinnews.com - Thu Sep 2, 01:48 pm GMT
Money Talks in Online Games
Money Talks in Online Games
06/05/2005 11:16 PMArticle.wn.com - Thu Jun 2, 09:45 am GMT
AT&T Selected to Host Online Games
AT&T Selected to Host Online Games
05/25/2004 01:14 PMtheWHIR May 25 2004 5:22PM GMT
Asia and the online games it plays
Asia and the online games it plays
06/02/2004 08:17 PMAtimes.com - Tue Jun 1, 08:03 pm GMT
Hasbro Xevoz games go online for Mac and
PC
Hasbro Xevoz games go online for Mac and
PC
01/27/2004 02:49 PMHasbro has launched a new Web site to help market its new line of
Xevoz action figures --
customizable 5-inch toys that you can build yourself and then play
with against other Xevoz players. The Web site features
the
Xed Arcade -- games that can be played on either Macs or PCs
equipped with Macromedia Flash software.
Reviews: Best, worst in online games
Reviews: Best, worst in online games
06/03/2004 08:25 PMCjonline.com - Thu Jun 3, 08:52 am GMT
Celebrities Play Top Online Casino Games
Celebrities Play Top Online Casino Games
09/07/2004 11:22 PMOnlinecasinoreports.com - Wed Sep 8, 01:57 am GMT
Blast Theory Unwires Online Games
Blast Theory Unwires Online Games
12/27/2003 11:14 AMNCsoft Shows Best, Worst in Online Games
(AP)
NCsoft Shows Best, Worst in Online Games
(AP)
05/25/2004 08:08 AMAP - "City of Heroes" and "Lineage II: The Chaotic Chronicle" have so
little in common, it's hard to believe both new video games are
published by the same company, South Korean-based NCsoft.
Grok Description matches for Group to classify online games
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Group to classify online games