Smartpaper Networks Licenses Touchsmart Publishing to Distribute Next-Generation Textbooks Using a Unique "Touch User Interface"
Grok Headline matches for Smartpaper Networks Licenses Touchsmart Publishing to Distribute Next-Generation Textbooks Using a Unique "Touch User Interface"
The Commercial Feasibility of a
Next-Generation User Interface
The Commercial Feasibility of a
Next-Generation User Interface
05/28/2002 12:30 PMUGENE: User-interface GENeration Engine
UGENE: User-interface GENeration Engine
01/22/2004 11:07 PMUGENE Alpha1 Released
Networks 3G Revolution Still One User
Generation Away – Gossip Not Technology
the Key to European Hearts
Networks 3G Revolution Still One User
Generation Away – Gossip Not Technology
the Key to European Hearts
03/14/2005 05:59 PMIt’s good to talk - gossip not technology the key to European 3G
revolution. [PRWEB Mar 10, 2005]
TouchSmart Publishing Featured in
eSchool News Story
TouchSmart Publishing Featured in
eSchool News Story
08/20/2004 02:41 AMA featured article was published in the eSchool News by Cara Branigan
on Wednesday, August 19, 2004. The article covered the movement to
introduce wireless textbooks that connect all students to digital
content. [PRWEB Aug 20, 2004]
TouchSmart Publishing and SOCHE Announce
Strategic Alliance
TouchSmart Publishing and SOCHE Announce
Strategic Alliance
07/04/2004 02:27 AMTouchSmart Publishing, LLC and the Southwestern Ohio Council for
Higher Education (SOCHE) announced a strategic alliance to investigate
ways to reduce textbook costs in higher education. [PRWEB Jul 4, 2004]
TouchSmart Publishing and 24/7
Educational Services Announce Strategic
Technology Partnership
TouchSmart Publishing and 24/7
Educational Services Announce Strategic
Technology Partnership
02/01/2005 09:10 PMTouchSmart and 24/7 have strategically partnered to develop and deploy
teacher professional development (PD) courses using TouchSmart's
innovative technology that turns the PD book into a remote control for
24/7's web-based PD courses. [PRWEB Feb 1, 2005]
TouchSmart Publishing and the Primax
Group Announce Strategic Partnership for
Education Content
TouchSmart Publishing and the Primax
Group Announce Strategic Partnership for
Education Content
08/02/2004 02:38 AMTouchSmart Publishing, LLC and The Primax Group today announced a
strategic partnership to collaborate in developing digital (back-end)
and page layout (front-end) content for interactive textbooks. [PRWEB
Aug 2, 2004]
BBC Really Is Looking At File Sharing
Networks To Distribute Programs
BBC Really Is Looking At File Sharing
Networks To Distribute Programs
02/17/2004 01:15 PMThe BBC made a ton of news back in August for saying they were going
to
open
their archive of TV programs for free, and then made even more
news by suggesting they might
use file
sharing networks to distribute that content. However, there had
been some skepticism since then whether or not they would really do
it, and some management shuffles (and questions about the BBC's very
existence) had put the whole thing into question. However, folks at
the BBC say they're still actively
exploring
P2P file sharing as a method for distribution and want to create
an online PVR of sorts that would let people download or stream any
content they wanted. Realizing that the bandwidth costs would be
immense, they (unlike so many others) have realized the power that P2P
distribution allows them: distributing a massive amount of content
without having to deal with the bandwidth costs by using everyone
else's excess bandwidth. Assuming this ever really does get going, it
will be exhibit number one of a "legitimate use" in the next lawsuit
trying to make file sharing networks illegal.
How would I distribute HKCU keys to any
user that will log on to this
workstation? Part II
How would I distribute HKCU keys to any
user that will log on to this
workstation? Part II
06/17/2004 05:07 AMIBM licenses Rambus XDR interface
IBM licenses Rambus XDR interface
06/17/2005 04:25 PMThe Register Jun 17 2005 11:25AM GMT
How many unique user agents?
How many unique user agents?
01/03/2003 12:49 AMIt seems that Scott is surprised by the number of unique user agents
his server sees. So I decided to check mine: mysql> select
count(distinct(agent)) from access_jeremy_zawodny_com;
+------------------------+ | count(distinct(agent)) |
+------------------------+ | 15366 | +------------------------+ 1 row
in set...
On Beyond Help: User Assistance and the
User Interface
On Beyond Help: User Assistance and the
User Interface
09/09/2002 06:29 AMThe Cranky User: Electronic publishing,
Usability, and a Free Lunch
The Cranky User: Electronic publishing,
Usability, and a Free Lunch
09/13/2002 03:25 AMThe Zooming User Interface
The Zooming User Interface
08/15/2004 08:45 PMEven in the present day, the desktop metaphor still pervades, but
with increases in the amount of information available to any one
person, this metaphor is felt to be in need of a reworking. The
zooming user interface (ZUI) is an idea first discussed by Bederson
(1993) as a radical change to the way in which a person interacts with
a computer. This paper will initially discuss how a ZUI works,
followed by a review of the empirical literature available.
Zooming User Interface (ZUI)
Zooming User Interface (ZUI)
08/17/2004 04:46 PMHere's a
fascinating rap on a new way to do UI's.
It's called ZUI.
Always interesting in that.....
Found via
Advogato
Other pages on OS X user interface
Other pages on OS X user interface
06/05/2005 11:39 PMOther developers write about walking the user interface
line—trying to be consistent but also having to create custom
widgets to stay modern.
Michael Dupuis: “Sure there are
‘lesser’ elements available to us as developers, but they
often don’t have the ‘bling’ that users come to
expect.”
Dan
Wood: “We have to walk the line in our user interface
decisions all the time, trying to make an application look consistent
with the Mac interface, and also ‘modern.’”
User Interface Design
User Interface Design
06/14/2002 12:15 PM"(...) good design always involves a process of compromise."
History of the Graphical User Interface
History of the Graphical User Interface
11/25/2002 09:54 AMUIDK (User Interface Development Kit)
UIDK (User Interface Development Kit)
10/29/2003 11:26 AMHomepage
Palm OS User Interface Guidelines
Palm OS User Interface Guidelines
12/06/2002 08:01 AMReport: User Interface Issues
Report: User Interface Issues
03/14/2005 05:07 PMinconsistencies in Apple software, various design issues
Resolver User Layer Interface 0.28
Resolver User Layer Interface 0.28
06/30/2004 07:24 PMRULI implements a library aimed at querying DNS SRV resource records.
XUL Defines New User Interface Options
XUL Defines New User Interface Options
10/28/2002 11:23 AMIBM Reflexive User Interface Builder
1.0.0
IBM Reflexive User Interface Builder
1.0.0
08/09/2004 11:49 PMA user interface building tool for Swing and Eclipse GUIs.
User Interface System Requirements
User Interface System Requirements
05/22/2004 11:12 AMnmap Graphical User Interface
nmap Graphical User Interface
06/15/2004 08:17 AMNmapSi 0.2 Beta is Released!!
Resolver User Layer Interface 0.25
Resolver User Layer Interface 0.25
06/09/2004 05:18 PMRULI implements a library aimed at querying DNS SRV resource records.
Location X gets tweaked user interface,
more
Location X gets tweaked user interface,
more
10/30/2003 01:40 PMShareware authors Alex Keresztes and Greg Novick have updated
Location X, the
US$20 location manager for Mac OS X, to version 2.0, which offers a
new user interface, new customization options and more.
Resolver User Layer Interface 0.22
Resolver User Layer Interface 0.22
05/31/2004 05:41 AMRULI implements a library aimed at querying DNS SRV resource records.
User Interface Design for Programmers
User Interface Design for Programmers
05/31/2004 11:33 PM
I read Joel
Spolsky's book over the weekend: "User Interface Design for Programmers." This is an
excellent guide to usability — for client apps and for Web
development.
The strength of the book is that it doesn't start by presenting
many hard-and-fast rules, but instead concetrates on general concepts
that you really need to understand to develop an effective user
interface. People Can't Read. People Can't Remember. People Can't
Control the Mouse. Design for Extremes. These principles then
naturally lead to more specific guidelines.
For example: you know how when you first learn CSS, you put a
textarea rule in your sheet to change the font in text boxes from that
ugly monospaced, Courier font to some slick variably-spaced font?
Looks nice, sure, but Joel demonstrates how hard it can be to edit for
some people. Sure, it's fine for you, but you're young and you have
an optical, USB mouse, and you've been using computers since you got
out of diapers.
Sadly, however, everyone isn't you. Some users don't have your
eyesight, motor skills, or experience, and your tiny little
variably-spaced font is now a problem for them. Lower-case L's, for
instance, are now just one pixel wide. A lower-case I differs from a
lower-case L by only a single pixel. If two lower-cased L's are next
to each other ("allegory"), there's only one pixel of "gutter" space
between them — ever tried getting the text insert cursor to land
exactly between them? You're literally trying to hit a 1-pixel wide
target.
Upon reading this, I went back to an app I was writing and changed
all text inputs and text areas to Courier New, 12px. It doesn't look
as nice, but I'll concede that it's easier and clearer to edit.
Sometimes usability comes at the price of how things look, but so it
goes.
Joel touches on the user model and system model that I read about
earlier this year in Don Norman's "The Design of Everyday Things." Simply put, a user
forms a model in his or her head about how your app works. That model
may have nothing to do with how it really works (the system model),
but that's your problem, not the user's. Your goal as an interface
designer, is to make the implementation model (how the interface
represents the system model) match the user model as closely as
possible.
The book is full of good ideas and really solid, non-frilly advice.
Joel's obvious experience saturates every page (I gather he did the
UI for the ISP Juno, and was on the Microsoft Excel team). It's
full-color with glossy pages and scads of screen caps.
I'll finish here by hand-typing an excerpt that's so good I'll risk
the copyright lawyers. It addresses a point I talked about a while ago when I was struggling with the non-confirmity of
the Linux interface.
I've seen companies where management prides themselves on doing
things deliberately different from Microsoft. "Just because
Microsoft does it, doesn't mean it's right," they brag, and then
proceed to create a gratuitouisly different interface from the one
that people are used to. Before you start chanting the mantra "just
because because Microsoft does it, doesn't mean it's right," please
consider two things.
One, even if it's not right, if Microsoft is doing it in a popular
program like Word, Excel, Windows, or Internet Explorer, millions of
people are going to think that it's right, or at least fairly
standard. [...and] if you refuse to do it on some general religious
principle that Bill Gates is the evil Smurf arch-nemesis Gargamel then
you are just gratuitiously ruining your program so that you can feel
smug and self-satisifed [...]
Two, don't be so sure it's not right. Microsoft spends more money
on usability testing than you do; they keep detailed statistics based
on millions of tech support phone calls; and there's a darn good
chance that they did it that way because more people can figure out
how to use it that way.
As much as I hate to admit Microsoft is right, amen to
that.
Click here to comment on this entry
Resolver User Layer Interface 0.29
Resolver User Layer Interface 0.29
08/15/2004 05:59 AMRULI implements a library aimed at querying DNS SRV resource records.
Resolver User Layer Interface 0.23
Resolver User Layer Interface 0.23
06/03/2004 06:48 PMRULI implements a library aimed at querying DNS SRV resource records.
User-Interface Designers Take Note
User-Interface Designers Take Note
06/05/2005 10:47 PMSpencer
Critchley is going to travel with a hammer from now on.
Watch Out!
Mac User Interface Design for New
Developers
Mac User Interface Design for New
Developers
10/10/2002 09:55 AMGLUI User Interface Library
GLUI User Interface Library
03/26/2005 09:25 PMGLUI webpage has moved
User Interfaces: The Next Generation
User Interfaces: The Next Generation
08/06/2004 11:56 PMComputerworld Aug 7 2004 4:14AM GMT
Create a Custom User Interface with PPX
For Pocket PC
Create a Custom User Interface with PPX
For Pocket PC
12/30/2003 12:06 PMBrightHand Dec 30 2003 11:21AM ET
Notes and Tips: User Interface Design
Notes and Tips: User Interface Design
06/05/2005 11:12 PM Good Mac user-interface design isn't always easy....
Group for User Interface Research -
DENIM
Group for User Interface Research -
DENIM
01/06/2004 02:40 PMDenim is a really interesting-looking early prototyping tool for web
sites. You need to watch the video to really understand it.
Unfortunately (but smartly) it really is designed for tablet input,
which I don't have, so it's kinda hard to try out.
Grok Description matches for Smartpaper Networks Licenses Touchsmart Publishing to Distribute Next-Generation Textbooks Using a Unique "Touch User Interface"
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Smartpaper Networks Licenses Touchsmart Publishing to Distribute Next-Generation Textbooks Using a Unique "Touch User Interface"