Game Framework
Grok Headline matches for Game Framework
DirectX 2D Game Framework
DirectX 2D Game Framework
03/21/2003 12:31 PMAdams world map addition, many other updates coming
Amphibian - Game Engine Framework
Amphibian - Game Engine Framework
04/23/2004 01:25 AMAmphibian SDK version 1.0.0.a released
RealmForge Game Development Framework
RealmForge Game Development Framework
05/14/2004 08:50 PMRealmForge moves to SourceForge.net
RealmForge Game Development Framework
RealmForge Game Development Framework
v0.1
RealmForge Game Development Framework
RealmForge Game Development Framework
v0.1
05/15/2004 01:21 AMA cross-platform game development framework and toolkit.
Framework for Game Related Research
Framework for Game Related Research
01/24/2004 10:36 PMInitial source tree imported
Silicon Navigator Unveils Rocket
Framework -- First Native Framework for
the OpenAccess Database; Framework Co
Silicon Navigator Unveils Rocket
Framework -- First Native Framework for
the OpenAccess Database; Framework Co
04/06/2005 08:32 PMBusiness Wire UK Apr 7 2005 12:47AM GMT
Silicon Navigator Unveils Rocket
Framework - First Native Framework for
the OpenAccess Database
Silicon Navigator Unveils Rocket
Framework - First Native Framework for
the OpenAccess Database
04/09/2005 07:57 AMFPGA Journal Apr 9 2005 11:25AM GMT
Information Bridge Framework Document:
Introducing the Microsoft Office
Information Bridge Framework
Information Bridge Framework Document:
Introducing the Microsoft Office
Information Bridge Framework
05/19/2004 11:41 PMLearn about the Microsoft Office Information Bridge Framework from an
organizational perspective, including the rationale for exposing
line-of-business data to desktop systems and the benefits to the
information workers who rely on this data to perform their daily work.
In addition, review the Information Bridge architecture and the
advantages that this architecture offers for both deployment and
maintenance of solutions.
Matrix online game hires real actors to
play in-game characters
Matrix online game hires real actors to
play in-game characters
03/25/2005 06:33 AMCory Doctorow:
The Matrix Online (a massively multiplayer online game based on the
Matrix franchise) has hired a troupe of 20 actors to hang around in
game and in character, advancing the story and generally making it all
seem more disbelief-suspendingly real.
Since the close of the beta, Warner Bros. Interactive Entertainment
announced that it has employed a troupe of 20-odd people whose job it
will be to enact narrative scenarios in The Matrix Online live. These
people will assume the roles of popular characters, interact with
players, and generally move the stories in ways that only live
"actors" can. And though it appears that the story hasn't officially
commenced, a few players on the Method server were treated to a pretty
slick sample of it this afternoon: an extended pep-talk by none other
than Morpheus himself. (See the screenshots for proof.) But this is an
Out of the Box report, so here are our first impressions of the game
so far.
Link
(
via Wonderland)
Euro 2004 game offers tournament
experience with new game play
Euro 2004 game offers tournament
experience with new game play
06/14/2004 04:15 PMCanadian Press via Canada.com Jun 14 2004 7:41PM GMT
Pranksters (Children's Computer Game)
will be at The 2005 Digital Game Expo
Pranksters (Children's Computer Game)
will be at The 2005 Digital Game Expo
06/22/2005 01:52 AMGarageDeveloper International will be among numerous exhibitors at the
southeast's largest Digital Game Expo(http://www.dgxpo.com/) which is
being hosted by Wake Technical Community College on June 24-25, 2005.
They will be on hand throughout the expo to show off several new
computer games from their product line. [PRWEB Jun 19, 2005]
FOX Launches Online Game Based on Hit
Series '24'; LG Mobile Phones Signs on
for In-Game Product Pla
FOX Launches Online Game Based on Hit
Series '24'; LG Mobile Phones Signs on
for In-Game Product Pla
12/22/2004 01:41 AMBiz.yahoo.com - Tue Dec 21, 11:15 am GMT
The Game Room: Macworld's 2003 Game Hall
Of Fame
The Game Room: Macworld's 2003 Game Hall
Of Fame
12/19/2003 11:33 AMBy Peter Cohen (MacCentral via MyAppleMenu)
Vision Videogames Seeks Game Testers for
SpaceStationSIM Game
Vision Videogames Seeks Game Testers for
SpaceStationSIM Game
12/22/2004 01:28 AMVision Videogames of Towson, Maryland, recipient of a Space Act
Agreement from The National Aeronautics and Space Administration
(NASA), is seeking volunteer game testers to help test their upcoming
release of their game, SpaceStationSIM, due for consumer release in
the first half of 2005. Game testers need not be professionally
experienced, just enthusiastic, own a PC, and be experienced playing
SIM games.Those interested in participating should complete the form
on the Vision Videogame website at www.vision-play.com [PRWEB Dec 20,
2004]
Game Depot, Inc. Announces the Opening
of a New Online Superstore Featuring
Discount Prices on Everything for the
Home Game Room
Game Depot, Inc. Announces the Opening
of a New Online Superstore Featuring
Discount Prices on Everything for the
Home Game Room
12/19/2004 03:10 PMGame Depot, Inc. has announced the opening of a new online game
superstore. [PRWEB Dec 2, 2004]
Game Tunnel Announces its May
Independent Game Round-Up
Game Tunnel Announces its May
Independent Game Round-Up
06/24/2005 02:37 PM12th edition of the Round-Up features new Independent Game of the
Month [PRWEB Jun 24, 2005]
Game Trust's "Shroomz: Quest for Puppy"
received "Best Web/Downloadable Game of
the Year" at the Inaugural Billboard
Digital Entertainment Awards in Los
Angeles.
Game Trust's "Shroomz: Quest for Puppy"
received "Best Web/Downloadable Game of
the Year" at the Inaugural Billboard
Digital Entertainment Awards in Los
Angeles.
12/19/2004 03:10 PM"Shroomz: Quest for Puppy," a fast-paced puzzle game with fairytale
storyline, received "Best Web/Downloadable Game of the Year" at the
inaugural Billboard Digital Entertainment Awards in Los Angeles.
"Shroomz" was released by Game Trust, the global leader infrastructure
for transactions and community features in casual games, as part of
the Game Plan program. Leading casual game developers from around the
world produce titles, such as "Shroomz," under Game Plan, receiving
marketing assistance, integration fees, and a revenue share from skill
tournaments, subscriptions, and download sales. [PRWEB Nov 25, 2004]
Game companies sue over game-copying
software
Game companies sue over game-copying
software
06/16/2004 09:55 AMAtari Inc., Electronic Arts Inc., and Vivendi Universal Games Inc.
have sued 321 Studios LLC, the developer of a software utility that
can be used to copy video games, for allegedly violating the U.S.
Digital Millennium Copyright Act (DMCA), the Entertainment Software
Association (ESA) said on Tuesday.
New MS Game: Zoo Tycoon Card Flip Game
New MS Game: Zoo Tycoon Card Flip Game
11/14/2003 08:05 AMPC Game Guy: Mystery, intrigue haunt
game
PC Game Guy: Mystery, intrigue haunt
game
12/26/2003 05:25 AMSiliconValley.com Dec 26 2003 4:33AM ET
Maryland Game Developer Vision
Videogames Receives NASA Space Act
Agreement To Develop Space Station Game
Maryland Game Developer Vision
Videogames Receives NASA Space Act
Agreement To Develop Space Station Game
05/31/2004 01:55 PMVision Videogames of Towson, Maryland received a Space Act Agreement
from The National Aeronautics and Space Administration (NASA) earlier
this month to develop their PC/PS2/Xbox game, Space Station:SIM, due
for consumer release this Christmas season. The Space Act Agreement is
a continuation of one received by GRS Games before Vision Videogames
management bought out the company in March 2004. It allows Vision
Videogames a flow of information from, and access to, NASA personnel
so the company can gather information to build their game. “The game
has captured everyone’s imagination. We have individuals and
international agencies including JAXA (The Japanese Space Agency)
volunteering to help us with drawings, science, music – anything you
can imagine,” says company president Bill Mueller. In Space
Station:SIM, the player assumes the roll of the Chief Administrator of
NASA, creating astronaut crewmembers with unique needs, abilities and
personalities while managing their activities and personal
relationships like “The SIMS®”. [PRWEB May 31, 2004]
Sugar Games Announces New
Move-and-Rotate Puzzle Game - Seasons -
Give Your Brain a Little Boost With Our
Incredibly Addictive Puzzle Game
Sugar Games Announces New
Move-and-Rotate Puzzle Game - Seasons -
Give Your Brain a Little Boost With Our
Incredibly Addictive Puzzle Game
05/31/2004 01:55 PMSeasons is a new incredibly addictive puzzle for Windows
98/ME/2000/2003/XP. In this incredibly exhilirating rotate puzzle you
must find your lucky chip to flip and get several matching chips with
the same season icon. They explode, you score! [PRWEB May 13, 2004]
Trick Out Game Boy and Game Boy Advance
Trick Out Game Boy and Game Boy Advance
09/04/2004 10:44 PMG4 Tech TV Sep 5 2004 2:29AM GMT
WhoÕs Got Game? Not Game Programmers For
The Mac
WhoÕs Got Game? Not Game Programmers For
The Mac
12/02/2003 01:48 AMTony Overbay: "And I'm the guy who pre-ordered Virtua Soccer only to
never have it make the trip across the pond. I tried desperately to
get a hold of a copy from someone on The Continent, but alas, services
like Hotline were but a dream."
What’s Better than Downloading a New
Mobile Game; Having the Game You Created
Downloaded from Canada’s Leading Mobile
Carrier.
What’s Better than Downloading a New
Mobile Game; Having the Game You Created
Downloaded from Canada’s Leading Mobile
Carrier.
02/01/2005 10:01 PMAirG and Seneca College announce the winners of the Mobile
Enterainment Development Competition 2004, with exclusive launch of
the winning applications on Bell Mobility. [PRWEB Jan 27, 2005]
Transition Game: sports, technology,
innovation, equipment: Transition Game
Transition Game: sports, technology,
innovation, equipment: Transition Game
01/28/2004 07:02 AMblog on sports and technology .. Transition
Game
corante.com/transition
track this
site | 13 links
Digital Praise to Exhibit in the Focus
on the Family Booth at CBA International
2004; Christian Game Developer to Unveil
Two New Interactive Game Titles to
Assist Christian Booksellers in
Capitalizing on the $7 Billion U.S.
Entertainment Software Industry
Digital Praise to Exhibit in the Focus
on the Family Booth at CBA International
2004; Christian Game Developer to Unveil
Two New Interactive Game Titles to
Assist Christian Booksellers in
Capitalizing on the $7 Billion U.S.
Entertainment Software Industry
06/30/2004 03:04 AMDigital Praise comments on opportunity for Christian Booksellers with
interactive Christian games, CBA International Conference in ATL.
[PRWEB Jun 30, 2004]
CGI-Framework-0.15
CGI-Framework-0.15
08/07/2004 05:06 PMID3 Tag Framework 0.951
ID3 Tag Framework 0.951
06/02/2004 10:10 AMA Cocoa framework for reading and writing ID3 tags.
ZX Framework
ZX Framework
05/20/2004 01:12 PMSnapshoot Release :
CGI-Framework-0.17
CGI-Framework-0.17
09/08/2004 11:29 PMCB2 Framework 1.0.5
CB2 Framework 1.0.5
06/08/2004 09:54 PMA Java server applications development framework.
CGI-Framework-0.11
CGI-Framework-0.11
12/17/2003 06:04 PMPHP Framework 1.0.1
PHP Framework 1.0.1
04/27/2004 10:19 AMPHP.framework php module for apache 1.3.
CGI-Framework-0.16
CGI-Framework-0.16
08/27/2004 01:56 PMCGI-Framework-0.10
CGI-Framework-0.10
12/12/2003 04:31 AMCGI-Framework-0.13
CGI-Framework-0.13
01/25/2004 06:25 PMAJAX Framework
AJAX Framework
04/15/2005 03:55 PMAJAX Framework 1.0 Released
Corendal Framework
Corendal Framework
11/02/2003 08:41 PMSnapshots
Grok Description matches for Game Framework
GrokA matches for Game Framework
Game Framework