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DevShed: Building a Site Engine Using PHP (Pt 3)







DevShed: Building a Site Engine Using
PHP (Pt 3)

DevShed: Building a Site Engine Using
PHP (Pt 3)
06/29/2004 07:35 AM

DevShed.com has the third part of the Building a Site Engine Using PHP series working on the foundation they've set before.




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DevShed: Building a Site Engine Using PHP (Pt 3)

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One of the topics that I see come up more and more with coders working up a site of their own is content management. While the basics can be quickly mastered, there are much more advanced ways of creating a solid, full-featured CMS - and this new DevShed article seeks to show you how.

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(Part 1)


DevShed: Building a Template Parser
(Part 1)
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With all of the template systems out there for PHP these days, it may seem like none of them are exactly what you're looking for. If that's the case, you might want to consider working up a custom set of classes to parse your own templates, and this new article from DevShed can help you get started.

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With a follow-up to their previous templating article, DevShed has posted Part 2 of the "Building a Template Parser Class with PHP" series of articles.

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DevShed: A Quick Look at Cross Site
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Building the synchronicity engine


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Flemming Funch on ma tching personal needs to relevant pieces of the information tsunami:

Something needs to capture way more channels of information about you than you normally bother paying conscious attention to. At least not at the same time. What people have been saying around you recently; what clothes you're wearing; what's on your bookshelf; all the people you know; all the subjects you're interested in; all the projects you're working on. And something needs to be matching all these items with other people's items, and items in your surroundings, as a background process.

[Seb's Open Research]


I just wonder if that's called an aggregator or not - 'cause it's more than aggregation.

We're matching up gamers at 1UP.com - not just their game collections, but also matching wishes to trade lists, what games they wanna play and when.

But certainly storing and doing something with all this stuff - is what digital lfiestyle aggregation is all about. That's why 1UP.com is starting to show what's possible.


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...we have a network of two db servers using the Lucene Index system (Jakarta Project) with two terabytes of disk space on each server as it generally takes 10kb per page to store the data and index segments. Our query farm is five P4 &mdash and soon to be five more AMD Opterons with 16 gigs of memory. Through some early testing we were able to realize that our biggest cost was rack and facility space and that the performance as well as memory capacity of the Opterons offered us the best value. When thinking of query servers and indexes the goal is to have as much of the index segments in memory as possible for quickest retrieval. The memory capacity and throughput on the Opterons is a great advantage in this arena.

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Building a Search Engine.


Building a Search Engine. 05/01/2004 12:48 AM
Without a doubt this has been one of the most absurd and strangest projects I have started so far. Not long ago the idea that I could build a search engine capable of indexing the Internet as a whole seemed so far away. Now it is becoming a reality. Without further ado I wish to announce the early release of mozdex.com an Open Search Engine.

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kuro5hin.org


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kuro5hin.org
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sistema de buscas open source .. Building a Search Engine

kuro5hin.org/story/2004/4/28/172749/080
track this site | 5 links


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