Lilith3D Game Engine
Grok Headline matches for Lilith3D Game Engine
AXE Game Engine
AXE Game Engine
12/23/2003 07:19 AMDistributions
ZIG Game Engine
ZIG Game Engine
05/19/2004 09:02 PMZIG library 1.2.0 (beta) released
AGE - Another Game Engine
AGE - Another Game Engine
04/15/2004 07:50 PMAGE is initiated
Scriptus Game Engine
Scriptus Game Engine
06/18/2004 11:11 AMAn executable only
The Myth Game Engine
The Myth Game Engine
12/26/2004 04:50 AMAnd off we go!
The 2D game engine "Bokux"
The 2D game engine "Bokux"
07/13/2004 10:15 AMFiles soon uploaded
GemRB Game Engine
GemRB Game Engine
11/06/2003 07:41 AMNew Demo Available
Siriel4 game engine 0.9
Siriel4 game engine 0.9
07/24/2004 02:30 AMA game engine for adventure, arcade, maze-like games.
Spineless game engine
Spineless game engine
06/13/2004 05:54 AMSpineless game engine v0.0.1 released
Pipmak Game Engine
Pipmak Game Engine
08/12/2004 11:24 AMPipmak 0.2.0 released
Siriel4 game engine 0.8
Siriel4 game engine 0.8
06/01/2004 10:34 AMA game engine for adventure, arcade, maze-like games.
Klay Game Engine
Klay Game Engine
05/25/2004 02:30 AMKlayGE 2.1.1 released
3D Game Engine Coming On The Way
3D Game Engine Coming On The Way
08/03/2004 11:11 AMtut14 Game Engine
tut14 Game Engine
01/04/2005 01:44 PMServer 0.1.0.2
GNE (Game Networking Engine)
GNE (Game Networking Engine)
05/10/2004 08:36 AMMSVC.NET 2003 Compile
2D OpenGL game engine for REALbasic now
available
2D OpenGL game engine for REALbasic now
available
05/10/2004 04:40 AMJohn Balestrieri today announced that the open beta period for
SuperSpriteSurface 1.0 has concluded and the first official release is
now available...
Lixoo 2D adventure game engine
Lixoo 2D adventure game engine
12/05/2003 06:42 PMSmall site update
Customizable strategy game engine
Customizable strategy game engine
04/21/2004 06:08 AMNew Documentation in the Docs section
Graphical Adventure Game Engine
Graphical Adventure Game Engine
05/14/2004 12:24 PMCross Platform Details
OpenMind Java game engine
OpenMind Java game engine
01/22/2004 08:49 AMOpenMind still on tracks
Amphibian - Game Engine Framework
Amphibian - Game Engine Framework
04/23/2004 01:25 AMAmphibian SDK version 1.0.0.a released
OpenRPG Game and Development Engine
OpenRPG Game and Development Engine
05/26/2004 03:30 PMProject up and running
DimensioneX Multiplayer Game Engine
DimensioneX Multiplayer Game Engine
12/27/2003 09:01 AMDimensioneX goes Open Source
Blender 2.33 Re-enables Game Engine
Blender 2.33 Re-enables Game Engine
05/01/2004 11:38 AMReality Strike 3D and Game Engine
Reality Strike 3D and Game Engine
11/15/2003 02:23 PMPhysics added
Echo 3D RPG Game Engine / Suite
Echo 3D RPG Game Engine / Suite
12/23/2003 12:27 AMDirectX SDK issues
SilverCreator game engine gets
overhauled
SilverCreator game engine gets
overhauled
01/05/2004 03:40 AMSilverNetworks has posted
an update to SilverCreator, their free game development engine for Mac
OS X and Classic Mac OS. The new version, 1.1, is ready for download
from their Web site.
Device independent Realtime Game Engine
Device independent Realtime Game Engine
11/03/2003 05:30 AMSome old source added.
Aggie (Active Game Scripting Engine)
Aggie (Active Game Scripting Engine)
11/19/2003 03:23 PMWoah
Denial of Service in Ratbag's game
engine
Denial of Service in Ratbag's game
engine
02/11/2004 11:11 PMLuigi Auriemma (Feb 11 2004)
Razor! Game Engine for Palm devices
Razor! Game Engine for Palm devices
04/18/2004 09:49 AMNew source archive
In-game players kicking in the Quake 3
engine
In-game players kicking in the Quake 3
engine
04/02/2005 03:36 PMLuigi Auriemma (Apr 02 2005)
FreeCraft real-time strategy game engine
FreeCraft real-time strategy game engine
03/13/2003 10:26 AMFreeCraft stable 1.18 released
Phelios Posts Games by Developers Using
the PTK Game Engine
Phelios Posts Games by Developers Using
the PTK Game Engine
02/10/2004 02:51 AMPhelios, Inc. announced that they are publishing the game, “Spin
Around” on the Phelios.com website. Spin Around is an innovative twist
on the matching color puzzle games, created by Winter Wolves’
Programmer, Celso Riva. Not only must the player match 3 or more
colored balls in rows, but can do so by spinning the whole board
around and letting the balls fall, as well as shift individual rows of
balls.
GarageGames' Torque Game Engine adds
Blender support
GarageGames' Torque Game Engine adds
Blender support
02/16/2004 12:09 PMGarageGames has lowered the
barrier to entry for 3D game designers looking to put together a
quality game without setting out a huge amount of money. They've
announced the release of a new exporter that enables users of Blender,
the open-source 3D content creation software, to bring their projects
to the Torque Game Engine, GarageGames' own 3D game engine software.
Best of all, all the software runs on Mac OS X.
Hands-On: Tribes: VengeanceJust another
game using the Unreal engine or is there
more to this upcoming PC titl
Hands-On: Tribes: VengeanceJust another
game using the Unreal engine or is there
more to this upcoming PC titl
09/22/2004 10:52 PMGigex Sep 23 2004 3:24AM GMT
Microsoft's New Search Engine and Engine
Spam
Microsoft's New Search Engine and Engine
Spam
06/10/2004 06:03 PMvnunet.com is reporting that Microsoft is planning to add a spam
filter to its search engine. "The company unveiled a research project
at its Silicon Valley campus in Mountain View...
Search Engine College Founder Kalena
Jordan Shares Search Engine Insights
Search Engine College Founder Kalena
Jordan Shares Search Engine Insights
07/20/2004 10:55 AMSource: Search Engine Lowdown - Kalena Jordan, founder of the new
Search Engine College, shares her thoughts on the past 12 months and
what she expects to see over the course of the next year....
Matrix online game hires real actors to
play in-game characters
Matrix online game hires real actors to
play in-game characters
03/25/2005 06:33 AMCory Doctorow:
The Matrix Online (a massively multiplayer online game based on the
Matrix franchise) has hired a troupe of 20 actors to hang around in
game and in character, advancing the story and generally making it all
seem more disbelief-suspendingly real.
Since the close of the beta, Warner Bros. Interactive Entertainment
announced that it has employed a troupe of 20-odd people whose job it
will be to enact narrative scenarios in The Matrix Online live. These
people will assume the roles of popular characters, interact with
players, and generally move the stories in ways that only live
"actors" can. And though it appears that the story hasn't officially
commenced, a few players on the Method server were treated to a pretty
slick sample of it this afternoon: an extended pep-talk by none other
than Morpheus himself. (See the screenshots for proof.) But this is an
Out of the Box report, so here are our first impressions of the game
so far.
Link
(
via Wonderland)
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Lilith3D Game Engine