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Intigrated Game Design Interface







Intigrated Game Design Interface

Intigrated Game Design Interface 03/19/2003 10:24 PM

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Intigrated Game Design Interface

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User interface design for web
applications: It’s a different world
from web site design


User interface design for web
applications: It’s a different world
from web site design
11/13/2003 04:16 AM

User Interface Design for Web
Applications: It's a Different World
from Web Site Design


User Interface Design for Web
Applications: It's a Different World
from Web Site Design
11/15/2003 04:25 AM

digital-web.com/features/feature_2003-11.shtml
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User Interface Design


User Interface Design 06/14/2002 12:15 PM
"(...) good design always involves a process of compromise."

Email Interface Design 101


Email Interface Design 101 07/16/2002 08:45 AM
An Internet service (like a website) doesn't have to use the web as its main or only interface. Email interfaces offer the advantages of being asynchronous (you don't have to be online to use it) and fast for repetitive sending of one step commands to a web server, and allow for requested interaction by the server. Email interfaces have a lot of untapped potential.

Mac User Interface Design for New
Developers


Mac User Interface Design for New
Developers
10/10/2002 09:55 AM

User Interface Design for Programmers


User Interface Design for Programmers 05/31/2004 11:33 PM

I read Joel Spolsky's book over the weekend: "User Interface Design for Programmers." This is an excellent guide to usability — for client apps and for Web development.

The strength of the book is that it doesn't start by presenting many hard-and-fast rules, but instead concetrates on general concepts that you really need to understand to develop an effective user interface. People Can't Read. People Can't Remember. People Can't Control the Mouse. Design for Extremes. These principles then naturally lead to more specific guidelines.

For example: you know how when you first learn CSS, you put a textarea rule in your sheet to change the font in text boxes from that ugly monospaced, Courier font to some slick variably-spaced font? Looks nice, sure, but Joel demonstrates how hard it can be to edit for some people. Sure, it's fine for you, but you're young and you have an optical, USB mouse, and you've been using computers since you got out of diapers.

Sadly, however, everyone isn't you. Some users don't have your eyesight, motor skills, or experience, and your tiny little variably-spaced font is now a problem for them. Lower-case L's, for instance, are now just one pixel wide. A lower-case I differs from a lower-case L by only a single pixel. If two lower-cased L's are next to each other ("allegory"), there's only one pixel of "gutter" space between them — ever tried getting the text insert cursor to land exactly between them? You're literally trying to hit a 1-pixel wide target.

Upon reading this, I went back to an app I was writing and changed all text inputs and text areas to Courier New, 12px. It doesn't look as nice, but I'll concede that it's easier and clearer to edit. Sometimes usability comes at the price of how things look, but so it goes.

Joel touches on the user model and system model that I read about earlier this year in Don Norman's "The Design of Everyday Things." Simply put, a user forms a model in his or her head about how your app works. That model may have nothing to do with how it really works (the system model), but that's your problem, not the user's. Your goal as an interface designer, is to make the implementation model (how the interface represents the system model) match the user model as closely as possible.

The book is full of good ideas and really solid, non-frilly advice. Joel's obvious experience saturates every page (I gather he did the UI for the ISP Juno, and was on the Microsoft Excel team). It's full-color with glossy pages and scads of screen caps.

I'll finish here by hand-typing an excerpt that's so good I'll risk the copyright lawyers. It addresses a point I talked about a while ago when I was struggling with the non-confirmity of the Linux interface.

I've seen companies where management prides themselves on doing things deliberately different from Microsoft. "Just because Microsoft does it, doesn't mean it's right," they brag, and then proceed to create a gratuitouisly different interface from the one that people are used to. Before you start chanting the mantra "just because because Microsoft does it, doesn't mean it's right," please consider two things.

One, even if it's not right, if Microsoft is doing it in a popular program like Word, Excel, Windows, or Internet Explorer, millions of people are going to think that it's right, or at least fairly standard. [...and] if you refuse to do it on some general religious principle that Bill Gates is the evil Smurf arch-nemesis Gargamel then you are just gratuitiously ruining your program so that you can feel smug and self-satisifed [...]

Two, don't be so sure it's not right. Microsoft spends more money on usability testing than you do; they keep detailed statistics based on millions of tech support phone calls; and there's a darn good chance that they did it that way because more people can figure out how to use it that way.

As much as I hate to admit Microsoft is right, amen to that.

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Joel gets on the social interface design
bandwagon


Joel gets on the social interface design
bandwagon
09/09/2004 09:16 AM

He re's an excellent rant by Joel Spolsky (pointed to me via Tim Lundeen - thanks Tim.)

Joel has been around the block - so it's reassuring to see him grok this - the most basic of assumptions on the future of software. Its not just usability anymore - it's about human-human interaction - social interface design.


Notes and Tips: User Interface Design


Notes and Tips: User Interface Design 06/05/2005 11:12 PM
Good Mac user-interface design isn't always easy....

Flash Interface Design Made Simple


Flash Interface Design Made Simple 07/01/2004 10:06 PM
WebmasterBase Jul 2 2004 1:43AM GMT

Interface Design as a Life or Death
Proposition


Interface Design as a Life or Death
Proposition
11/18/2002 05:52 AM

Mapping User-Interface Design to
Cultural Dimensions


Mapping User-Interface Design to
Cultural Dimensions
09/16/2002 06:39 AM

Common Principles: A Usable Interface
Design Primer


Common Principles: A Usable Interface
Design Primer
10/08/2002 07:10 AM

Seminars Offered on Embedded Design
with a Voice User Interface


Seminars Offered on Embedded Design
with a Voice User Interface
08/18/2004 03:18 AM
Training targets developers implementing speech I/O through low cost chips [PRWEB Aug 18, 2004]

New Advanced User Interface Design and
Usability Seminars Help Teams Deliver
Usable Software


New Advanced User Interface Design and
Usability Seminars Help Teams Deliver
Usable Software
03/14/2005 05:57 PM
New Cutting Edge Seminar Empowers Design Teams to Deliver Highly Usable Software [PRWEB Mar 11, 2005]

Interface Design and IP Telephony
explained on this weeks PC Chat Radio
Show KXAM 1310 AM, Phoenix


Interface Design and IP Telephony
explained on this weeks PC Chat Radio
Show KXAM 1310 AM, Phoenix
07/06/2004 03:31 AM
Founder & CEO of Warbasse Design, Philip Warbasse talks about GUI Design and ClickCall(TM) - his company's hosted PC-to-Phone solution's suite for online businesses. [PRWEB Jul 6, 2004]

A Theory of Fun for Game Design


A Theory of Fun for Game Design 02/05/2005 09:20 PM

Voxeo and Voice Architects Announce
Voice User Interface Design, Analysis
and Tuning Services


Voxeo and Voice Architects Announce
Voice User Interface Design, Analysis
and Tuning Services
09/16/2004 03:12 AM
Voxeo Corporation, the leading standards-based VoiceXML and CCXML IVR platform provider, and Voice Architects, the leading provider of speech interface design, development, and optimization services, announced at the SpeechTEK 2004 conference today a partnership to deliver a suite of valuable Voice User Interface (VUI) services to Voxeo's enterprise IVR customers and Evolution IVR developers. [PRWEB Sep 16, 2004]

Creative Manager Pro, Agency Management
Software for the Creative and Design
industries, announced new interface
enhancements and over 400 functional
improvements in its forthcoming version
7.0.


Creative Manager Pro, Agency Management
Software for the Creative and Design
industries, announced new interface
enhancements and over 400 functional
improvements in its forthcoming version
7.0.
06/09/2004 02:31 AM
Creative Manager Pro, Agency Management Software for the Creative and Design industries, announced new interface enhancements and over 400 functional improvements in its forthcoming version 7.0. [PRWEB Jun 9, 2004]

24-Hour Atari 2600 Video Game Design
Contest


24-Hour Atari 2600 Video Game Design
Contest
04/08/2005 10:25 PM
Slashdot Apr 9 2005 1:39AM GMT

Smart Box Design Launches a Windows
Mobile Version of WordPop!, an Acclaimed
Word Game for Handheld Devices


Smart Box Design Launches a Windows
Mobile Version of WordPop!, an Acclaimed
Word Game for Handheld Devices
02/01/2005 08:46 PM
Company also updates WordPop! for Palm OS with new sounds and expanded lexicon. [PRWEB Jan 25, 2005]

Jacob Cane Design – Website Design and
Graphic Design services ...


Jacob Cane Design – Website Design and
Graphic Design services ...
03/06/2004 02:00 AM
Feb 26, 2004(PRWEB) February 26, 2004--Web Development: We use the best combination of all the tools available for web design, including Flash, JavaScript, PHP/MySQL, CSS ...

Smart Box Design Rolls Out Farkle for
Palm OS Handhelds, a Lively Mobile
Rendition of the Classic Dice Game,
Featuring “Smart” Opponents


Smart Box Design Rolls Out Farkle for
Palm OS Handhelds, a Lively Mobile
Rendition of the Classic Dice Game,
Featuring “Smart” Opponents
09/13/2004 12:34 PM
Smart Box Design announces the release of Farkle, a Palm OS version of the classic dice rolling game. Farkle offers players an opportunity to challenge friends or compete against a variety of “intelligent” computer opponents with a wide range of personalities—from cautious to daring—that will determine the level of risk each opponent is willing to take when deciding just how far to push their luck. [PRWEB Sep 13, 2004]

IBM, Intel Open BladeCenter Design
Specifications; Companies Simplify
Server Design


IBM, Intel Open BladeCenter Design
Specifications; Companies Simplify
Server Design
09/02/2004 03:45 PM
Linux Electrons Sep 2 2004 7:41PM GMT

AHEADOFMYTIME.COM and Right Brain Design
Group Form Website Design and
Development Alliance


AHEADOFMYTIME.COM and Right Brain Design
Group Form Website Design and
Development Alliance
08/10/2004 03:51 AM
AHEADOFMYTIME.COM and Right Brain Design Group, both long time Chicago based marketing agencies team up to provide innovative approach to web site design and internet marketing. [PRWEB Aug 10, 2004]

Designing for Real People: Additional
Lessons for Web Design from Mall and
Retail Design


Designing for Real People: Additional
Lessons for Web Design from Mall and
Retail Design
10/01/2002 09:17 AM

The mid-sized 7E7, being tweaked and
simulated in Boeing design labs and
three-dimensional computer design ima


The mid-sized 7E7, being tweaked and
simulated in Boeing design labs and
three-dimensional computer design ima
05/23/2004 07:43 PM
MSNBC May 23 2004 10:15PM GMT

Introducing the Band of Gonzos Web
Design and SEO Forum: Website Design
Contest


Introducing the Band of Gonzos Web
Design and SEO Forum: Website Design
Contest
06/15/2004 02:12 AM
We invite entries for a basic website design with navigation for a hosting company website (OgreHosting.com). The winning design will incorporate the existing graphics/logos and the general theme of OgreHosting. [PRWEB Jun 15, 2004]

Design Intuition 1.3: 3-D CAD Software
Makes Woodworking And Design Projects
Easy


Design Intuition 1.3: 3-D CAD Software
Makes Woodworking And Design Projects
Easy
09/14/2004 10:45 AM
Design Intuition 1.3 is easy and fun, as well as a great value. I recommend it for woodworkers, cabinetmakers, and kitchen designers. By Greg Miller, Macworld (via MyAppleMenu)

"Graphic Design USA - Feature -
Corporate Identity - 15 Trends Taking
Shape In Logo Design"


"Graphic Design USA - Feature -
Corporate Identity - 15 Trends Taking
Shape In Logo Design"
11/10/2003 11:14 PM

Online School of Design, Sessions,
Announces Latest Design Competition for
Not-for-Profit Organizations


Online School of Design, Sessions,
Announces Latest Design Competition for
Not-for-Profit Organizations
06/06/2005 12:02 AM
NPower is the latest participant in online design school's innovative Design Competition Program in line with mission of “preparing design professionals”. [PRWEB Jun 3, 2005]

ActiveWin.com: "Thirteen Years of
Innovative Design", Interview with Ken
Fry, Design Group Director: Microsoft
Hardware


ActiveWin.com: "Thirteen Years of
Innovative Design", Interview with Ken
Fry, Design Group Director: Microsoft
Hardware
05/07/2004 01:56 AM
http://www.activewin.com/interviews/microsoft/images/hw1_small.jpg

“Solving Difficult Design Engineering
Challenges with High-End CAD” –
Presentation by Design Visionaries at
the Bay Area CDI - CAD Event


“Solving Difficult Design Engineering
Challenges with High-End CAD” –
Presentation by Design Visionaries at
the Bay Area CDI - CAD Event
03/17/2005 03:36 AM
Design Visionaries, Inc., provider of top quality mechanical engineering and CAD services, invites you to the presentation entitled “Solving Difficult Design Engineering Challenges with High-End CAD”. The presentation will be held at 6:00pm on March 23rd, 2005 at the Bay Area CDI-CAD Event, hosted by DeAnza College, Cupertino. DeAnza College 21250 Stevens Creek Blvd.Cupertino, CA 95014 [PRWEB Mar 17, 2005]

Information Design: The Design and
Evaluation of Signs and Printed Material


Information Design: The Design and
Evaluation of Signs and Printed Material
11/12/2002 06:34 AM

Inconspicuous Consumption: Lessons for
Web Design from Mall and Retail Design


Inconspicuous Consumption: Lessons for
Web Design from Mall and Retail Design
09/18/2002 09:24 AM

About Victor Lombardi: Design strategy
and design management consulting


About Victor Lombardi: Design strategy
and design management consulting
08/17/2004 03:55 AM
By the way, Victor Lombardi is now an independent consultant, with a focus on helping you setting up good teams and processes for design. Victor knows what he's talking about, so if you want to improve the way your organization does design, it wouldn't hurt to talk to him.

Apple's Urban Design Not As Popular As
Its Computer Design


Apple's Urban Design Not As Popular As
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04/16/2004 07:51 PM
Planetizen Apr 16 2004 11:36PM GMT

Singularity Design Celebrates 10 Years
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of Design Excellence
03/31/2005 03:37 AM
Singularity Design is proud to commemorate its first ten years of high-end professional design by giving away an Apple iPod Photo. Singularity has been providing distinctive design solutions to companies and organizations across the country since 1995. [PRWEB Mar 31, 2005]

Practical Web Design: Fundamentals of
Web Design Parts 1 And 2


Practical Web Design: Fundamentals of
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02/06/2003 09:28 PM
WebmasterBase Feb 6 2003 8:44PM ET

The "Design" Part of Search-Friendly
Design


The "Design" Part of Search-Friendly
Design
09/13/2004 02:20 PM
Source: ClickZ - Many marketers believe a site map page and text-link navigation qualify as search-friendly design. Here's why they're wrong....
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