Intigrated Game Design Interface
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User interface design for web
applications: It’s a different world
from web site design
User interface design for web
applications: It’s a different world
from web site design
11/13/2003 04:16 AMUser Interface Design for Web
Applications: It's a Different World
from Web Site Design
User Interface Design for Web
Applications: It's a Different World
from Web Site Design
11/15/2003 04:25 AMdigital-web.com/features/feature_2003-11.shtml
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User Interface Design
User Interface Design
06/14/2002 12:15 PM"(...) good design always involves a process of compromise."
Email Interface Design 101
Email Interface Design 101
07/16/2002 08:45 AMAn Internet service (like a website) doesn't have to use the web
as its main or only interface. Email interfaces offer the
advantages of being
asynchronous (you don't have to be online to use it) and fast for
repetitive sending of one step commands to a web server, and allow
for requested
interaction by the server. Email interfaces have a lot of untapped
potential.
Mac User Interface Design for New
Developers
Mac User Interface Design for New
Developers
10/10/2002 09:55 AMUser Interface Design for Programmers
User Interface Design for Programmers
05/31/2004 11:33 PM
I read Joel
Spolsky's book over the weekend: "User Interface Design for Programmers." This is an
excellent guide to usability — for client apps and for Web
development.
The strength of the book is that it doesn't start by presenting
many hard-and-fast rules, but instead concetrates on general concepts
that you really need to understand to develop an effective user
interface. People Can't Read. People Can't Remember. People Can't
Control the Mouse. Design for Extremes. These principles then
naturally lead to more specific guidelines.
For example: you know how when you first learn CSS, you put a
textarea rule in your sheet to change the font in text boxes from that
ugly monospaced, Courier font to some slick variably-spaced font?
Looks nice, sure, but Joel demonstrates how hard it can be to edit for
some people. Sure, it's fine for you, but you're young and you have
an optical, USB mouse, and you've been using computers since you got
out of diapers.
Sadly, however, everyone isn't you. Some users don't have your
eyesight, motor skills, or experience, and your tiny little
variably-spaced font is now a problem for them. Lower-case L's, for
instance, are now just one pixel wide. A lower-case I differs from a
lower-case L by only a single pixel. If two lower-cased L's are next
to each other ("allegory"), there's only one pixel of "gutter" space
between them — ever tried getting the text insert cursor to land
exactly between them? You're literally trying to hit a 1-pixel wide
target.
Upon reading this, I went back to an app I was writing and changed
all text inputs and text areas to Courier New, 12px. It doesn't look
as nice, but I'll concede that it's easier and clearer to edit.
Sometimes usability comes at the price of how things look, but so it
goes.
Joel touches on the user model and system model that I read about
earlier this year in Don Norman's "The Design of Everyday Things." Simply put, a user
forms a model in his or her head about how your app works. That model
may have nothing to do with how it really works (the system model),
but that's your problem, not the user's. Your goal as an interface
designer, is to make the implementation model (how the interface
represents the system model) match the user model as closely as
possible.
The book is full of good ideas and really solid, non-frilly advice.
Joel's obvious experience saturates every page (I gather he did the
UI for the ISP Juno, and was on the Microsoft Excel team). It's
full-color with glossy pages and scads of screen caps.
I'll finish here by hand-typing an excerpt that's so good I'll risk
the copyright lawyers. It addresses a point I talked about a while ago when I was struggling with the non-confirmity of
the Linux interface.
I've seen companies where management prides themselves on doing
things deliberately different from Microsoft. "Just because
Microsoft does it, doesn't mean it's right," they brag, and then
proceed to create a gratuitouisly different interface from the one
that people are used to. Before you start chanting the mantra "just
because because Microsoft does it, doesn't mean it's right," please
consider two things.
One, even if it's not right, if Microsoft is doing it in a popular
program like Word, Excel, Windows, or Internet Explorer, millions of
people are going to think that it's right, or at least fairly
standard. [...and] if you refuse to do it on some general religious
principle that Bill Gates is the evil Smurf arch-nemesis Gargamel then
you are just gratuitiously ruining your program so that you can feel
smug and self-satisifed [...]
Two, don't be so sure it's not right. Microsoft spends more money
on usability testing than you do; they keep detailed statistics based
on millions of tech support phone calls; and there's a darn good
chance that they did it that way because more people can figure out
how to use it that way.
As much as I hate to admit Microsoft is right, amen to
that.
Click here to comment on this entry
Joel gets on the social interface design
bandwagon
Joel gets on the social interface design
bandwagon
09/09/2004 09:16 AM
He
re's an excellent rant by Joel Spolsky (pointed to me via Tim
Lundeen - thanks Tim.)
Joel has been around the block - so it's reassuring to see him grok
this - the most basic of assumptions on the future of software. Its
not just usability anymore - it's about human-human interaction -
social interface design.
Notes and Tips: User Interface Design
Notes and Tips: User Interface Design
06/05/2005 11:12 PM Good Mac user-interface design isn't always easy....
Flash Interface Design Made Simple
Flash Interface Design Made Simple
07/01/2004 10:06 PMWebmasterBase Jul 2 2004 1:43AM GMT
Interface Design as a Life or Death
Proposition
Interface Design as a Life or Death
Proposition
11/18/2002 05:52 AMMapping User-Interface Design to
Cultural Dimensions
Mapping User-Interface Design to
Cultural Dimensions
09/16/2002 06:39 AMCommon Principles: A Usable Interface
Design Primer
Common Principles: A Usable Interface
Design Primer
10/08/2002 07:10 AMSeminars Offered on Embedded Design
with a Voice User Interface
Seminars Offered on Embedded Design
with a Voice User Interface
08/18/2004 03:18 AMTraining targets developers implementing speech I/O through low cost
chips [PRWEB Aug 18, 2004]
New Advanced User Interface Design and
Usability Seminars Help Teams Deliver
Usable Software
New Advanced User Interface Design and
Usability Seminars Help Teams Deliver
Usable Software
03/14/2005 05:57 PMNew Cutting Edge Seminar Empowers Design Teams to Deliver Highly
Usable Software [PRWEB Mar 11, 2005]
Interface Design and IP Telephony
explained on this weeks PC Chat Radio
Show KXAM 1310 AM, Phoenix
Interface Design and IP Telephony
explained on this weeks PC Chat Radio
Show KXAM 1310 AM, Phoenix
07/06/2004 03:31 AMFounder & CEO of Warbasse Design, Philip Warbasse talks about GUI
Design and ClickCall(TM) - his company's hosted PC-to-Phone solution's
suite for online businesses. [PRWEB Jul 6, 2004]
A Theory of Fun for Game Design
A Theory of Fun for Game Design
02/05/2005 09:20 PMVoxeo and Voice Architects Announce
Voice User Interface Design, Analysis
and Tuning Services
Voxeo and Voice Architects Announce
Voice User Interface Design, Analysis
and Tuning Services
09/16/2004 03:12 AMVoxeo Corporation, the leading standards-based VoiceXML and CCXML IVR
platform provider, and Voice Architects, the leading provider of
speech interface design, development, and optimization services,
announced at the SpeechTEK 2004 conference today a partnership to
deliver a suite of valuable Voice User Interface (VUI) services to
Voxeo's enterprise IVR customers and Evolution IVR developers. [PRWEB
Sep 16, 2004]
Creative Manager Pro, Agency Management
Software for the Creative and Design
industries, announced new interface
enhancements and over 400 functional
improvements in its forthcoming version
7.0.
Creative Manager Pro, Agency Management
Software for the Creative and Design
industries, announced new interface
enhancements and over 400 functional
improvements in its forthcoming version
7.0.
06/09/2004 02:31 AMCreative Manager Pro, Agency Management Software for the Creative and
Design industries, announced new interface enhancements and over 400
functional improvements in its forthcoming version 7.0. [PRWEB Jun 9,
2004]
24-Hour Atari 2600 Video Game Design
Contest
24-Hour Atari 2600 Video Game Design
Contest
04/08/2005 10:25 PMSlashdot Apr 9 2005 1:39AM GMT
Smart Box Design Launches a Windows
Mobile Version of WordPop!, an Acclaimed
Word Game for Handheld Devices
Smart Box Design Launches a Windows
Mobile Version of WordPop!, an Acclaimed
Word Game for Handheld Devices
02/01/2005 08:46 PMCompany also updates WordPop! for Palm OS with new sounds and expanded
lexicon. [PRWEB Jan 25, 2005]
Jacob Cane Design – Website Design and
Graphic Design services ...
Jacob Cane Design – Website Design and
Graphic Design services ...
03/06/2004 02:00 AMFeb 26, 2004(PRWEB) February 26, 2004--Web Development: We use the
best combination of all the tools available for web design, including
Flash, JavaScript, PHP/MySQL, CSS ...
Smart Box Design Rolls Out Farkle for
Palm OS Handhelds, a Lively Mobile
Rendition of the Classic Dice Game,
Featuring “Smart” Opponents
Smart Box Design Rolls Out Farkle for
Palm OS Handhelds, a Lively Mobile
Rendition of the Classic Dice Game,
Featuring “Smart” Opponents
09/13/2004 12:34 PMSmart Box Design announces the release of Farkle, a Palm OS version of
the classic dice rolling game. Farkle offers players an opportunity to
challenge friends or compete against a variety of “intelligent”
computer opponents with a wide range of personalities—from cautious to
daring—that will determine the level of risk each opponent is willing
to take when deciding just how far to push their luck. [PRWEB Sep 13,
2004]
IBM, Intel Open BladeCenter Design
Specifications; Companies Simplify
Server Design
IBM, Intel Open BladeCenter Design
Specifications; Companies Simplify
Server Design
09/02/2004 03:45 PMLinux Electrons Sep 2 2004 7:41PM GMT
AHEADOFMYTIME.COM and Right Brain Design
Group Form Website Design and
Development Alliance
AHEADOFMYTIME.COM and Right Brain Design
Group Form Website Design and
Development Alliance
08/10/2004 03:51 AMAHEADOFMYTIME.COM and Right Brain Design Group, both long time Chicago
based marketing agencies team up to provide innovative approach to web
site design and internet marketing. [PRWEB Aug 10, 2004]
Designing for Real People: Additional
Lessons for Web Design from Mall and
Retail Design
Designing for Real People: Additional
Lessons for Web Design from Mall and
Retail Design
10/01/2002 09:17 AMThe mid-sized 7E7, being tweaked and
simulated in Boeing design labs and
three-dimensional computer design ima
The mid-sized 7E7, being tweaked and
simulated in Boeing design labs and
three-dimensional computer design ima
05/23/2004 07:43 PMMSNBC May 23 2004 10:15PM GMT
Introducing the Band of Gonzos Web
Design and SEO Forum: Website Design
Contest
Introducing the Band of Gonzos Web
Design and SEO Forum: Website Design
Contest
06/15/2004 02:12 AMWe invite entries for a basic website design with navigation for a
hosting company website (OgreHosting.com). The winning design will
incorporate the existing graphics/logos and the general theme of
OgreHosting. [PRWEB Jun 15, 2004]
Design Intuition 1.3: 3-D CAD Software
Makes Woodworking And Design Projects
Easy
Design Intuition 1.3: 3-D CAD Software
Makes Woodworking And Design Projects
Easy
09/14/2004 10:45 AMDesign Intuition 1.3 is easy and fun, as well as a great value. I
recommend it for woodworkers, cabinetmakers, and kitchen designers. By
Greg Miller, Macworld (via MyAppleMenu)
"Graphic Design USA - Feature -
Corporate Identity - 15 Trends Taking
Shape In Logo Design"
"Graphic Design USA - Feature -
Corporate Identity - 15 Trends Taking
Shape In Logo Design"
11/10/2003 11:14 PMOnline School of Design, Sessions,
Announces Latest Design Competition for
Not-for-Profit Organizations
Online School of Design, Sessions,
Announces Latest Design Competition for
Not-for-Profit Organizations
06/06/2005 12:02 AMNPower is the latest participant in online design school's innovative
Design Competition Program in line with mission of “preparing design
professionals”. [PRWEB Jun 3, 2005]
ActiveWin.com: "Thirteen Years of
Innovative Design", Interview with Ken
Fry, Design Group Director: Microsoft
Hardware
ActiveWin.com: "Thirteen Years of
Innovative Design", Interview with Ken
Fry, Design Group Director: Microsoft
Hardware
05/07/2004 01:56 AMhttp://www.activewin.com/interviews/microsoft/images/hw1_small.jpg
“Solving Difficult Design Engineering
Challenges with High-End CAD” –
Presentation by Design Visionaries at
the Bay Area CDI - CAD Event
“Solving Difficult Design Engineering
Challenges with High-End CAD” –
Presentation by Design Visionaries at
the Bay Area CDI - CAD Event
03/17/2005 03:36 AMDesign Visionaries, Inc., provider of top quality mechanical
engineering and CAD services, invites you to the presentation entitled
“Solving Difficult Design Engineering Challenges with High-End CAD”.
The presentation will be held at 6:00pm on March 23rd, 2005 at the Bay
Area CDI-CAD Event, hosted by DeAnza College, Cupertino. DeAnza
College 21250 Stevens Creek Blvd.Cupertino, CA 95014 [PRWEB Mar 17,
2005]
Information Design: The Design and
Evaluation of Signs and Printed Material
Information Design: The Design and
Evaluation of Signs and Printed Material
11/12/2002 06:34 AMInconspicuous Consumption: Lessons for
Web Design from Mall and Retail Design
Inconspicuous Consumption: Lessons for
Web Design from Mall and Retail Design
09/18/2002 09:24 AMAbout Victor Lombardi: Design strategy
and design management consulting
About Victor Lombardi: Design strategy
and design management consulting
08/17/2004 03:55 AMBy the way, Victor Lombardi is now an independent consultant, with a
focus on helping you setting up good teams and processes for design.
Victor knows what he's talking about, so if you want to improve the
way your organization does design, it wouldn't hurt to talk to him.
Apple's Urban Design Not As Popular As
Its Computer Design
Apple's Urban Design Not As Popular As
Its Computer Design
04/16/2004 07:51 PMPlanetizen Apr 16 2004 11:36PM GMT
Singularity Design Celebrates 10 Years
of Design Excellence
Singularity Design Celebrates 10 Years
of Design Excellence
03/31/2005 03:37 AMSingularity Design is proud to commemorate its first ten years of
high-end professional design by giving away an Apple iPod Photo.
Singularity has been providing distinctive design solutions to
companies and organizations across the country since 1995. [PRWEB Mar
31, 2005]
Practical Web Design: Fundamentals of
Web Design Parts 1 And 2
Practical Web Design: Fundamentals of
Web Design Parts 1 And 2
02/06/2003 09:28 PMWebmasterBase Feb 6 2003 8:44PM ET
The "Design" Part of Search-Friendly
Design
The "Design" Part of Search-Friendly
Design
09/13/2004 02:20 PMSource: ClickZ - Many marketers believe a site map page and text-link
navigation qualify as search-friendly design. Here's why they're
wrong....
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Intigrated Game Design Interface