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FreeForm Persistent World for NWN







FreeForm Persistent World for NWN

FreeForm Persistent World for NWN 04/22/2004 09:19 AM

FreeForm Persistent World the Open Source NWN Project starts




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FreeForm Persistent World for NWN

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Tangle Persistent World Kit


Tangle Persistent World Kit 04/14/2004 10:37 PM
First Release! Network Engine Test Chat Client

FreeForm


FreeForm 02/13/2004 07:53 PM
First release of FreeForm!

Freeform Framework 1.1.1 (Default
branch)


Freeform Framework 1.1.1 (Default
branch)
04/07/2005 10:44 PM
Freeform Framework is a PHP5-based Web application development framework with a clear, scalable and extensible MVC architecture. Developed with simplicity in mind, it has class and resource packaging, automatic class discovery and loading, extensible and replaceable templating, security and session handling systems, an optional persistence API that does not use schema files, and class generators/enhancers or SQL builders.
Changes:
This release modifies the SDParser to throw SDParserException if the input file cannot be read, fixes minor bugs in the SDParserException class, moves WWWFormRequestAdapter to the HTML package (previously in the HTML package), and adds more documentation.

Freeform Framework 1.0.0 (Freddy branch)


Freeform Framework 1.0.0 (Freddy branch) 03/25/2005 07:06 AM
Freeform Framework is a PHP5-based Web application development framework with a clear, scalable and extensible MVC architecture. Developed with simplicity in mind, it has class and resource packaging, automatic class discovery and loading, extensible and replaceable templating, security and session handling systems, an optional persistence API that does not use schema files, and class generators/enhancers or SQL builders.

Freeform Framework 1.1.1.Alpha (Default
branch)


Freeform Framework 1.1.1.Alpha (Default
branch)
03/17/2005 03:34 AM
Freeform Framework is a PHP5-based Web application development framework with a clear, scalable and extensible MVC architecture. Developed with simplicity in mind, it has class and resource packaging, automatic class discovery and loading, extensible and replaceable templating, security and session handling systems, an optional persistence API that does not use schema files, and class generators/enhancers or SQL builders.
Changes:
Minor bugfixes in the util package, a demo application, and support for ADODB record sets in the util package.

MMFG: Massively Multiplayer Freeform
Gameverse


MMFG: Massively Multiplayer Freeform
Gameverse
02/17/2004 06:41 AM
Imagine a game which followed the freeform ideal to the limit. A game that incorporated all genres from first-person shooters to space trading sims to 4X space operas. A game where someone could fight as an FPS grunt, in a battle directed by a tactical squad commander, as part of a wide battle front directed by an RTS general, which was but one part of a planetary war planned and executed by the ruler of a galactic empire. A game where you would never go on a cookie-cutter mission stamped out upon request by a vending NPC, because all "missions" would be requests from other players for a particular service, such as transporting a combat team to an enemy stronghold, designing a corporate headquarters, or tracking the movements of a spy working for a foreign power. Picture this, if you will:

Curio 1.0 offers freeform creative
brainstorming


Curio 1.0 offers freeform creative
brainstorming
02/17/2004 03:52 PM
"Cocktail napkins, turbo style," proclaims the product page for Zengobi Inc.'s Curio 1.0, a new tool designed to help creative types generate, communicate, and organize their ideas. It's available now.

JC Persistent Framework


JC Persistent Framework 11/06/2003 07:19 PM
AtomsFramework 0.0.6 Release

Persistent Smells


Persistent Smells 06/21/2004 08:23 PM
I recently spent a day in a home full of strong-smelling lilies. For the next week, I smelled the same smell. What could cause this?

Persistent Spam


Persistent Spam 04/07/2005 10:38 PM
Like many over the past few months, I have happily filled my aggregator with persistent queries from the likes of PubSub, Newsgator, Technorati and Feedster.  At first it was ego surfing without leaving the couch.  Now I'm creating lots...

PHP Object Persistent Database 0.1


PHP Object Persistent Database 0.1 06/23/2004 02:09 PM
A system that provides simple persistent storage for Web application objects.

Java Persistent Objects


Java Persistent Objects 11/16/2003 06:17 PM
JPOX 1.0 Beta 1

Power Line: The Persistent Oddness...


Power Line: The Persistent Oddness... 08/04/2004 05:06 PM
this picture over at Powerline .. Powerline .. him

powerlineblog.com/archives/007366.php
track this site | 3 links


Persistent Vegetative States can and
should be use to advance many causes


Persistent Vegetative States can and
should be use to advance many causes
03/25/2005 06:33 AM
Cory Doctorow: This Craigslist poster has the right idea: donate your persistent vegetative state in advance to be cynically manipulated for the cause of your choice.
If I am rendered comatose and determined to be in a persistent vegetative state (PVS) for a period longer than one month and if no imminent cure is forthcoming, I do not wish to be kept alive by artificial means including but not limited to nourishment, hydration, etc.

However....

If, due to the absurd political state of affairs in this country, my persistent vegetative state and impending unplugging can be parlayed into some sort of political leverage, I wholly endorse using my predicament in whatever way possible for the purposes of passing legislation favorable to my general political and ethical outlook. Here is a list of top-tier causes I support and will continue to support, both while in my PVS and after my eventual death.

* Debt Relief to Impoverished Nations: I will agree to stay in a PVS for an indeterminate amount of time if the United States aggressively pursues a policy of debt relief and debt forgiveness to developing and impoverished nations.

* Nuclear Disarmament and De-escalation: I will agree to stay in a PVS for a open-ended period of time if the United States aggressively pursues a policy of nuclear disarmament and de-escalation. By this I mean desisting from developing new bellicose nuclear technologies and providing significant non-military incentives for nations to avoid nuclear armament.

Link (via Dan Gillmor)


9/11 Files Show Warnings Were Urgent and
Persistent


9/11 Files Show Warnings Were Urgent and
Persistent
04/17/2004 01:54 PM
Predictions of an attack by al Qaeda had been communicated directly to the highest levels of the government.

"Pre-9/11 Files Show Warnings Were More
Dire and Persistent"


"Pre-9/11 Files Show Warnings Were More
Dire and Persistent"
04/18/2004 08:16 PM

Flood woes amid persistent rain


Flood woes amid persistent rain 08/11/2004 11:40 AM
Heavy rain causes flooding in some parts of Scotland, forcing the evacuation of homes and travel disruption.

Power Line: A persistent oddness, part 2


Power Line: A persistent oddness, part 2 08/11/2004 10:28 PM
John Kerry Carries A Hat Around With Him That He Was Supposedly Given As He Went Into Cambodia (This Story Is Getting More Bizarre By The Day) .. PowerLine .. tough kid

powerlineblog.com/archives/007425.php
track this site | 3 links


A Prized Project, a Mayor and Persistent
Criticism


A Prized Project, a Mayor and Persistent
Criticism
07/13/2004 12:10 PM
Millennium Park is opening in Chicago four years late and at three times the original budget, but few are complaining.

Bulletproof persistent cookies to
increase security


Bulletproof persistent cookies to
increase security
11/01/2003 04:06 AM
CNET Nov 1 2003 2:35AM ET

Weakened but Persistent Storm Threatens
Florida Panhandle


Weakened but Persistent Storm Threatens
Florida Panhandle
09/06/2004 12:31 PM
State officials today urged people to stay where they were because of the possibility of flooding, but not everyone heeded the warning.

Apple Redesigns .Mac With Persistent
Navigation Links, New Features


Apple Redesigns .Mac With Persistent
Navigation Links, New Features
05/19/2004 06:08 PM
By MacDailyNews (via MyAppleMenu)

Jeff Jarvis: Persistent user storage and
control


Jeff Jarvis: Persistent user storage and
control
07/23/2004 04:35 AM

I just found this [via Arish Maurya]. It's from June 11th.

A place for my stuff

I want a place on the Internet where I can store all my stuff so I can get to it from anywhere on any device to consume, modify, store, or share. This stuff could be anything -- my movies, music, to-do lists, shopping lists (for the family to update), contacts, documents, search history, bookmarks, photos, preferences, voicemail, anything, everything. And it should come with the functionality necessary to execute all those verbs I listed (e.g., a nice little list-making ap).

I want the ultimate -- in the words of George Carlin -- place for my stuff.

Count on this: It will be a big consumer business. I said below, in the middle of another post, that this could come from phone or cable companies, from Google or Microsoft or Yahoo, or from a new company (VCs: pay attention!). A server for everyone and everyone on a server.

I'm writing this again to highlight it because I see lots of people dancing around this need and desire. See Jason Kottke's smart post about his three wishes for TiVo, inspired by their move into Internet-delivered programming. I agree with two of his wants: He wants TiVo to make better, smarter, categorized recommendations. And he wants TiVo to create community around TV since it is, after all, a social experience.

But I disagree with his third wish: That TiVo becomes the Internet-accessible place for your stuff, complete with that list application. I wonder whether that's not better up in the cloud because (1) you can get to it from anywhere -- even multiple TVs, (2) the storage can be unlimited -- see GMail, and (3) it won't go obsolete. But I agree that I want it, too. Is technology like Christmas: If I hint enough, I'll get it?

: I once worked with a German company called Twest.d e that was going to deliver the shopping-list ap and other great little bits that treated the Internet like a life's operating system. Wrong time, wrong platform, wrong VCs, too bad. But now the time has come.

[Jeff Jarvis]

Marc replies...

Right on to Jeff. Perfectly articulated. Digital Lifestyle Aggregation.


BBC NEWS | World | Americas | German
crowned world beard champion


BBC NEWS | World | Americas | German
crowned world beard champion
11/04/2003 05:18 AM
world beard and moustache championships .. German crowned world beard champion .. Beardy Weirdies!

news.bbc.co.uk/1/hi/world/americas/3233833.stm
track this site | 4 links


Trend Micro's PC-cillin Internet
Security wins 2004 World Class Award
from PC World


Trend Micro's PC-cillin Internet
Security wins 2004 World Class Award
from PC World
06/18/2004 10:08 PM
Sunday Times South Africa Jun 19 2004 2:20AM GMT

Weinberger: "free access to every work
of creativity in the world is a better
world"


Weinberger: "free access to every work
of creativity in the world is a better
world"
09/21/2004 04:55 PM
Cory Doctorow: David Weinberger, author of the brilliant and seminal Small Pieces Loosely Joined, has posted a draft of a great speech on copyright that he's giving at the World Economic Forum in NYC tomorrow:
[F]or one moment, I'd like you to perform an exercise in selective attention. Forget every other consideration — even though they're fair and important considerations — and see if you can acknowledge that a world in which everyone has free access to every work of creativity in the world is a better world. Imagine your children could listen to any song ever created anywhere. What a blessing that would be!

...We publish stuff that gets its meaning and its reality by being read, viewed or heard. An unpublished novel is about as meaningful and real as an imaginary novel. It needs its readers to be. But readers aren't passive consumers. We reimagine the book, we complete the vision of the book. Readers appropriate works, make them their own. Listeners and viewers, too. In making a work public, artists enter into partnership with their audience. The work succeeds insofar as the audience makes it their own, takes it up, understands it within their own unpredictable circumstances. It leaves the artist's hands and enters our lives. And that's not a betrayal of the work. That's its success. It succeeds insofar as we hum it, quote it, appropriate it so thoroughly that we no longer remember where the phrase came from. That's artistic success, although it's a branding failure.

Link (via isen.blog)

Ubi Soft Selects Eiko Media to Help
Integrate Real World Products and Brands
into the World of Video Games


Ubi Soft Selects Eiko Media to Help
Integrate Real World Products and Brands
into the World of Video Games
01/07/2005 04:22 AM
Ubi Soft, one of the world’s largest video game publishers has selected Eiko Media Inc. as their preferred agency to assist in bringing real world products into their suite of video game titles. [PRWEB Jan 7, 2005]

VOIP Video Phones by Packet 8 and 5 LINX
Are Changing How the World Communicates
and Can Reunite Your Family No Matter
Where They Live in The World


VOIP Video Phones by Packet 8 and 5 LINX
Are Changing How the World Communicates
and Can Reunite Your Family No Matter
Where They Live in The World
06/24/2005 03:20 PM
VOIP Video Phones (Voice Over Internet Protocol) by Packet 8 and 5 LINX are revolutionizing the communications industry as you read this and reuniting families that in many cases haven't seen one another in years. There hasn't been a cultural or business change as dramatic since trains were being replaced by airplanes as the common way to travel. [PRWEB Jun 24, 2005]

Where's The Border For Real World Laws
In A Virtual World?


Where's The Border For Real World Laws
In A Virtual World?
12/04/2003 03:52 AM
Last month when everyone was making a big deal over the news that the online game Second Life had decided that players own any intellectual property they create in the game, I said it was a bad idea, since it basically took all of the problems of our intellectual property system and moved them into the virtual world - where it was likely to get more confusing. Over at LawMeme, James Grimmelmann, has been thinking a lot about that very idea and has written an insanely long - but absolutely worth reading - discussion about intellectual property issues as it relates to games. It's impossible to summarize his points, but he explores many of the issues in-depth and appears to have thought about these issues in much more detail than the designers of the various games. What it really seems to come down to is the question of whether or not in-game actions are simply covered by the End User License Agreement (which basically becomes the Constitution for that game) or if real laws in the real world should apply.

PC World gives World Class Awards to Mac
OS X, iTunes


PC World gives World Class Awards to Mac
OS X, iTunes
06/03/2004 07:16 AM
Technology business magazine PC World has announced the winners of its 2004 World Class Awards, and Apple is on the list. The magazine's editors make their selections for the awards "based on exemplary usability, design, innovation, features, performance, and value from a reliable manufacturer."

Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones


Indiagames to Bring “World Cyber Games
Mobile Competition”, the World’s Largest
Computer & Video Game Festival, to
Mobile Phones
03/14/2005 05:26 PM
Indiagames secures global rights to bring the WCG Mobile Game Competition. [PRWEB Mar 7, 2005]

where earlier in the day there used to
be the biggest Toys R Us in the world,
in its place is now a store that sells
the nastiest sex toys in the world.


where earlier in the day there used to
be the biggest Toys R Us in the world,
in its place is now a store that sells
the nastiest sex toys in the world.
05/18/2004 07:24 PM
Choose Your Own New York You're in town to visit your wealthy and eccentric Aunt Ginny, who is spending the day having her blood replaced with Botox on the Upper East Side. Now you have the entire day to yourself to explore the most exciting city in the world! -- A Choose Your Own Adventure story, updated.

Global Disaster Information Network in
the Works to Help Remote Crisis-Stricken
Areas Around the World;Preliminary
Findings to Be Presented at World
Conference on Disaster Reduction, Kobe,
Japan, January 18-22, 2005


Global Disaster Information Network in
the Works to Help Remote Crisis-Stricken
Areas Around the World;Preliminary
Findings to Be Presented at World
Conference on Disaster Reduction, Kobe,
Japan, January 18-22, 2005
01/05/2005 03:28 AM
In the aftermath of the tsunamis that devastated Asia in late December 2004, observers pointed out that lack of official, credible information gave victims and governments in the area little prior warning of the impending disaster. Although still in the developmental stages, a partnership of the Global Disaster Information Network (GDIN) and the Organsation for Economic Cooperation and Development (OECD) is creating an information system that may significantly reduce the impact of future natural and manmade disasters. Native American Pueblo and Navajo Nations in Arizona, New Mexico, Utah and Colorado are providing pilot sites for the GDIN system. [PRWEB Jan 5, 2005]

Real World Linux 2004, Day 1: A real
world experience


Real World Linux 2004, Day 1: A real
world experience
04/13/2004 10:21 PM
Real World Linux 2004 Conference and Expo is taking place this year at the Metro Toronto Convention Center, North building, next to the Canadian National Tower in the middle of Canada's largest city.

Best Online Poker Websites: ESPN World
Series Of Poker Finds Best Online Poker
Websites Are The Training Ground For
2003 Poker World Champion Chris
Moneymaker And Other Top WPT And WSOP
Gaming Stars.


Best Online Poker Websites: ESPN World
Series Of Poker Finds Best Online Poker
Websites Are The Training Ground For
2003 Poker World Champion Chris
Moneymaker And Other Top WPT And WSOP
Gaming Stars.
07/21/2004 02:30 AM
The best online poker websites have become the best training grounds for the world's top poker players and future poker stars. 2003 World Series Of Poker Champion Chris Moneymaker shocked the Las Vegas establishment and world with his domination of the 2003 ESPN WSOP Championships at Binion's Horseshoe Casino. Yet his Cinderella story was anything but a rags to riches tale. Chris Moneymaker honed his skills and paid his dues like so many other modern day players that participate daily in the best online poker tournaments, satellite competitions and world wide poker websites. http://www.MonteCarloGrandResort.com [PRWEB Jul 21, 2004]

World War I


World War I 12/19/2004 03:40 PM
Before we leave the 19th century, a word from our sponsor: Geoffrey R. Stone, Perilous Times: Free Speech in Wartime from the Sedition Act of 1798 to the War on Terrorism (W. W. Norton 2004). Buy one in the next six hours and you can read the next entry in this blog ASOLUTELY FREE!! We tend to think of World War I as a generally popular war, like World War II. Nothing could be further from the truth. After the war broke out in Europe in 1914, the vast majority of Americans wanted nothing to do with it. The saw the carnage of the European battlefields and decided the conflicted implicated no vital interests of the United States. Indeed, Woodrow Wilson was reelected in 1916 on the platform that "He Kept Us Out of War!" In 1917, however, Wilson sought a declaration of war. The reason he sought to enter the war was to preserve the "freedom of the seas." Under international law, a neutral is entitled to trade with belligerants. The Germans, however, were using U-boats to sink American ships that were bringing munitions, arms, and other supplies to England and France. Ironically, the English and French were also blocking American shipping to Germany. But because Germany had little access to the sea, they could do this my minimg a few harbors and rivers. The only way the Germans could reciprocate was by warning Americans not to trade with English and France, on pain of submarine attacks. Nonetheless, Wilson got his declaration. Many Americans were angry. They were perfectly happy to forego trade with England and France, rather than get involved in the war. They saw this, not as a "War to Make the World Safe for Democracy," as the president now billed it, but as a "War to Make the World Safe for Armanents and Munitions Manufacturers." People like Emma Goldman, Eugene Debs, and Jane Addams vigorously criticized the decision to enter the war. Wilson had two problems. First, he had to generate enthusiasm for the war. Second, he had to repress dissent that would undermine morale. To address the first problem, he established the Committee on Public Information, a propaganda arm of the United States goverment, the charge of which was to produce a floot of leaflets, pamplets, lectures, and movies designed to promote a hatred of all things German and a suspicion of anyone who might be "disloyal." To address the second problem, he led Congress to enact the Espionage Act of 1917 and the Sedition Act of 1918, which effectively made it a crime for any person to criticize the war, the draft, the president, the government, the flag, the military, or the Constitution of the United States. Some 2,000 dissenters were prosecuted under these provisions. They ranged from such obscure dissidents as Mollie Steimer, a 20-year-old Russian-Jewish emigre who threw leaflets in Yiddish from a rooftop on the lower East Side of New York, to such prominent figures as Eugene Debs, the national leaders of the Socialist Party, who had received one million votes for President in 1912 (6% of the total), who gave a speech in Ohio criticizing Wilson for the draft and for his suppression of free expression. Moreover, unlike the Sedition Act of 1798, where the maximum jail term was 6 months, judges enforcing the World War I legislation routinely sentenced people to prison terms of 10-20 years in jail, and many of these people (like Mollie Steimer and Emma Goldman) were deported for their dissent. And what, you ask, of the Supreme Court of the United States? In a series of decisions in 1919 and 1920, the Court upheld the convictions of these defendants. In effect, the Court ruled that, in time of war, government could punish such criticism of its policies and programs because such dissent could persuade people not to support the war, and that could in turn lead them to do things like refusing induction if they were drafted or being insubordinate if they were in the army. To prevent such harms, the government could constitutionally make essentially any criticism of the war or the draft unlawful. Things today don't look quite so bad, do they?

the world before later on


the world before later on 09/15/2004 11:52 AM
My parents took me and my brother to the Dodger game last night. It was awesome.

Read the entire entry at WWdN!

Where in the world should Joi go next?


Where in the world should Joi go next? 05/21/2004 09:53 AM
Joi has six free days in Europe and has posted a wiki where we can suggest ways he can constructively use his time. A cleverer person than I could probably figure out huge amounts about Joi, his social network and his standing just by reading this page. It's the sort of rich artifact the Web creates unintentionally and frequently......

Welcome to my world!


Welcome to my world! 03/13/2003 11:44 AM
So last night was the big Google/Blogger celebration party in the city. It was rocking of course. But there are...
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FreeForm Persistent World for NWN

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